2
0
mirror of https://github.com/ValveSoftware/Proton synced 2025-08-31 22:55:18 +00:00

lsteamclient: Use declspec to generate C++ method signature.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon
2023-09-23 16:11:42 +02:00
committed by Arkadiusz Hiler
parent 992384b88f
commit 122e0e362c
192 changed files with 2659 additions and 2666 deletions

View File

@@ -22,22 +22,22 @@ SteamAPICall_t cppISteamGameStats_SteamGameStats001_EndSession(void *linux_side,
return ((ISteamGameStats*)linux_side)->EndSession((uint64)ulSessionID, (RTime32)rtTimeEnded, (int)nReasonCode);
}
EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt(void *linux_side, uint64 ulSessionID, const char * pstrName, int32 nData)
EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt(void *linux_side, uint64 ulSessionID, const char *pstrName, int32 nData)
{
return ((ISteamGameStats*)linux_side)->AddSessionAttributeInt((uint64)ulSessionID, (const char *)pstrName, (int32)nData);
}
EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeString(void *linux_side, uint64 ulSessionID, const char * pstrName, const char * pstrData)
EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeString(void *linux_side, uint64 ulSessionID, const char *pstrName, const char *pstrData)
{
return ((ISteamGameStats*)linux_side)->AddSessionAttributeString((uint64)ulSessionID, (const char *)pstrName, (const char *)pstrData);
}
EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeFloat(void *linux_side, uint64 ulSessionID, const char * pstrName, float fData)
EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeFloat(void *linux_side, uint64 ulSessionID, const char *pstrName, float fData)
{
return ((ISteamGameStats*)linux_side)->AddSessionAttributeFloat((uint64)ulSessionID, (const char *)pstrName, (float)fData);
}
EResult cppISteamGameStats_SteamGameStats001_AddNewRow(void *linux_side, uint64 * pulRowID, uint64 ulSessionID, const char * pstrTableName)
EResult cppISteamGameStats_SteamGameStats001_AddNewRow(void *linux_side, uint64 *pulRowID, uint64 ulSessionID, const char *pstrTableName)
{
return ((ISteamGameStats*)linux_side)->AddNewRow((uint64 *)pulRowID, (uint64)ulSessionID, (const char *)pstrTableName);
}
@@ -52,27 +52,27 @@ EResult cppISteamGameStats_SteamGameStats001_CommitOutstandingRows(void *linux_s
return ((ISteamGameStats*)linux_side)->CommitOutstandingRows((uint64)ulSessionID);
}
EResult cppISteamGameStats_SteamGameStats001_AddRowAttributeInt(void *linux_side, uint64 ulRowID, const char * pstrName, int32 nData)
EResult cppISteamGameStats_SteamGameStats001_AddRowAttributeInt(void *linux_side, uint64 ulRowID, const char *pstrName, int32 nData)
{
return ((ISteamGameStats*)linux_side)->AddRowAttributeInt((uint64)ulRowID, (const char *)pstrName, (int32)nData);
}
EResult cppISteamGameStats_SteamGameStats001_AddRowAtributeString(void *linux_side, uint64 ulRowID, const char * pstrName, const char * pstrData)
EResult cppISteamGameStats_SteamGameStats001_AddRowAtributeString(void *linux_side, uint64 ulRowID, const char *pstrName, const char *pstrData)
{
return ((ISteamGameStats*)linux_side)->AddRowAtributeString((uint64)ulRowID, (const char *)pstrName, (const char *)pstrData);
}
EResult cppISteamGameStats_SteamGameStats001_AddRowAttributeFloat(void *linux_side, uint64 ulRowID, const char * pstrName, float fData)
EResult cppISteamGameStats_SteamGameStats001_AddRowAttributeFloat(void *linux_side, uint64 ulRowID, const char *pstrName, float fData)
{
return ((ISteamGameStats*)linux_side)->AddRowAttributeFloat((uint64)ulRowID, (const char *)pstrName, (float)fData);
}
EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt64(void *linux_side, uint64 ulSessionID, const char * pstrName, int64 llData)
EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt64(void *linux_side, uint64 ulSessionID, const char *pstrName, int64 llData)
{
return ((ISteamGameStats*)linux_side)->AddSessionAttributeInt64((uint64)ulSessionID, (const char *)pstrName, (int64)llData);
}
EResult cppISteamGameStats_SteamGameStats001_AddRowAttributeInt64(void *linux_side, uint64 ulRowID, const char * pstrName, int64 llData)
EResult cppISteamGameStats_SteamGameStats001_AddRowAttributeInt64(void *linux_side, uint64 ulRowID, const char *pstrName, int64 llData)
{
return ((ISteamGameStats*)linux_side)->AddRowAttributeInt64((uint64)ulRowID, (const char *)pstrName, (int64)llData);
}