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https://gitlab.com/apparmor/apparmor
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Now that State Cases have been renamed, rename NodeCases back to Cases.
Signed-off-by: John Johansen <john.johansen@canonical.com> Acked-by: Kees Cook <kees@ubuntu.com>
This commit is contained in:
@@ -81,17 +81,15 @@ ostream &operator<<(ostream &os, const NodeSet &state);
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* (i.e., following an AnyCharNode or NotCharSetNode). This avoids
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* enumerating all the explicit tranitions for default matches.
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*/
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typedef struct NodeCases {
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typedef struct Cases {
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typedef map<uchar, NodeSet *>::iterator iterator;
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iterator begin() { return cases.begin(); }
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iterator end() { return cases.end(); }
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NodeCases(): otherwise(0) { }
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Cases(): otherwise(0) { }
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map<uchar, NodeSet *> cases;
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NodeSet *otherwise;
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}
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NodeCases;
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} Cases;
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ostream &operator<<(ostream &os, Node &node);
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@@ -205,7 +203,7 @@ public:
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ImportantNode(): LeafNode() { }
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void compute_firstpos() { firstpos.insert(this); }
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void compute_lastpos() { lastpos.insert(this); }
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virtual void follow(NodeCases &cases) = 0;
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virtual void follow(Cases &cases) = 0;
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};
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/* common base class for all the different classes that contain
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@@ -220,7 +218,7 @@ public:
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class CharNode: public CNode {
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public:
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CharNode(uchar c): c(c) { }
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void follow(NodeCases &cases)
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void follow(Cases &cases)
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{
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NodeSet **x = &cases.cases[c];
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if (!*x) {
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@@ -251,7 +249,7 @@ public:
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class CharSetNode: public CNode {
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public:
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CharSetNode(Chars &chars): chars(chars) { }
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void follow(NodeCases &cases)
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void follow(Cases &cases)
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{
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for (Chars::iterator i = chars.begin(); i != chars.end(); i++) {
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NodeSet **x = &cases.cases[*i];
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@@ -292,7 +290,7 @@ public:
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class NotCharSetNode: public CNode {
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public:
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NotCharSetNode(Chars &chars): chars(chars) { }
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void follow(NodeCases & cases)
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void follow(Cases &cases)
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{
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if (!cases.otherwise)
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cases.otherwise = new NodeSet;
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@@ -305,7 +303,7 @@ public:
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* the old otherwise state for the matching characters.
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*/
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cases.otherwise->insert(followpos.begin(), followpos.end());
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for (NodeCases::iterator i = cases.begin(); i != cases.end();
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for (Cases::iterator i = cases.begin(); i != cases.end();
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i++) {
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if (chars.find(i->first) == chars.end())
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i->second->insert(followpos.begin(),
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@@ -340,12 +338,12 @@ public:
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class AnyCharNode: public CNode {
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public:
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AnyCharNode() { }
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void follow(NodeCases &cases)
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void follow(Cases &cases)
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{
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if (!cases.otherwise)
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cases.otherwise = new NodeSet;
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cases.otherwise->insert(followpos.begin(), followpos.end());
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for (NodeCases::iterator i = cases.begin(); i != cases.end();
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for (Cases::iterator i = cases.begin(); i != cases.end();
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i++)
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i->second->insert(followpos.begin(), followpos.end());
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}
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@@ -372,7 +370,7 @@ public:
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*/
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}
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void follow(NodeCases &cases __attribute__ ((unused)))
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void follow(Cases &cases __attribute__ ((unused)))
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{
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/* Nothing to follow. */
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}
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@@ -92,7 +92,7 @@ void DFA::update_state_transitions(NodeMap &nodemap, list<State *> &work_queue,
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* The resultant transition set is a mapping of characters to
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* sets of nodes.
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*/
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NodeCases cases;
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Cases cases;
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for (NodeSet::iterator i = state->nodes->begin(); i != state->nodes->end(); i++)
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(*i)->follow(cases);
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@@ -110,7 +110,7 @@ void DFA::update_state_transitions(NodeMap &nodemap, list<State *> &work_queue,
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/* For each transition from *from, check if the set of nodes it
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* transitions to already has been mapped to a state
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*/
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for (NodeCases::iterator j = cases.begin(); j != cases.end(); j++) {
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for (Cases::iterator j = cases.begin(); j != cases.end(); j++) {
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State *target;
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target = find_target_state(nodemap, work_queue, j->second, stats);
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