// Generated by the protocol buffer compiler.  DO NOT EDIT!
// source: EvtCostStaminaNotify.proto

package emu.grasscutter.net.proto;

public final class EvtCostStaminaNotifyOuterClass {
  private EvtCostStaminaNotifyOuterClass() {}
  public static void registerAllExtensions(
      com.google.protobuf.ExtensionRegistryLite registry) {
  }

  public static void registerAllExtensions(
      com.google.protobuf.ExtensionRegistry registry) {
    registerAllExtensions(
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  }
  public interface EvtCostStaminaNotifyOrBuilder extends
      // @@protoc_insertion_point(interface_extends:EvtCostStaminaNotify)
      com.google.protobuf.MessageOrBuilder {

    /**
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     * @return The costStamina.
     */
    float getCostStamina();

    /**
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     * @return The skillId.
     */
    int getSkillId();
  }
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   * CmdId: 810
   * Obf: FPOPCBIOAAA
   * </pre>
   *
   * Protobuf type {@code EvtCostStaminaNotify}
   */
  public static final class EvtCostStaminaNotify extends
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      // @@protoc_insertion_point(message_implements:EvtCostStaminaNotify)
      EvtCostStaminaNotifyOrBuilder {
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    }

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    private float costStamina_;
    /**
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     * @return The costStamina.
     */
    @java.lang.Override
    public float getCostStamina() {
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    private int skillId_;
    /**
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     */
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    public int getSkillId() {
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    @java.lang.Override
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    /**
     * <pre>
     * CmdId: 810
     * Obf: FPOPCBIOAAA
     * </pre>
     *
     * Protobuf type {@code EvtCostStaminaNotify}
     */
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        // @@protoc_insertion_point(builder_implements:EvtCostStaminaNotify)
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        costStamina_ = 0F;

        skillId_ = 0;

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      private float costStamina_ ;
      /**
       * <code>float cost_stamina = 11;</code>
       * @return The costStamina.
       */
      @java.lang.Override
      public float getCostStamina() {
        return costStamina_;
      }
      /**
       * <code>float cost_stamina = 11;</code>
       * @param value The costStamina to set.
       * @return This builder for chaining.
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      public Builder setCostStamina(float value) {
        
        costStamina_ = value;
        onChanged();
        return this;
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      /**
       * <code>float cost_stamina = 11;</code>
       * @return This builder for chaining.
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      public Builder clearCostStamina() {
        
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        onChanged();
        return this;
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      private int skillId_ ;
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      // @@protoc_insertion_point(builder_scope:EvtCostStaminaNotify)
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