mirror of
https://github.com/microsoft/PowerToys
synced 2025-08-22 01:58:04 +00:00
* added test project * run fz test * rename proj * editor test project * check if FZ is running * rename * added assert messages * spelling * dev docs * spelling * update to latest stable * exclude ui tests deps * update packages list in notice.md * added sample tests * added file for tests run * removed unrecognized * removed run * fix test configuration * rename job * change dependance * run test template * removed condition * tabulation fix * removed arg * removed dependance * removed log * removed parameters * test * test * added parameters * pool * pool * vs test * dependance * download artifact * publish artifact * artifact publish conditions * artifact name, default download path * set folders * prepare dotnet and vstest platform * copy all * target dotnet8 * test build agents * set vs test version * spellcheck * set test platform version * package feed selector * hardcoded vstest location * are other tests running? * location * vstest.console * upd command * script path * search vstest.console * vs path * tools dir * check files * try full path * try vstest task * try full path in vstest task * change path, remove unnecessary * test with full vsconsole path * winappdriver task * changed args and condition * default address * added start operation type * task name * remove resolution * Update run-ui-tests-ci.yml * Update run-ui-tests-ci.yml * Update run-ui-tests-ci.yml * Update run-ui-tests-ci.yml * AgentResolution should be a string * Update run-ui-tests-ci.yml testing against what WinUI gallery has for agent * Update run-ui-tests-ci.yml * Update run-ui-tests-ci.yml * added WinAppDriver.exe * spellcheck * remove task * checkout * path * src dir variable * added init to the second project * set longer timeout * try waiting * rerun * log session info * exclude WinAppDriver files from spell-check * split io class: editor params * remove unnecessary * move data to the common project * io test helper * write retry * Moved constants * file utils * prepare editor files before launch * remove unused file * spellcheck * create directory * fixed cleaning up * remove WinAppDriver from deps * start WinAppDriver from the default installation path * installation script * Revert "spellcheck" This reverts commit 4bdc3957305daa20a5901aae83de0622ec41a93d. * Revert "exclude WinAppDriver files from spell-check" This reverts commit 21ee6db3f5afb4cae9ea51d9468c07caa8dbc0f4. * install * installation argument * spellcheck * change winappdriver path in fz tests * delete iohelper * update docs * deleted obsolete winappdriver tests * net version * try without vstest location * spellcheck * Revert "try without vstest location" This reverts commit 7cd39f3ae6735f53f7deea8d91312a8046309459. * moved json tag constants to the common project
138 lines
4.5 KiB
C#
138 lines
4.5 KiB
C#
// Copyright (c) Microsoft Corporation
|
|
// The Microsoft Corporation licenses this file to you under the MIT license.
|
|
// See the LICENSE file in the project root for more information.
|
|
|
|
using System;
|
|
using System.IO;
|
|
using System.Reflection;
|
|
using Microsoft.FancyZonesEditor.UITests.Utils;
|
|
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
|
using OpenQA.Selenium;
|
|
using OpenQA.Selenium.Appium;
|
|
using OpenQA.Selenium.Appium.Windows;
|
|
using OpenQA.Selenium.Interactions;
|
|
|
|
namespace Microsoft.FancyZonesEditor.UnitTests.Utils
|
|
{
|
|
public class FancyZonesEditorSession
|
|
{
|
|
protected const string WindowsApplicationDriverUrl = "http://127.0.0.1:4723";
|
|
private const string FancyZonesEditorPath = @"\..\..\..\PowerToys.FancyZonesEditor.exe";
|
|
|
|
private static FancyZonesEditorFiles? _files;
|
|
|
|
public static FancyZonesEditorFiles Files
|
|
{
|
|
get
|
|
{
|
|
if (_files == null)
|
|
{
|
|
_files = new FancyZonesEditorFiles();
|
|
}
|
|
|
|
return _files;
|
|
}
|
|
}
|
|
|
|
public WindowsDriver<WindowsElement>? Session { get; }
|
|
|
|
public WindowsElement? MainEditorWindow { get; }
|
|
|
|
public FancyZonesEditorSession(TestContext testContext)
|
|
{
|
|
try
|
|
{
|
|
// Launch FancyZonesEditor
|
|
string? path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
|
|
path += FancyZonesEditorPath;
|
|
|
|
AppiumOptions opts = new AppiumOptions();
|
|
opts.AddAdditionalCapability("app", path);
|
|
Session = new WindowsDriver<WindowsElement>(new Uri(WindowsApplicationDriverUrl), opts);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
testContext.WriteLine(ex.Message);
|
|
}
|
|
|
|
Assert.IsNotNull(Session, "Session not initialized");
|
|
|
|
testContext.WriteLine("Session: " + Session.SessionId.ToString());
|
|
testContext.WriteLine("Title: " + Session.Title);
|
|
|
|
// Set implicit timeout to make element search to retry every 500 ms
|
|
Session.Manage().Timeouts().ImplicitWait = TimeSpan.FromSeconds(3);
|
|
|
|
// Find main editor window
|
|
try
|
|
{
|
|
MainEditorWindow = Session.FindElementByAccessibilityId("MainWindow1");
|
|
}
|
|
catch
|
|
{
|
|
Assert.IsNotNull(MainEditorWindow, "Main editor window not found");
|
|
}
|
|
}
|
|
|
|
public void Close(TestContext testContext)
|
|
{
|
|
// Close the session
|
|
if (Session != null)
|
|
{
|
|
try
|
|
{
|
|
// FZEditor application can be closed by explicitly closing main editor window
|
|
MainEditorWindow?.SendKeys(Keys.Alt + Keys.F4);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
testContext.WriteLine(ex.Message);
|
|
}
|
|
|
|
Session.Quit();
|
|
Session.Dispose();
|
|
}
|
|
}
|
|
|
|
private WindowsElement? GetLayout(string layoutName)
|
|
{
|
|
var listItem = Session?.FindElementByName(layoutName);
|
|
Assert.IsNotNull(listItem, "Layout " + layoutName + " not found");
|
|
return listItem;
|
|
}
|
|
|
|
public WindowsElement? OpenContextMenu(string layoutName)
|
|
{
|
|
RightClick_Layout(layoutName);
|
|
var menu = Session?.FindElementByClassName("ContextMenu");
|
|
Assert.IsNotNull(menu, "Context menu not found");
|
|
return menu;
|
|
}
|
|
|
|
public void Click_CreateNewLayout()
|
|
{
|
|
var button = Session?.FindElementByAccessibilityId("NewLayoutButton");
|
|
Assert.IsNotNull(button, "Create new layout button not found");
|
|
button?.Click();
|
|
}
|
|
|
|
public void Click_EditLayout(string layoutName)
|
|
{
|
|
var layout = GetLayout(layoutName);
|
|
var editButton = layout?.FindElementByAccessibilityId("EditLayoutButton");
|
|
Assert.IsNotNull(editButton, "Edit button not found");
|
|
editButton.Click();
|
|
}
|
|
|
|
public void RightClick_Layout(string layoutName)
|
|
{
|
|
var layout = GetLayout(layoutName);
|
|
Actions actions = new Actions(Session);
|
|
actions.MoveToElement(layout);
|
|
actions.MoveByOffset(30, 30);
|
|
actions.ContextClick();
|
|
actions.Build().Perform();
|
|
}
|
|
}
|
|
}
|