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bind/lib/isc/loop_p.h

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/*
* Copyright (C) Internet Systems Consortium, Inc. ("ISC")
*
* SPDX-License-Identifier: MPL-2.0
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, you can obtain one at https://mozilla.org/MPL/2.0/.
*
* See the COPYRIGHT file distributed with this work for additional
* information regarding copyright ownership.
*/
#pragma once
#include <inttypes.h>
#include <isc/barrier.h>
#include <isc/lang.h>
#include <isc/loop.h>
#include <isc/magic.h>
#include <isc/mem.h>
#include <isc/refcount.h>
#include <isc/result.h>
#include <isc/signal.h>
#include <isc/thread.h>
#include <isc/types.h>
#include <isc/uv.h>
#include <isc/work.h>
/*
* Per-thread loop
*/
#define LOOP_MAGIC ISC_MAGIC('L', 'O', 'O', 'P')
#define VALID_LOOP(t) ISC_MAGIC_VALID(t, LOOP_MAGIC)
typedef ISC_LIST(isc_job_t) isc_joblist_t;
struct isc_loop {
int magic;
isc_refcount_t references;
isc_thread_t thread;
isc_loopmgr_t *loopmgr;
uv_loop_t loop;
uint32_t tid;
isc_mem_t *mctx;
/* states */
bool paused;
atomic_bool finished;
bool shuttingdown;
/* Async queue */
uv_async_t queue_trigger;
isc_mutex_t queue_lock;
isc_joblist_t queue_jobs;
/* Pause */
uv_async_t pause_trigger;
/* Shutdown */
uv_async_t shutdown_trigger;
isc_joblist_t setup_jobs;
isc_joblist_t teardown_jobs;
/* Destroy */
uv_async_t destroy_trigger;
};
/*
* Loop Manager
*/
#define LOOPMGR_MAGIC ISC_MAGIC('L', 'o', 'o', 'M')
#define VALID_LOOPMGR(t) ISC_MAGIC_VALID(t, LOOPMGR_MAGIC)
struct isc_loopmgr {
int magic;
isc_mem_t *mctx;
uint_fast32_t nloops;
atomic_bool shuttingdown;
atomic_bool running;
atomic_bool paused;
/* signal handling */
isc_signal_t *sigint;
isc_signal_t *sigterm;
/* pause/resume */
isc_barrier_t pausing;
isc_barrier_t resuming;
/* start/stop */
isc_barrier_t starting;
/* stopping */
isc_barrier_t stopping;
/* per-thread objects */
isc_loop_t *loops;
};
/*
* Signal Handler
*/
struct isc_signal {
uv_signal_t signal;
isc_loop_t *loop;
isc_signal_cb cb;
void *cbarg;
int signum;
};
/*
* Job to be scheduled in an event loop
*/
#define JOB_MAGIC ISC_MAGIC('J', 'O', 'B', ' ')
#define VALID_JOB(t) ISC_MAGIC_VALID(t, JOB_MAGIC)
struct isc_job {
int magic;
uv_idle_t idle;
isc_loop_t *loop;
isc_job_cb cb;
void *cbarg;
LINK(isc_job_t) link;
};
/*
* Work to be offloaded to an external thread.
*/
struct isc_work {
uv_work_t work;
isc_loop_t *loop;
isc_work_cb work_cb;
isc_after_work_cb after_work_cb;
void *cbarg;
};
#define DEFAULT_LOOP(loopmgr) (&(loopmgr)->loops[0])
#define CURRENT_LOOP(loopmgr) (&(loopmgr)->loops[isc_tid()])
#define LOOP(loopmgr, tid) (&(loopmgr)->loops[tid])
#define ON_LOOP(loop) ((loop) == CURRENT_LOOP((loop)->loopmgr))