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mirror of https://github.com/ValveSoftware/Proton synced 2025-09-01 23:35:13 +00:00

lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon
2023-09-27 14:34:23 +02:00
parent 8d07121950
commit fb8548e79f
439 changed files with 109952 additions and 43685 deletions

View File

@@ -11,165 +11,129 @@ extern "C" {
#define SDKVER_141
#include "struct_converters.h"
#include "cppISteamController_SteamController005.h"
bool cppISteamController_SteamController005_Init(void *linux_side)
void cppISteamController_SteamController005_Init( struct cppISteamController_SteamController005_Init_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Init( );
}
bool cppISteamController_SteamController005_Shutdown(void *linux_side)
void cppISteamController_SteamController005_Shutdown( struct cppISteamController_SteamController005_Shutdown_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->Shutdown( );
}
void cppISteamController_SteamController005_RunFrame(void *linux_side)
void cppISteamController_SteamController005_RunFrame( struct cppISteamController_SteamController005_RunFrame_params *params )
{
((ISteamController*)linux_side)->RunFrame();
((ISteamController*)params->linux_side)->RunFrame( );
}
int cppISteamController_SteamController005_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
void cppISteamController_SteamController005_GetConnectedControllers( struct cppISteamController_SteamController005_GetConnectedControllers_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetConnectedControllers( (ControllerHandle_t *)params->handlesOut );
}
bool cppISteamController_SteamController005_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController005_ShowBindingPanel( struct cppISteamController_SteamController005_ShowBindingPanel_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowBindingPanel( (ControllerHandle_t)params->controllerHandle );
}
ControllerActionSetHandle_t cppISteamController_SteamController005_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
void cppISteamController_SteamController005_GetActionSetHandle( struct cppISteamController_SteamController005_GetActionSetHandle_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetActionSetHandle( (const char *)params->pszActionSetName );
}
void cppISteamController_SteamController005_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
void cppISteamController_SteamController005_ActivateActionSet( struct cppISteamController_SteamController005_ActivateActionSet_params *params )
{
((ISteamController*)linux_side)->ActivateActionSet((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle);
((ISteamController*)params->linux_side)->ActivateActionSet( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle );
}
ControllerActionSetHandle_t cppISteamController_SteamController005_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController005_GetCurrentActionSet( struct cppISteamController_SteamController005_GetCurrentActionSet_params *params )
{
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetCurrentActionSet( (ControllerHandle_t)params->controllerHandle );
}
ControllerDigitalActionHandle_t cppISteamController_SteamController005_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController005_GetDigitalActionHandle( struct cppISteamController_SteamController005_GetDigitalActionHandle_params *params )
{
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionHandle( (const char *)params->pszActionName );
}
ControllerDigitalActionData_t cppISteamController_SteamController005_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
void cppISteamController_SteamController005_GetDigitalActionData( struct cppISteamController_SteamController005_GetDigitalActionData_params *params )
{
ControllerDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionData( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle );
}
int cppISteamController_SteamController005_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController005_GetDigitalActionOrigins( struct cppISteamController_SteamController005_GetDigitalActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (EControllerActionOrigin *)params->originsOut );
}
ControllerAnalogActionHandle_t cppISteamController_SteamController005_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
void cppISteamController_SteamController005_GetAnalogActionHandle( struct cppISteamController_SteamController005_GetAnalogActionHandle_params *params )
{
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionHandle( (const char *)params->pszActionName );
}
ControllerAnalogActionData_t cppISteamController_SteamController005_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
void cppISteamController_SteamController005_GetAnalogActionData( struct cppISteamController_SteamController005_GetAnalogActionData_params *params )
{
ControllerAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionData( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle );
}
int cppISteamController_SteamController005_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
void cppISteamController_SteamController005_GetAnalogActionOrigins( struct cppISteamController_SteamController005_GetAnalogActionOrigins_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (EControllerActionOrigin *)params->originsOut );
}
void cppISteamController_SteamController005_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
void cppISteamController_SteamController005_StopAnalogActionMomentum( struct cppISteamController_SteamController005_StopAnalogActionMomentum_params *params )
{
((ISteamController*)linux_side)->StopAnalogActionMomentum((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)eAction);
((ISteamController*)params->linux_side)->StopAnalogActionMomentum( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->eAction );
}
void cppISteamController_SteamController005_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
void cppISteamController_SteamController005_TriggerHapticPulse( struct cppISteamController_SteamController005_TriggerHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
((ISteamController*)params->linux_side)->TriggerHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec );
}
void cppISteamController_SteamController005_TriggerRepeatedHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
void cppISteamController_SteamController005_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController005_TriggerRepeatedHapticPulse_params *params )
{
((ISteamController*)linux_side)->TriggerRepeatedHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec, (unsigned short)usOffMicroSec, (unsigned short)unRepeat, (unsigned int)nFlags);
((ISteamController*)params->linux_side)->TriggerRepeatedHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec, (unsigned short)params->usOffMicroSec, (unsigned short)params->unRepeat, (unsigned int)params->nFlags );
}
void cppISteamController_SteamController005_TriggerVibration(void *linux_side, ControllerHandle_t controllerHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed)
void cppISteamController_SteamController005_TriggerVibration( struct cppISteamController_SteamController005_TriggerVibration_params *params )
{
((ISteamController*)linux_side)->TriggerVibration((ControllerHandle_t)controllerHandle, (unsigned short)usLeftSpeed, (unsigned short)usRightSpeed);
((ISteamController*)params->linux_side)->TriggerVibration( (ControllerHandle_t)params->controllerHandle, (unsigned short)params->usLeftSpeed, (unsigned short)params->usRightSpeed );
}
void cppISteamController_SteamController005_SetLEDColor(void *linux_side, ControllerHandle_t controllerHandle, uint8 nColorR, uint8 nColorG, uint8 nColorB, unsigned int nFlags)
void cppISteamController_SteamController005_SetLEDColor( struct cppISteamController_SteamController005_SetLEDColor_params *params )
{
((ISteamController*)linux_side)->SetLEDColor((ControllerHandle_t)controllerHandle, (uint8)nColorR, (uint8)nColorG, (uint8)nColorB, (unsigned int)nFlags);
((ISteamController*)params->linux_side)->SetLEDColor( (ControllerHandle_t)params->controllerHandle, (uint8)params->nColorR, (uint8)params->nColorG, (uint8)params->nColorB, (unsigned int)params->nFlags );
}
int cppISteamController_SteamController005_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
void cppISteamController_SteamController005_GetGamepadIndexForController( struct cppISteamController_SteamController005_GetGamepadIndexForController_params *params )
{
int _ret;
_ret = ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetGamepadIndexForController( (ControllerHandle_t)params->ulControllerHandle );
}
ControllerHandle_t cppISteamController_SteamController005_GetControllerForGamepadIndex(void *linux_side, int nIndex)
void cppISteamController_SteamController005_GetControllerForGamepadIndex( struct cppISteamController_SteamController005_GetControllerForGamepadIndex_params *params )
{
ControllerHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetControllerForGamepadIndex( (int)params->nIndex );
}
ControllerMotionData_t cppISteamController_SteamController005_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
void cppISteamController_SteamController005_GetMotionData( struct cppISteamController_SteamController005_GetMotionData_params *params )
{
ControllerMotionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
return (_ret);
*params->_ret = ((ISteamController*)params->linux_side)->GetMotionData( (ControllerHandle_t)params->controllerHandle );
}
bool cppISteamController_SteamController005_ShowDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
void cppISteamController_SteamController005_ShowDigitalActionOrigins( struct cppISteamController_SteamController005_ShowDigitalActionOrigins_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (float)params->flScale, (float)params->flXPosition, (float)params->flYPosition );
}
bool cppISteamController_SteamController005_ShowAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
void cppISteamController_SteamController005_ShowAnalogActionOrigins( struct cppISteamController_SteamController005_ShowAnalogActionOrigins_params *params )
{
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->ShowAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (float)params->flScale, (float)params->flXPosition, (float)params->flYPosition );
}
const char * cppISteamController_SteamController005_GetStringForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
void cppISteamController_SteamController005_GetStringForActionOrigin( struct cppISteamController_SteamController005_GetStringForActionOrigin_params *params )
{
const char *_ret;
_ret = ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
return (_ret);
params->_ret = ((ISteamController*)params->linux_side)->GetStringForActionOrigin( (EControllerActionOrigin)params->eOrigin );
}
#ifdef __cplusplus