// Generated by the protocol buffer compiler.  DO NOT EDIT!
// source: GCGMsgGameOver.proto

package emu.grasscutter.net.proto;

public final class GCGMsgGameOverOuterClass {
  private GCGMsgGameOverOuterClass() {}
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    int getWinControllerId();
  }
  /**
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   * Obf: PCCDBPMPMIG
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