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mirror of https://github.com/ValveSoftware/Proton synced 2025-08-31 14:45:23 +00:00

lsteamclient: Generate WOW64 thunks.

This commit is contained in:
Billy Laws
2025-01-16 20:39:28 +01:00
committed by Arkadiusz Hiler
parent 725044535f
commit c295dcb636
217 changed files with 124121 additions and 155 deletions

View File

@@ -13,6 +13,16 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams( void *arg
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->AddGameSearchParams( params->pchKeyToFind, params->pchValuesToFind );
return 0;
}
#endif
NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby( void *args )
{
struct ISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params *)args;
@@ -21,6 +31,16 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby( void *
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->SearchForGameWithLobby( params->steamIDLobby, params->nPlayerMin, params->nPlayerMax );
return 0;
}
#endif
NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo( void *args )
{
struct ISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params *)args;
@@ -29,6 +49,16 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo( void *args
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->SearchForGameSolo( params->nPlayerMin, params->nPlayerMax );
return 0;
}
#endif
NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_AcceptGame( void *args )
{
struct ISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params *)args;
@@ -37,6 +67,16 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_AcceptGame( void *args )
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_AcceptGame( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->AcceptGame( );
return 0;
}
#endif
NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_DeclineGame( void *args )
{
struct ISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params *)args;
@@ -45,6 +85,16 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_DeclineGame( void *args )
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_DeclineGame( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->DeclineGame( );
return 0;
}
#endif
NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails( void *args )
{
struct ISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params *)args;
@@ -53,6 +103,16 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails( voi
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->RetrieveConnectionDetails( params->steamIDHost, params->pchConnectionDetails, params->cubConnectionDetails );
return 0;
}
#endif
NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_EndGameSearch( void *args )
{
struct ISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params *)args;
@@ -61,6 +121,16 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_EndGameSearch( void *args )
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_EndGameSearch( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->EndGameSearch( );
return 0;
}
#endif
NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams( void *args )
{
struct ISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params *)args;
@@ -69,6 +139,16 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams( void *args
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->SetGameHostParams( params->pchKey, params->pchValue );
return 0;
}
#endif
NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails( void *args )
{
struct ISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params *)args;
@@ -77,6 +157,16 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails( void *ar
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->SetConnectionDetails( params->pchConnectionDetails, params->cubConnectionDetails );
return 0;
}
#endif
NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame( void *args )
{
struct ISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params *)args;
@@ -85,6 +175,16 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame( void *a
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->RequestPlayersForGame( params->nPlayerMin, params->nPlayerMax, params->nMaxTeamSize );
return 0;
}
#endif
NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart( void *args )
{
struct ISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params *)args;
@@ -93,6 +193,16 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart( void *ar
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->HostConfirmGameStart( params->ullUniqueGameID );
return 0;
}
#endif
NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame( void *args )
{
struct ISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params *)args;
@@ -101,6 +211,16 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame( v
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->CancelRequestPlayersForGame( );
return 0;
}
#endif
NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult( void *args )
{
struct ISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params *)args;
@@ -109,6 +229,16 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult( void *args
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->SubmitPlayerResult( params->ullUniqueGameID, params->steamIDPlayer, params->EPlayerResult );
return 0;
}
#endif
NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_EndGame( void *args )
{
struct ISteamGameSearch_SteamMatchGameSearch001_EndGame_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_EndGame_params *)args;
@@ -117,3 +247,13 @@ NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_EndGame( void *args )
return 0;
}
#ifdef __x86_64__
NTSTATUS wow64_ISteamGameSearch_SteamMatchGameSearch001_EndGame( void *args )
{
struct wow64_ISteamGameSearch_SteamMatchGameSearch001_EndGame_params *params = (struct wow64_ISteamGameSearch_SteamMatchGameSearch001_EndGame_params *)args;
struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->u_iface;
params->_ret = iface->EndGame( params->ullUniqueGameID );
return 0;
}
#endif