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Improve locking performance in dispatch.c
3316. [tuning] Improved locking performance when recursing. [RT #28836] - Use one lock per memory pool instead of associating them all with a single 'pool_lock' in the dispatch manager. - Reduce the critical sections for qid->lock in get_dispsocket(), deref_portentry() and dns_dispatch_addresponse2(). - Added a memory pool for socket events in dns_dispatch_t. - Add an isc_socketevent_t member in the resquery_t object, and use it with isc_socket_sendto2() instead of using isc_socket_sendto() - Tuned the memory pools in dispatch.c for better performance under load
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@@ -572,8 +572,10 @@ static struct {
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isc__socket_detach,
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isc__socket_bind,
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isc__socket_sendto,
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isc__socket_sendto2,
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isc__socket_connect,
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isc__socket_recv,
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isc__socket_recv2,
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isc__socket_cancel,
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isc__socket_getsockname,
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isc__socket_gettype,
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