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mirror of https://gitlab.com/apparmor/apparmor synced 2025-08-22 01:57:43 +00:00

Rework the code so that update for nodes is now a function

The other changes have made it so that using a macro really isn't justified
so rework the code to get rid of the hiddeous update_for_nodes macro.

Signed-off-by: John Johansen <john.johansen@canonical.com>
This commit is contained in:
John Johansen 2010-11-11 16:20:32 -08:00
parent d551a1a9ab
commit 85c133cd84

View File

@ -1463,6 +1463,8 @@ class DFA {
void dump_node_to_dfa(void);
State* add_new_state(NodeMap &nodemap, pair <unsigned long, NodeSet *> index, NodeSet *nodes, dfa_stats_t &stats);
void update_state_transitions(NodeMap &nodemap, list <State *> &work_queue, State *state, dfa_stats_t &stats);
State *find_target_state(NodeMap &nodemap, list <State *> &work_queue,
NodeSet *nodes, dfa_stats_t &stats);
public:
DFA(Node *root, dfaflags_t flags);
virtual ~DFA();
@ -1491,26 +1493,30 @@ State* DFA::add_new_state(NodeMap &nodemap, pair <unsigned long, NodeSet *> inde
return state;
}
/* macro to help out with DFA creation, not done as inlined fn as nearly
* every line uses a different map or variable that would have to be passed
*/
#define update_for_nodes(NODES, TARGET) \
do { \
pair <unsigned long, NodeSet *> index = make_pair(hash_NodeSet(NODES), NODES); \
map<pair <unsigned long, NodeSet *>, State *, deref_less_than>::iterator x = nodemap.find(index); \
if (x == nodemap.end()) { \
/* set of nodes isn't known so create new state, and nodes to \
* state mapping \
*/ \
(TARGET) = add_new_state(nodemap, index, (NODES), stats); \
work_queue.push_back(TARGET); \
} else { \
/* set of nodes already has a mapping so free this one */ \
stats.duplicates++; \
delete (NODES); \
TARGET = x->second; \
} \
} while (0)
State *DFA::find_target_state(NodeMap &nodemap, list <State *> &work_queue,
NodeSet *nodes, dfa_stats_t &stats)
{
State *target;
pair <unsigned long, NodeSet *> index = make_pair(hash_NodeSet(nodes), nodes);
map<pair <unsigned long, NodeSet *>, State *, deref_less_than>::iterator x = nodemap.find(index);
if (x == nodemap.end()) {
/* set of nodes isn't known so create new state, and nodes to
* state mapping
*/
target = add_new_state(nodemap, index, nodes, stats);
work_queue.push_back(target);
} else {
/* set of nodes already has a mapping so free this one */
stats.duplicates++;
delete (nodes);
target = x->second;
}
return target;
}
void DFA::update_state_transitions(NodeMap &nodemap,
list <State *> &work_queue, State *state,
@ -1533,18 +1539,19 @@ void DFA::update_state_transitions(NodeMap &nodemap,
*/
/* check the default transition first */
if (cases.otherwise) {
State *target;
update_for_nodes(cases.otherwise, target);
state->cases.otherwise = target;
}
if (cases.otherwise)
state->cases.otherwise = find_target_state(nodemap, work_queue,
cases.otherwise,
stats);;
/* For each transition from *from, check if the set of nodes it
* transitions to already has been mapped to a state
*/
for (NodeCases::iterator j = cases.begin(); j != cases.end(); j++) {
State *target;
update_for_nodes(j->second, target);
target = find_target_state(nodemap, work_queue, j->second,
stats);
/* Don't insert transition that the default transition
* already covers
*/