#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestCurrentStats(void *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetStat(void *, const char *, int32 *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetStat_2(void *, const char *, float *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetStat(void *, const char *, int32);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetStat_2(void *, const char *, float);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_UpdateAvgRateStat(void *, const char *, float, double);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievement(void *, const char *, bool *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetAchievement(void *, const char *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_ClearAchievement(void *, const char *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementAndUnlockTime(void *, const char *, bool *, uint32 *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_StoreStats(void *);
extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementIcon(void *, const char *);
extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementDisplayAttribute(void *, const char *, const char *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_IndicateAchievementProgress(void *, const char *, uint32, uint32);
extern uint32 cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNumAchievements(void *);
extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementName(void *, uint32);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestUserStats(void *, CSteamID);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserStat(void *, CSteamID, const char *, int32 *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserStat_2(void *, CSteamID, const char *, float *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserAchievement(void *, CSteamID, const char *, bool *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserAchievementAndUnlockTime(void *, CSteamID, const char *, bool *, uint32 *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_ResetAllStats(void *, bool);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_FindOrCreateLeaderboard(void *, const char *, ELeaderboardSortMethod, ELeaderboardDisplayType);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_FindLeaderboard(void *, const char *);
extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardName(void *, SteamLeaderboard_t);
extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardEntryCount(void *, SteamLeaderboard_t);
extern ELeaderboardSortMethod cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardSortMethod(void *, SteamLeaderboard_t);
extern ELeaderboardDisplayType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardDisplayType(void *, SteamLeaderboard_t);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntries(void *, SteamLeaderboard_t, ELeaderboardDataRequest, int, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntriesForUsers(void *, SteamLeaderboard_t, CSteamID *, int);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, LeaderboardEntry_t *, int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_UploadLeaderboardScore(void *, SteamLeaderboard_t, ELeaderboardUploadScoreMethod, int32, const int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_AttachLeaderboardUGC(void *, SteamLeaderboard_t, UGCHandle_t);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNumberOfCurrentPlayers(void *);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestGlobalAchievementPercentages(void *);
extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetMostAchievedAchievementInfo(void *, char *, uint32, float *, bool *);
extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNextMostAchievedAchievementInfo(void *, int, char *, uint32, float *, bool *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementAchievedPercent(void *, const char *, float *);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestGlobalStats(void *, int);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStat(void *, const char *, int64 *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStat_2(void *, const char *, double *);
extern int32 cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStatHistory(void *, const char *, int64 *, uint32);
extern int32 cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStatHistory_2(void *, const char *, double *, uint32);
#ifdef __cplusplus
}
#endif
