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lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum
2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View File

@@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern uint32 cppISteamUtils_SteamUtils002_GetSecondsSinceAppActive(void *);
extern uint32 cppISteamUtils_SteamUtils002_GetSecondsSinceComputerActive(void *);
extern EUniverse cppISteamUtils_SteamUtils002_GetConnectedUniverse(void *);
@@ -15,6 +12,3 @@ extern void cppISteamUtils_SteamUtils002_SetOverlayNotificationPosition(void *,
extern bool cppISteamUtils_SteamUtils002_IsAPICallCompleted(void *, SteamAPICall_t, bool *);
extern ESteamAPICallFailure cppISteamUtils_SteamUtils002_GetAPICallFailureReason(void *, SteamAPICall_t);
extern bool cppISteamUtils_SteamUtils002_GetAPICallResult(void *, SteamAPICall_t, void *, int, int, bool *);
#ifdef __cplusplus
}
#endif