The client connection timeout was set to just one second, which might
not be enough on busy systems (and the CI machines are oh-boy-busy).
Bump the server timeouts to 10 seconds and client timeouts to 5 seconds,
this will make the unit test run a little bit longer, but it should be
more reliable.
Refactor the dispatch unit test to use more local variables (previously
dispatchmgr, dispatch and dispentry were all global), and add two new
tests:
* dispatch_getcp - test whether the TCP connection will get reused
* dispatch_newtcp - test that the TCP connection will not get reused
when DNS_DISPATCHOPT_UNSHARED is in effect
The current dispatch code could reuse the TCP connection when
dns_dispatch_gettcp() would be used first. This is problematic as the
dns_resolver doesn't use TCP connection sharing, but dns_request could
get the TCP stream that was created outside of the dns_request.
Add new DNS_DISPATCHOPT_UNSHARED option to dns_dispatch_createtcp() that
would prevent the TCP stream to be reused. Use that option in the
dns_resolver call to dns_dispatch_createtcp() to prevent dns_request
from reusing the TCP connections created by dns_resolver.
Additionally, the dns_xfrin unit added TCP connection sharing for
incoming transfers. While interleaving *xfr streams on a TCP connection
should work this should be a deliberate change and be property of the
server that can be controlled. Additionally some level of parallel TCP
streams is desirable. Revert to the old behaviour by removing the
dns_dispatch_gettcp() calls from dns_xfrin and use the new option to
prevent from sharing the transfer streams with dns_request.
Reusing TCP connections with dns_dispatch_gettcp() used linear linked
list to lookup existing outgoing TCP connections that could be reused.
Replace the linked list with per-loop cds_lfht hashtable to speedup the
lookups. We use cds_lfht because it allows non-unique node insertion
that we need to check for dispatches in different connection states.
Instead of high number of dispatches (4 * named_g_udpdisp)[1], make the
dispatches bound to threads and make dns_dispatchset_t create a dispatch
for each thread (event loop).
This required couple of other changes:
1. The dns_dispatch_createudp() must be called on loop, so the isc_tid()
is already initialized - changes to nsupdate and mdig were required.
2. The dns_requestmgr had only a single dispatch per v4 and v6. Instead
of using single dispatch, use dns_dispatchset_t for each protocol -
this is same as dns_resolver.
store a pointer to the running loop when creating a dispatch entry
with dns_dispatch_add(), and use isc_loop_now() to get the timestamp for
the current event loop tick when we initialize the dispentry start time
and check for timeouts.
When shutting down TCP sockets, the read callback calling logic was
flawed, it would call either one less callback or one extra. Fix the
logic in the way:
1. When isc_nm_read() has been called but isc_nm_read_stop() hasn't on
the handle, the read callback will be called with ISC_R_CANCELED to
cancel active reading from the socket/handle.
2. When isc_nm_read() has been called and isc_nm_read_stop() has been
called on the on the handle, the read callback will be called with
ISC_R_SHUTTINGDOWN to signal that the dormant (not-reading) socket
is being shut down.
3. The .reading and .recv_read flags are little bit tricky. The
.reading flag indicates if the outer layer is reading the data (that
would be uv_tcp_t for TCP and isc_nmsocket_t (TCP) for TLSStream),
the .recv_read flag indicates whether somebody is interested in the
data read from the socket.
Usually, you would expect that the .reading should be false when
.recv_read is false, but it gets even more tricky with TLSStream as
the TLS protocol might need to read from the socket even when sending
data.
Fix the usage of the .recv_read and .reading flags in the TLSStream
to their true meaning - which mostly consist of using .recv_read
everywhere and then wrapping isc_nm_read() and isc_nm_read_stop()
with the .reading flag.
4. The TLS failed read helper has been modified to resemble the TCP code
as much as possible, clearing and re-setting the .recv_read flag in
the TCP timeout code has been fixed and .recv_read is now cleared
when isc_nm_read_stop() has been called on the streaming socket.
5. The use of Network Manager in the named_controlconf, isccc_ccmsg, and
isc_httpd units have been greatly simplified due to the improved design.
6. More unit tests for TCP and TLS testing the shutdown conditions have
been added.
Co-authored-by: Ondřej Surý <ondrej@isc.org>
Co-authored-by: Artem Boldariev <artem@isc.org>
DSCP has not been fully working since the network manager was
introduced in 9.16, and has been completely broken since 9.18.
This seems to have caused very few difficulties for anyone,
so we have now marked it as obsolete and removed the
implementation.
To ensure that old config files don't fail, the code to parse
dscp key-value pairs is still present, but a warning is logged
that the feature is obsolete and should not be used. Nothing is
done with configured values, and there is no longer any
range checking.
Additionally to renaming, it changes the function definition so that
it accepts a pointer to pointer instead of returning a pointer to the
new object.
It is mostly done to make it in line with other functions in the
module.
This change prepares ground for sending DNS requests using DoT,
which, in particular, will be used for forwarding dynamic updates
to TLS-enabled primaries.
Previously:
* applications were using isc_app as the base unit for running the
application and signal handling.
* networking was handled in the netmgr layer, which would start a
number of threads, each with a uv_loop event loop.
* task/event handling was done in the isc_task unit, which used
netmgr event loops to run the isc_event calls.
In this refactoring:
* the network manager now uses isc_loop instead of maintaining its
own worker threads and event loops.
* the taskmgr that manages isc_task instances now also uses isc_loopmgr,
and every isc_task runs on a specific isc_loop bound to the specific
thread.
* applications have been updated as necessary to use the new API.
* new ISC_LOOP_TEST macros have been added to enable unit tests to
run isc_loop event loops. unit tests have been updated to use this
where needed.
The unit tests are now using a common base, which means that
lib/dns/tests/ code now has to include lib/isc/include/isc/test.h and
link with lib/isc/test.c and lib/ns/tests has to include both libisc and
libdns parts.
Instead of cross-linking code between the directories, move the
/lib/<foo>/test.c to /tests/<foo>.c and /lib/<foo>/include/<foo>test.h
to /tests/include/tests/<foo>.h and create a single libtest.la
convenience library in /tests/.
At the same time, move the /lib/<foo>/tests/ to /tests/<foo>/ (but keep
it symlinked to the old location) and adjust paths accordingly. In few
places, we are now using absolute paths instead of relative paths,
because the directory level has changed. By moving the directories
under the /tests/ directory, the test-related code is kept in a single
place and we can avoid referencing files between libns->libdns->libisc
which is unhealthy because they live in a separate Makefile-space.
In the future, the /bin/tests/ should be merged to /tests/ and symlink
kept, and the /fuzz/ directory moved to /tests/fuzz/.