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https://github.com/ValveSoftware/Proton
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steamclient: Generate support for steamworks 1.49
(cherry picked from commit c0aa7979a3
)
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@@ -1,14 +1,14 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_148a
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#define SDKVER_149
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#include "struct_converters.h"
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#include "cppISteamFriends_SteamFriends017.h"
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const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *linux_side)
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@@ -381,6 +381,11 @@ void cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInvit
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((ISteamFriends*)linux_side)->ActivateGameOverlayRemotePlayTogetherInviteDialog((CSteamID)steamIDLobby);
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}
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bool cppISteamFriends_SteamFriends017_RegisterProtocolInOverlayBrowser(void *linux_side, const char * pchProtocol)
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{
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return ((ISteamFriends*)linux_side)->RegisterProtocolInOverlayBrowser((const char *)pchProtocol);
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}
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#ifdef __cplusplus
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}
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#endif
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