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lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum
2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View File

@@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamNetworking_SteamNetworking003_SendP2PPacket(void *, CSteamID, const void *, uint32, EP2PSend);
extern bool cppISteamNetworking_SteamNetworking003_IsP2PPacketAvailable(void *, uint32 *);
extern bool cppISteamNetworking_SteamNetworking003_ReadP2PPacket(void *, void *, uint32, uint32 *, CSteamID *);
@@ -21,6 +18,3 @@ extern bool cppISteamNetworking_SteamNetworking003_GetSocketInfo(void *, SNetSoc
extern bool cppISteamNetworking_SteamNetworking003_GetListenSocketInfo(void *, SNetListenSocket_t, uint32 *, uint16 *);
extern ESNetSocketConnectionType cppISteamNetworking_SteamNetworking003_GetSocketConnectionType(void *, SNetSocket_t);
extern int cppISteamNetworking_SteamNetworking003_GetMaxPacketSize(void *, SNetSocket_t);
#ifdef __cplusplus
}
#endif