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https://github.com/ValveSoftware/Proton
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lsteamclient: build fixes
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@@ -2,6 +2,7 @@
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#include "steam_defs.h"
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#include "steamworks_sdk_110/steam_api.h"
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#include "cppISteamUser_SteamUser013.h"
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#include "struct_converters_110.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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@@ -32,10 +33,7 @@ void cppISteamUser_SteamUser013_TerminateGameConnection(void *linux_side, uint32
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void cppISteamUser_SteamUser013_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
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{
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CGameID lin_gameID;
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win_to_lin_struct_CGameID_110(&gameID, &lin_gameID);
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((ISteamUser*)linux_side)->TrackAppUsageEvent(lin_gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
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lin_to_win_struct_CGameID_110(&lin_gameID, &gameID);
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((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
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}
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bool cppISteamUser_SteamUser013_GetUserDataFolder(void *linux_side, char * pchBuffer, int cubBuffer)
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