mirror of
https://github.com/ValveSoftware/Proton
synced 2025-09-05 01:05:10 +00:00
@@ -11,148 +11,114 @@ extern "C" {
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#define SDKVER_138a
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#include "struct_converters.h"
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#include "cppISteamController_SteamController004.h"
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bool cppISteamController_SteamController004_Init(void *linux_side)
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void cppISteamController_SteamController004_Init( struct cppISteamController_SteamController004_Init_params *params )
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{
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bool _ret;
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_ret = ((ISteamController*)linux_side)->Init();
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->Init( );
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}
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bool cppISteamController_SteamController004_Shutdown(void *linux_side)
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void cppISteamController_SteamController004_Shutdown( struct cppISteamController_SteamController004_Shutdown_params *params )
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{
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bool _ret;
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_ret = ((ISteamController*)linux_side)->Shutdown();
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->Shutdown( );
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}
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void cppISteamController_SteamController004_RunFrame(void *linux_side)
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void cppISteamController_SteamController004_RunFrame( struct cppISteamController_SteamController004_RunFrame_params *params )
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{
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((ISteamController*)linux_side)->RunFrame();
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((ISteamController*)params->linux_side)->RunFrame( );
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}
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int cppISteamController_SteamController004_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
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void cppISteamController_SteamController004_GetConnectedControllers( struct cppISteamController_SteamController004_GetConnectedControllers_params *params )
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{
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int _ret;
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_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->GetConnectedControllers( (ControllerHandle_t *)params->handlesOut );
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}
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bool cppISteamController_SteamController004_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
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void cppISteamController_SteamController004_ShowBindingPanel( struct cppISteamController_SteamController004_ShowBindingPanel_params *params )
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{
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bool _ret;
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_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->ShowBindingPanel( (ControllerHandle_t)params->controllerHandle );
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}
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ControllerActionSetHandle_t cppISteamController_SteamController004_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
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void cppISteamController_SteamController004_GetActionSetHandle( struct cppISteamController_SteamController004_GetActionSetHandle_params *params )
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{
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ControllerActionSetHandle_t _ret;
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_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->GetActionSetHandle( (const char *)params->pszActionSetName );
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}
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void cppISteamController_SteamController004_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
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void cppISteamController_SteamController004_ActivateActionSet( struct cppISteamController_SteamController004_ActivateActionSet_params *params )
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{
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((ISteamController*)linux_side)->ActivateActionSet((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle);
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((ISteamController*)params->linux_side)->ActivateActionSet( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle );
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}
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ControllerActionSetHandle_t cppISteamController_SteamController004_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
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void cppISteamController_SteamController004_GetCurrentActionSet( struct cppISteamController_SteamController004_GetCurrentActionSet_params *params )
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{
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ControllerActionSetHandle_t _ret;
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_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->GetCurrentActionSet( (ControllerHandle_t)params->controllerHandle );
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}
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ControllerDigitalActionHandle_t cppISteamController_SteamController004_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
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void cppISteamController_SteamController004_GetDigitalActionHandle( struct cppISteamController_SteamController004_GetDigitalActionHandle_params *params )
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{
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ControllerDigitalActionHandle_t _ret;
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_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionHandle( (const char *)params->pszActionName );
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}
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ControllerDigitalActionData_t cppISteamController_SteamController004_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
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void cppISteamController_SteamController004_GetDigitalActionData( struct cppISteamController_SteamController004_GetDigitalActionData_params *params )
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{
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ControllerDigitalActionData_t _ret;
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_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
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return (_ret);
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*params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionData( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle );
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}
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int cppISteamController_SteamController004_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
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void cppISteamController_SteamController004_GetDigitalActionOrigins( struct cppISteamController_SteamController004_GetDigitalActionOrigins_params *params )
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{
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int _ret;
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_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (EControllerActionOrigin *)params->originsOut );
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}
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ControllerAnalogActionHandle_t cppISteamController_SteamController004_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
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void cppISteamController_SteamController004_GetAnalogActionHandle( struct cppISteamController_SteamController004_GetAnalogActionHandle_params *params )
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{
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ControllerAnalogActionHandle_t _ret;
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_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionHandle( (const char *)params->pszActionName );
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}
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ControllerAnalogActionData_t cppISteamController_SteamController004_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
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void cppISteamController_SteamController004_GetAnalogActionData( struct cppISteamController_SteamController004_GetAnalogActionData_params *params )
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{
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ControllerAnalogActionData_t _ret;
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_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
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return (_ret);
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*params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionData( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle );
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}
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int cppISteamController_SteamController004_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
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void cppISteamController_SteamController004_GetAnalogActionOrigins( struct cppISteamController_SteamController004_GetAnalogActionOrigins_params *params )
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{
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int _ret;
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_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (EControllerActionOrigin *)params->originsOut );
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}
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void cppISteamController_SteamController004_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
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void cppISteamController_SteamController004_StopAnalogActionMomentum( struct cppISteamController_SteamController004_StopAnalogActionMomentum_params *params )
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{
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((ISteamController*)linux_side)->StopAnalogActionMomentum((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)eAction);
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((ISteamController*)params->linux_side)->StopAnalogActionMomentum( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->eAction );
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}
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void cppISteamController_SteamController004_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
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void cppISteamController_SteamController004_TriggerHapticPulse( struct cppISteamController_SteamController004_TriggerHapticPulse_params *params )
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{
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((ISteamController*)linux_side)->TriggerHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
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((ISteamController*)params->linux_side)->TriggerHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec );
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}
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void cppISteamController_SteamController004_TriggerRepeatedHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
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void cppISteamController_SteamController004_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController004_TriggerRepeatedHapticPulse_params *params )
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{
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((ISteamController*)linux_side)->TriggerRepeatedHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec, (unsigned short)usOffMicroSec, (unsigned short)unRepeat, (unsigned int)nFlags);
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((ISteamController*)params->linux_side)->TriggerRepeatedHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec, (unsigned short)params->usOffMicroSec, (unsigned short)params->unRepeat, (unsigned int)params->nFlags );
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}
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int cppISteamController_SteamController004_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
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void cppISteamController_SteamController004_GetGamepadIndexForController( struct cppISteamController_SteamController004_GetGamepadIndexForController_params *params )
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{
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int _ret;
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_ret = ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->GetGamepadIndexForController( (ControllerHandle_t)params->ulControllerHandle );
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}
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ControllerHandle_t cppISteamController_SteamController004_GetControllerForGamepadIndex(void *linux_side, int nIndex)
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void cppISteamController_SteamController004_GetControllerForGamepadIndex( struct cppISteamController_SteamController004_GetControllerForGamepadIndex_params *params )
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{
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ControllerHandle_t _ret;
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_ret = ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->GetControllerForGamepadIndex( (int)params->nIndex );
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}
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ControllerMotionData_t cppISteamController_SteamController004_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
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void cppISteamController_SteamController004_GetMotionData( struct cppISteamController_SteamController004_GetMotionData_params *params )
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{
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ControllerMotionData_t _ret;
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_ret = ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
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return (_ret);
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*params->_ret = ((ISteamController*)params->linux_side)->GetMotionData( (ControllerHandle_t)params->controllerHandle );
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}
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bool cppISteamController_SteamController004_ShowDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
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void cppISteamController_SteamController004_ShowDigitalActionOrigins( struct cppISteamController_SteamController004_ShowDigitalActionOrigins_params *params )
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{
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bool _ret;
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_ret = ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->ShowDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (float)params->flScale, (float)params->flXPosition, (float)params->flYPosition );
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}
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bool cppISteamController_SteamController004_ShowAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
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void cppISteamController_SteamController004_ShowAnalogActionOrigins( struct cppISteamController_SteamController004_ShowAnalogActionOrigins_params *params )
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{
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bool _ret;
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_ret = ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
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return (_ret);
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params->_ret = ((ISteamController*)params->linux_side)->ShowAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (float)params->flScale, (float)params->flXPosition, (float)params->flYPosition );
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}
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#ifdef __cplusplus
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