Files
PowerToys/src/modules/fancyzones/editor/FancyZonesEditor/LayoutPreview.xaml.cs

287 lines
9.6 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
using FancyZonesEditor.Models;
namespace FancyZonesEditor
{
/// <summary>
/// Interaction logic for LayoutPreview.xaml
/// </summary>
public partial class LayoutPreview : UserControl
{
public static readonly DependencyProperty IsActualSizeProperty = DependencyProperty.Register("IsActualSize", typeof(bool), typeof(LayoutPreview), new PropertyMetadata(false));
private LayoutModel _model;
private List<Int32Rect> _zones = new List<Int32Rect>();
public LayoutPreview()
{
InitializeComponent();
DataContextChanged += LayoutPreview_DataContextChanged;
((App)Application.Current).ZoneSettings.PropertyChanged += ZoneSettings_PropertyChanged;
}
private void LayoutPreview_DataContextChanged(object sender, DependencyPropertyChangedEventArgs e)
{
_model = (LayoutModel)DataContext;
RenderPreview();
}
public bool IsActualSize
{
get { return (bool)GetValue(IsActualSizeProperty); }
set { SetValue(IsActualSizeProperty, value); }
}
private void ZoneSettings_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
if (e.PropertyName == "ZoneCount")
{
RenderPreview();
}
else if ((e.PropertyName == "ShowSpacing") || (e.PropertyName == "Spacing"))
{
if (_model is GridLayoutModel)
{
RenderPreview();
}
}
}
public Int32Rect[] GetZoneRects()
{
return _zones.ToArray();
}
private void OnLoaded(object sender, RoutedEventArgs e)
{
_model = (LayoutModel)DataContext;
RenderPreview();
}
private void RenderPreview()
{
if (_model == null)
{
return;
}
Body.Children.Clear();
Body.RowDefinitions.Clear();
Body.ColumnDefinitions.Clear();
_zones.Clear();
if (_model is GridLayoutModel gridModel)
{
RenderGridPreview(gridModel);
}
else if (_model is CanvasLayoutModel canvasModel)
{
RenderCanvasPreview(canvasModel);
}
}
private void RenderActualScalePreview(GridLayoutModel grid)
{
int rows = grid.Rows;
int cols = grid.Columns;
RowColInfo[] rowInfo = (from percent in grid.RowPercents
select new RowColInfo(percent)).ToArray();
RowColInfo[] colInfo = (from percent in grid.ColumnPercents
select new RowColInfo(percent)).ToArray();
Settings settings = ((App)Application.Current).ZoneSettings;
int spacing = settings.ShowSpacing ? settings.Spacing : 0;
int width = (int)settings.WorkArea.Width;
int height = (int)settings.WorkArea.Height;
double totalWidth = width - (spacing * (cols + 1));
double totalHeight = height - (spacing * (rows + 1));
double top = spacing;
for (int row = 0; row < rows; row++)
{
double cellHeight = rowInfo[row].Recalculate(top, totalHeight);
top += cellHeight + spacing;
}
double left = spacing;
for (int col = 0; col < cols; col++)
{
double cellWidth = colInfo[col].Recalculate(left, totalWidth);
left += cellWidth + spacing;
}
Viewbox viewbox = new Viewbox
{
Stretch = Stretch.Uniform,
};
Body.Children.Add(viewbox);
Canvas frame = new Canvas
{
Width = width,
Height = height,
};
viewbox.Child = frame;
for (int row = 0; row < rows; row++)
{
for (int col = 0; col < cols; col++)
{
int childIndex = grid.CellChildMap[row, col];
if (((row == 0) || (grid.CellChildMap[row - 1, col] != childIndex)) &&
((col == 0) || (grid.CellChildMap[row, col - 1] != childIndex)))
{
// this is not a continuation of a span
Rectangle rect = new Rectangle();
left = colInfo[col].Start;
top = rowInfo[row].Start;
Canvas.SetTop(rect, top);
Canvas.SetLeft(rect, left);
int maxRow = row;
while (((maxRow + 1) < rows) && (grid.CellChildMap[maxRow + 1, col] == childIndex))
{
maxRow++;
}
int maxCol = col;
while (((maxCol + 1) < cols) && (grid.CellChildMap[row, maxCol + 1] == childIndex))
{
maxCol++;
}
rect.Width = colInfo[maxCol].End - left;
rect.Height = rowInfo[maxRow].End - top;
rect.StrokeThickness = 1;
rect.Stroke = Brushes.DarkGray;
rect.Fill = Brushes.LightGray;
frame.Children.Add(rect);
_zones.Add(new Int32Rect(
(int)left, (int)top, (int)rect.Width, (int)rect.Height));
}
}
}
}
private void RenderSmallScalePreview(GridLayoutModel grid)
{
foreach (int percent in grid.RowPercents)
{
RowDefinition def = new RowDefinition
{
Height = new GridLength(percent, GridUnitType.Star),
};
Body.RowDefinitions.Add(def);
}
foreach (int percent in grid.ColumnPercents)
{
ColumnDefinition def = new ColumnDefinition
{
Width = new GridLength(percent, GridUnitType.Star),
};
Body.ColumnDefinitions.Add(def);
}
Settings settings = ((App)Application.Current).ZoneSettings;
Thickness margin = new Thickness(settings.ShowSpacing ? settings.Spacing / 20 : 0);
List<int> visited = new List<int>();
for (int row = 0; row < grid.Rows; row++)
{
for (int col = 0; col < grid.Columns; col++)
{
int childIndex = grid.CellChildMap[row, col];
if (!visited.Contains(childIndex))
{
visited.Add(childIndex);
Rectangle rect = new Rectangle();
Grid.SetRow(rect, row);
Grid.SetColumn(rect, col);
int span = 1;
int walk = row + 1;
while ((walk < grid.Rows) && grid.CellChildMap[walk, col] == childIndex)
{
span++;
walk++;
}
Grid.SetRowSpan(rect, span);
span = 1;
walk = col + 1;
while ((walk < grid.Columns) && grid.CellChildMap[row, walk] == childIndex)
{
span++;
walk++;
}
Grid.SetColumnSpan(rect, span);
rect.Margin = margin;
rect.StrokeThickness = 1;
rect.Stroke = Brushes.DarkGray;
rect.Fill = Brushes.LightGray;
Body.Children.Add(rect);
}
}
}
}
private void RenderGridPreview(GridLayoutModel grid)
{
if (IsActualSize)
{
RenderActualScalePreview(grid);
}
else
{
RenderSmallScalePreview(grid);
}
}
private void RenderCanvasPreview(CanvasLayoutModel canvas)
{
Viewbox viewbox = new Viewbox
{
Stretch = Stretch.Uniform,
};
Body.Children.Add(viewbox);
Canvas frame = new Canvas
{
Width = canvas.ReferenceWidth,
Height = canvas.ReferenceHeight,
};
viewbox.Child = frame;
foreach (Int32Rect zone in canvas.Zones)
{
Rectangle rect = new Rectangle();
Canvas.SetTop(rect, zone.Y);
Canvas.SetLeft(rect, zone.X);
rect.MinWidth = zone.Width;
rect.MinHeight = zone.Height;
rect.StrokeThickness = 5;
rect.Stroke = Brushes.DarkGray;
rect.Fill = Brushes.LightGray;
frame.Children.Add(rect);
}
}
}
}