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https://gitlab.isc.org/isc-projects/bind9
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Use different allocators for UDP and TCP
Each worker has a receive buffer with space for 20 DNS messages of up to 2^16 bytes each, and the allocator function passed to uv_read_start() or uv_udp_recv_start() will reserve a portion of it for use by sockets. UDP can use recvmmsg() and so it needs that entire space, but TCP reads one message at a time. This commit introduces separate allocator functions for TCP and UDP setting different buffer size limits, so that libuv will provide the correct buffer sizes to each of them.
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@@ -132,6 +132,32 @@ isc_nm_listenudp(isc_nm_t *mgr, isc_nmiface_t *iface, isc_nm_recv_cb_t cb,
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return (ISC_R_SUCCESS);
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}
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/*%<
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* Allocator for UDP recv operations. Limited to size 20 * (2^16 + 2),
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* which allows enough space for recvmmsg() to get multiple messages at
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* a time.
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*
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* Note this doesn't actually allocate anything, it just assigns the
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* worker's receive buffer to a socket, and marks it as "in use".
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*/
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static void
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udp_alloc_cb(uv_handle_t *handle, size_t size, uv_buf_t *buf) {
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isc_nmsocket_t *sock = uv_handle_get_data(handle);
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isc__networker_t *worker = NULL;
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REQUIRE(VALID_NMSOCK(sock));
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REQUIRE(sock->type == isc_nm_udpsocket);
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REQUIRE(isc__nm_in_netthread());
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REQUIRE(size <= ISC_NETMGR_RECVBUF_SIZE);
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worker = &sock->mgr->workers[sock->tid];
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INSIST(!worker->recvbuf_inuse);
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buf->base = worker->recvbuf;
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buf->len = ISC_NETMGR_RECVBUF_SIZE;
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worker->recvbuf_inuse = true;
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}
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/*
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* handle 'udplisten' async call - start listening on a socket.
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*/
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@@ -193,7 +219,7 @@ isc__nm_async_udplisten(isc__networker_t *worker, isc__netievent_t *ev0) {
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uv_send_buffer_size(&sock->uv_handle.handle,
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&(int){ ISC_SEND_BUFFER_SIZE });
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#endif
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uv_udp_recv_start(&sock->uv_handle.udp, isc__nm_alloc_cb, udp_recv_cb);
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uv_udp_recv_start(&sock->uv_handle.udp, udp_alloc_cb, udp_recv_cb);
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}
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static void
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