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steamclient: Generate support for steamworks 1.49

(cherry picked from commit c0aa7979a3)
This commit is contained in:
Andrew Eikum
2020-08-11 12:39:33 -05:00
parent 5f8c353613
commit 4edc2f7b4e
55 changed files with 2861 additions and 1448 deletions

View File

@@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_148a/steam_api.h"
#include "steamworks_sdk_148a/steamnetworkingtypes.h"
#include "steamworks_sdk_149/steam_api.h"
#include "steamworks_sdk_149/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_148a
#define SDKVER_149
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends017.h"
const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *linux_side)
@@ -381,6 +381,11 @@ void cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInvit
((ISteamFriends*)linux_side)->ActivateGameOverlayRemotePlayTogetherInviteDialog((CSteamID)steamIDLobby);
}
bool cppISteamFriends_SteamFriends017_RegisterProtocolInOverlayBrowser(void *linux_side, const char * pchProtocol)
{
return ((ISteamFriends*)linux_side)->RegisterProtocolInOverlayBrowser((const char *)pchProtocol);
}
#ifdef __cplusplus
}
#endif