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https://github.com/ValveSoftware/Proton
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69
lsteamclient/unixlib.h
Normal file
69
lsteamclient/unixlib.h
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#ifndef __STEAMCLIENT_UNIXLIB_H
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#define __STEAMCLIENT_UNIXLIB_H
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <windef.h>
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#include <winbase.h>
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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unsigned int steamclient_unix_path_to_dos_path( bool api_result, const char *src, char *dst,
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uint32_t dst_bytes, int is_url );
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extern const char *steamclient_dos_to_unix_path( const char *src, int is_url );
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extern void steamclient_free_path( const char *path_array );
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extern const char **steamclient_dos_to_unix_path_array( const char **src_array );
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extern void steamclient_free_path_array( const char **path_array );
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#define PATH_MAX 4096
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extern char g_tmppath[PATH_MAX];
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enum callback_type
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{
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SOCKET_DEBUG_OUTPUT = 1,
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STEAM_API_WARNING_HOOK,
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STEAM_API_CALLBACK_ONE_PARAM,
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};
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struct callback_data
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{
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enum callback_type type;
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void *func;
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int complete;
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union
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{
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struct
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{
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unsigned int type;
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const char *msg;
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}
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sockets_debug_output;
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struct
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{
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int severity;
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const char *msg;
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}
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steam_api_warning_hook;
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struct
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{
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void *param;
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}
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steam_api_callback_one_param;
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};
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};
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void execute_callback(struct callback_data *cb_data);
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bool is_native_thread(void);
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#ifdef __cplusplus
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} /* extern "C" */
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#endif /* __cplusplus */
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#endif /* __STEAMCLIENT_UNIXLIB_H */
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