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mirror of https://github.com/ValveSoftware/Proton synced 2025-08-31 22:55:18 +00:00

lsteamclient: Use the new structures in thunks.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon
2023-09-30 14:02:30 +02:00
committed by Arkadiusz Hiler
parent 9b1a3cb349
commit 9ea65fe0d0
514 changed files with 10161 additions and 10868 deletions

View File

@@ -1,19 +1,8 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_117/steam_api.h"
#include "steamworks_sdk_117/isteamgamestats.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_117
#include "struct_converters.h"
/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamGameStats_SteamGameStats001.h"
struct cppISteamGameStats_SteamGameStats001
struct u_ISteamGameStats_SteamGameStats001
{
#ifdef __cplusplus
virtual uint64_t GetNewSession( int8_t, uint64_t, int32_t, uint32_t ) = 0;
@@ -34,82 +23,79 @@ struct cppISteamGameStats_SteamGameStats001
void cppISteamGameStats_SteamGameStats001_GetNewSession( struct cppISteamGameStats_SteamGameStats001_GetNewSession_params *params )
{
struct cppISteamGameStats_SteamGameStats001 *iface = (struct cppISteamGameStats_SteamGameStats001 *)params->linux_side;
struct u_ISteamGameStats_SteamGameStats001 *iface = (struct u_ISteamGameStats_SteamGameStats001 *)params->linux_side;
params->_ret = iface->GetNewSession( params->nAccountType, params->ulAccountID, params->nAppID, params->rtTimeStarted );
}
void cppISteamGameStats_SteamGameStats001_EndSession( struct cppISteamGameStats_SteamGameStats001_EndSession_params *params )
{
struct cppISteamGameStats_SteamGameStats001 *iface = (struct cppISteamGameStats_SteamGameStats001 *)params->linux_side;
struct u_ISteamGameStats_SteamGameStats001 *iface = (struct u_ISteamGameStats_SteamGameStats001 *)params->linux_side;
params->_ret = iface->EndSession( params->ulSessionID, params->rtTimeEnded, params->nReasonCode );
}
void cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt( struct cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt_params *params )
{
struct cppISteamGameStats_SteamGameStats001 *iface = (struct cppISteamGameStats_SteamGameStats001 *)params->linux_side;
struct u_ISteamGameStats_SteamGameStats001 *iface = (struct u_ISteamGameStats_SteamGameStats001 *)params->linux_side;
params->_ret = iface->AddSessionAttributeInt( params->ulSessionID, params->pstrName, params->nData );
}
void cppISteamGameStats_SteamGameStats001_AddSessionAttributeString( struct cppISteamGameStats_SteamGameStats001_AddSessionAttributeString_params *params )
{
struct cppISteamGameStats_SteamGameStats001 *iface = (struct cppISteamGameStats_SteamGameStats001 *)params->linux_side;
struct u_ISteamGameStats_SteamGameStats001 *iface = (struct u_ISteamGameStats_SteamGameStats001 *)params->linux_side;
params->_ret = iface->AddSessionAttributeString( params->ulSessionID, params->pstrName, params->pstrData );
}
void cppISteamGameStats_SteamGameStats001_AddSessionAttributeFloat( struct cppISteamGameStats_SteamGameStats001_AddSessionAttributeFloat_params *params )
{
struct cppISteamGameStats_SteamGameStats001 *iface = (struct cppISteamGameStats_SteamGameStats001 *)params->linux_side;
struct u_ISteamGameStats_SteamGameStats001 *iface = (struct u_ISteamGameStats_SteamGameStats001 *)params->linux_side;
params->_ret = iface->AddSessionAttributeFloat( params->ulSessionID, params->pstrName, params->fData );
}
void cppISteamGameStats_SteamGameStats001_AddNewRow( struct cppISteamGameStats_SteamGameStats001_AddNewRow_params *params )
{
struct cppISteamGameStats_SteamGameStats001 *iface = (struct cppISteamGameStats_SteamGameStats001 *)params->linux_side;
struct u_ISteamGameStats_SteamGameStats001 *iface = (struct u_ISteamGameStats_SteamGameStats001 *)params->linux_side;
params->_ret = iface->AddNewRow( params->pulRowID, params->ulSessionID, params->pstrTableName );
}
void cppISteamGameStats_SteamGameStats001_CommitRow( struct cppISteamGameStats_SteamGameStats001_CommitRow_params *params )
{
struct cppISteamGameStats_SteamGameStats001 *iface = (struct cppISteamGameStats_SteamGameStats001 *)params->linux_side;
struct u_ISteamGameStats_SteamGameStats001 *iface = (struct u_ISteamGameStats_SteamGameStats001 *)params->linux_side;
params->_ret = iface->CommitRow( params->ulRowID );
}
void cppISteamGameStats_SteamGameStats001_CommitOutstandingRows( struct cppISteamGameStats_SteamGameStats001_CommitOutstandingRows_params *params )
{
struct cppISteamGameStats_SteamGameStats001 *iface = (struct cppISteamGameStats_SteamGameStats001 *)params->linux_side;
struct u_ISteamGameStats_SteamGameStats001 *iface = (struct u_ISteamGameStats_SteamGameStats001 *)params->linux_side;
params->_ret = iface->CommitOutstandingRows( params->ulSessionID );
}
void cppISteamGameStats_SteamGameStats001_AddRowAttributeInt( struct cppISteamGameStats_SteamGameStats001_AddRowAttributeInt_params *params )
{
struct cppISteamGameStats_SteamGameStats001 *iface = (struct cppISteamGameStats_SteamGameStats001 *)params->linux_side;
struct u_ISteamGameStats_SteamGameStats001 *iface = (struct u_ISteamGameStats_SteamGameStats001 *)params->linux_side;
params->_ret = iface->AddRowAttributeInt( params->ulRowID, params->pstrName, params->nData );
}
void cppISteamGameStats_SteamGameStats001_AddRowAtributeString( struct cppISteamGameStats_SteamGameStats001_AddRowAtributeString_params *params )
{
struct cppISteamGameStats_SteamGameStats001 *iface = (struct cppISteamGameStats_SteamGameStats001 *)params->linux_side;
struct u_ISteamGameStats_SteamGameStats001 *iface = (struct u_ISteamGameStats_SteamGameStats001 *)params->linux_side;
params->_ret = iface->AddRowAtributeString( params->ulRowID, params->pstrName, params->pstrData );
}
void cppISteamGameStats_SteamGameStats001_AddRowAttributeFloat( struct cppISteamGameStats_SteamGameStats001_AddRowAttributeFloat_params *params )
{
struct cppISteamGameStats_SteamGameStats001 *iface = (struct cppISteamGameStats_SteamGameStats001 *)params->linux_side;
struct u_ISteamGameStats_SteamGameStats001 *iface = (struct u_ISteamGameStats_SteamGameStats001 *)params->linux_side;
params->_ret = iface->AddRowAttributeFloat( params->ulRowID, params->pstrName, params->fData );
}
void cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt64( struct cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt64_params *params )
{
struct cppISteamGameStats_SteamGameStats001 *iface = (struct cppISteamGameStats_SteamGameStats001 *)params->linux_side;
struct u_ISteamGameStats_SteamGameStats001 *iface = (struct u_ISteamGameStats_SteamGameStats001 *)params->linux_side;
params->_ret = iface->AddSessionAttributeInt64( params->ulSessionID, params->pstrName, params->llData );
}
void cppISteamGameStats_SteamGameStats001_AddRowAttributeInt64( struct cppISteamGameStats_SteamGameStats001_AddRowAttributeInt64_params *params )
{
struct cppISteamGameStats_SteamGameStats001 *iface = (struct cppISteamGameStats_SteamGameStats001 *)params->linux_side;
struct u_ISteamGameStats_SteamGameStats001 *iface = (struct u_ISteamGameStats_SteamGameStats001 *)params->linux_side;
params->_ret = iface->AddRowAttributeInt64( params->ulRowID, params->pstrName, params->llData );
}
#ifdef __cplusplus
}
#endif