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lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum
2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View File

@@ -1,11 +1,12 @@
#include "steam_defs.h"
#include "steamworks_sdk_131/steam_api.h"
#include "steamclient_private.h"
#include "cppISteamFriends_SteamFriends014.h"
#ifdef __cplusplus
extern "C" {
#endif
#include "struct_converters_131.h"
#define SDKVER_131
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends014.h"
const char * cppISteamFriends_SteamFriends014_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();