#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_RequestCurrentStats(void *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat(void *, const char *, int32 *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat_2(void *, const char *, float *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat(void *, const char *, int32);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat_2(void *, const char *, float);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_UpdateAvgRateStat(void *, const char *, float, double);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievement(void *, const char *, bool *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetAchievement(void *, const char *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_ClearAchievement(void *, const char *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_StoreStats(void *);
extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementIcon(void *, const char *);
extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementDisplayAttribute(void *, const char *, const char *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_IndicateAchievementProgress(void *, const char *, uint32, uint32);
#ifdef __cplusplus
}
#endif
