//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace FancyZonesEditor.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FancyZonesEditor.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add new zone.
        /// </summary>
        public static string Add_zone {
            get {
                return ResourceManager.GetString("Add_zone", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Apply.
        /// </summary>
        public static string Apply {
            get {
                return ResourceManager.GetString("Apply", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cancel.
        /// </summary>
        public static string Cancel {
            get {
                return ResourceManager.GetString("Cancel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Choose your layout.
        /// </summary>
        public static string Choose_Layout {
            get {
                return ResourceManager.GetString("Choose_Layout", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom.
        /// </summary>
        public static string Custom {
            get {
                return ResourceManager.GetString("Custom", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom layout creator.
        /// </summary>
        public static string Custom_Layout_Creator {
            get {
                return ResourceManager.GetString("Custom_Layout_Creator", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom table layout creator.
        /// </summary>
        public static string Custom_Table_Layout {
            get {
                return ResourceManager.GetString("Custom_Table_Layout", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Edit selected layout.
        /// </summary>
        public static string Edit_Selected_Layout {
            get {
                return ResourceManager.GetString("Edit_Selected_Layout", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name.
        /// </summary>
        public static string Name {
            get {
                return ResourceManager.GetString("Name", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Note: Hold down Shift Key to change orientation of splitter.
        /// </summary>
        public static string Note_Custom_Table {
            get {
                return ResourceManager.GetString("Note_Custom_Table", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Save and apply.
        /// </summary>
        public static string Save_Apply {
            get {
                return ResourceManager.GetString("Save_Apply", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show space around zones.
        /// </summary>
        public static string Show_Space_Zones {
            get {
                return ResourceManager.GetString("Show_Space_Zones", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Space around zones.
        /// </summary>
        public static string Space_Around_Zones {
            get {
                return ResourceManager.GetString("Space_Around_Zones", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Templates.
        /// </summary>
        public static string Templates {
            get {
                return ResourceManager.GetString("Templates", resourceCulture);
            }
        }
    }
}
