mirror of
https://github.com/ValveSoftware/Proton
synced 2025-08-31 14:45:23 +00:00
committed by
Arkadiusz Hiler
parent
9b1a3cb349
commit
9ea65fe0d0
@@ -1,18 +1,8 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#define __cdecl
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#include "steamworks_sdk_102x/steam_api.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_102x
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#include "struct_converters.h"
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/* This file is auto-generated, do not edit. */
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#include "unix_private.h"
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#include "cppISteamMatchmaking_SteamMatchMaking005.h"
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struct cppISteamMatchmaking_SteamMatchMaking005
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struct u_ISteamMatchmaking_SteamMatchMaking005
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{
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#ifdef __cplusplus
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virtual int32_t GetFavoriteGameCount( ) = 0;
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@@ -51,190 +41,187 @@ struct cppISteamMatchmaking_SteamMatchMaking005
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void cppISteamMatchmaking_SteamMatchMaking005_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking005_GetFavoriteGameCount_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->GetFavoriteGameCount( );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking005_GetFavoriteGame_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->GetFavoriteGame( params->iGame, params->pnAppID, params->pnIP, params->pnConnPort, params->pnQueryPort, params->punFlags, params->pRTime32LastPlayedOnServer );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking005_AddFavoriteGame_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->AddFavoriteGame( params->nAppID, params->nIP, params->nConnPort, params->nQueryPort, params->unFlags, params->rTime32LastPlayedOnServer );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking005_RemoveFavoriteGame_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->RemoveFavoriteGame( params->nAppID, params->nIP, params->nConnPort, params->nQueryPort, params->unFlags );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking005_RequestLobbyList_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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iface->RequestLobbyList( );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListFilter( struct cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListFilter_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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iface->AddRequestLobbyListFilter( params->pchKeyToMatch, params->pchValueToMatch );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNumericalFilter( struct cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNumericalFilter_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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iface->AddRequestLobbyListNumericalFilter( params->pchKeyToMatch, params->nValueToMatch, params->nComparisonType );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListSlotsAvailableFilter( struct cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListSlotsAvailableFilter_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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iface->AddRequestLobbyListSlotsAvailableFilter( );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNearValueFilter( struct cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNearValueFilter_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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iface->AddRequestLobbyListNearValueFilter( params->pchKeyToMatch, params->nValueToBeCloseTo );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking005_GetLobbyByIndex_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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*params->_ret = iface->GetLobbyByIndex( params->iLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking005_CreateLobby_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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iface->CreateLobby( params->eLobbyType );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking005_JoinLobby_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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iface->JoinLobby( params->steamIDLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking005_LeaveLobby_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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iface->LeaveLobby( params->steamIDLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking005_InviteUserToLobby_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->InviteUserToLobby( params->steamIDLobby, params->steamIDInvitee );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking005_GetNumLobbyMembers_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->GetNumLobbyMembers( params->steamIDLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberByIndex_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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*params->_ret = iface->GetLobbyMemberByIndex( params->steamIDLobby, params->iMember );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking005_GetLobbyData_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->GetLobbyData( params->steamIDLobby, params->pchKey );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking005_SetLobbyData_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->SetLobbyData( params->steamIDLobby, params->pchKey, params->pchValue );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberData_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->GetLobbyMemberData( params->steamIDLobby, params->steamIDUser, params->pchKey );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberData_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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iface->SetLobbyMemberData( params->steamIDLobby, params->pchKey, params->pchValue );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking005_SendLobbyChatMsg_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->SendLobbyChatMsg( params->steamIDLobby, params->pvMsgBody, params->cubMsgBody );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking005_GetLobbyChatEntry_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->GetLobbyChatEntry( params->steamIDLobby, params->iChatID, params->pSteamIDUser, params->pvData, params->cubData, params->peChatEntryType );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking005_RequestLobbyData_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->RequestLobbyData( params->steamIDLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking005_SetLobbyGameServer_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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iface->SetLobbyGameServer( params->steamIDLobby, params->unGameServerIP, params->unGameServerPort, params->steamIDGameServer );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_GetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking005_GetLobbyGameServer_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->GetLobbyGameServer( params->steamIDLobby, params->punGameServerIP, params->punGameServerPort, params->psteamIDGameServer );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberLimit_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->SetLobbyMemberLimit( params->steamIDLobby, params->cMaxMembers );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberLimit_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->GetLobbyMemberLimit( params->steamIDLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_RequestFriendsLobbies( struct cppISteamMatchmaking_SteamMatchMaking005_RequestFriendsLobbies_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->RequestFriendsLobbies( );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_SetLobbyType( struct cppISteamMatchmaking_SteamMatchMaking005_SetLobbyType_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->SetLobbyType( params->steamIDLobby, params->eLobbyType );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_GetLobbyOwner( struct cppISteamMatchmaking_SteamMatchMaking005_GetLobbyOwner_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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*params->_ret = iface->GetLobbyOwner( params->steamIDLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking005_GetLobbyDistance( struct cppISteamMatchmaking_SteamMatchMaking005_GetLobbyDistance_params *params )
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{
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struct cppISteamMatchmaking_SteamMatchMaking005 *iface = (struct cppISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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struct u_ISteamMatchmaking_SteamMatchMaking005 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking005 *)params->linux_side;
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params->_ret = iface->GetLobbyDistance( params->steamIDLobby );
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}
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#ifdef __cplusplus
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}
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#endif
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Block a user