[peek, explorer] Update QOI reader for 3-channel images (#39304)
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<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Make sure we account for Bitmap row length being a multiple of 4 when
reading Qoi files.

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## PR Checklist

- [x] **Closes:** #31948
- [ ] **Communication:** Not discussed, but a bug fix
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end user facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
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for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

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or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments



<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Built and run and restarted file explorer.
Sample files from my comment on the issue (after rewriting each one to
force the thumbnail to regenrate):

![image](https://github.com/user-attachments/assets/5874f958-0f03-4683-abe3-d54c979ad2a1)
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mbartlett21 2025-05-30 20:32:40 +10:00 committed by GitHub
parent c9922302e5
commit 89c33fae68
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@ -92,6 +92,9 @@ namespace Microsoft.PowerToys.FilePreviewCommon
var run = 0;
var chunksLen = fileSize - QOI_PADDING_LENGTH;
var x = 0;
var rowAdd = bitmapData.Stride - (channels * bitmapData.Width);
for (var dataIndex = 0; dataIndex < dataLength; dataIndex += channels)
{
if (run > 0)
@ -153,6 +156,14 @@ namespace Microsoft.PowerToys.FilePreviewCommon
bitmapPixel[3] = pixel.A;
}
}
x++;
if (x == bitmapData.Width)
{
// We align dataIndex with the stride
dataIndex += rowAdd;
x = 0;
}
}
bitmap.UnlockBits(bitmapData);