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Remove use of the inline keyword used as suggestion to compiler
Historically, the inline keyword was a strong suggestion to the compiler that it should inline the function marked inline. As compilers became better at optimising, this functionality has receded, and using inline as a suggestion to inline a function is obsolete. The compiler will happily ignore it and inline something else entirely if it finds that's a better optimisation. Therefore, remove all the occurences of the inline keyword with static functions inside single compilation unit and leave the decision whether to inline a function or not entirely on the compiler NOTE: We keep the usage the inline keyword when the purpose is to change the linkage behaviour.
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@@ -77,14 +77,14 @@ typedef struct {
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int val[2];
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} hex_decode_ctx_t;
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static inline void
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static void
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hex_decode_init(hex_decode_ctx_t *ctx, int length, isc_buffer_t *target) {
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ctx->digits = 0;
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ctx->length = length;
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ctx->target = target;
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}
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static inline isc_result_t
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static isc_result_t
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hex_decode_char(hex_decode_ctx_t *ctx, int c) {
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const char *s;
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@@ -109,7 +109,7 @@ hex_decode_char(hex_decode_ctx_t *ctx, int c) {
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return (ISC_R_SUCCESS);
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}
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static inline isc_result_t
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static isc_result_t
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hex_decode_finish(hex_decode_ctx_t *ctx) {
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if (ctx->length > 0) {
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return (ISC_R_UNEXPECTEDEND);
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