#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(void *, const char *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote(void *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote(void *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess(void *, bool);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName(void *, const char *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64(void *, void *, uint32);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious(void *, bool);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext(void *, bool);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled(void *, bool);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped(void *, bool);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue(void *, bool);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists(void *, bool);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus(void *, AudioPlayback_Status);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled(void *, bool);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped(void *, bool);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume(void *, float);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange(void *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable(void *, bool);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText(void *, const char *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds(void *, int);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt(void *, void *, uint32);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange(void *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange(void *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries(void *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry(void *, int, int, const char *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry(void *, int);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange(void *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange(void *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries(void *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry(void *, int, int, const char *);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry(void *, int);
extern bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange(void *);
#ifdef __cplusplus
}
#endif
