This commit converts the license handling to adhere to the REUSE
specification. It specifically:
1. Adds used licnses to LICENSES/ directory
2. Add "isc" template for adding the copyright boilerplate
3. Changes all source files to include copyright and SPDX license
header, this includes all the C sources, documentation, zone files,
configuration files. There are notes in the doc/dev/copyrights file
on how to add correct headers to the new files.
4. Handle the rest that can't be modified via .reuse/dep5 file. The
binary (or otherwise unmodifiable) files could have license places
next to them in <foo>.license file, but this would lead to cluttered
repository and most of the files handled in the .reuse/dep5 file are
system test files.
This commit changes the taskmgr to run the individual tasks on the
netmgr internal workers. While an effort has been put into keeping the
taskmgr interface intact, couple of changes have been made:
* The taskmgr has no concept of universal privileged mode - rather the
tasks are either privileged or unprivileged (normal). The privileged
tasks are run as a first thing when the netmgr is unpaused. There
are now four different queues in in the netmgr:
1. priority queue - netievent on the priority queue are run even when
the taskmgr enter exclusive mode and netmgr is paused. This is
needed to properly start listening on the interfaces, free
resources and resume.
2. privileged task queue - only privileged tasks are queued here and
this is the first queue that gets processed when network manager
is unpaused using isc_nm_resume(). All netmgr workers need to
clean the privileged task queue before they all proceed normal
operation. Both task queues are processed when the workers are
finished.
3. task queue - only (traditional) task are scheduled here and this
queue along with privileged task queues are process when the
netmgr workers are finishing. This is needed to process the task
shutdown events.
4. normal queue - this is the queue with netmgr events, e.g. reading,
sending, callbacks and pretty much everything is processed here.
* The isc_taskmgr_create() now requires initialized netmgr (isc_nm_t)
object.
* The isc_nm_destroy() function now waits for indefinite time, but it
will print out the active objects when in tracing mode
(-DNETMGR_TRACE=1 and -DNETMGR_TRACE_VERBOSE=1), the netmgr has been
made a little bit more asynchronous and it might take longer time to
shutdown all the active networking connections.
* Previously, the isc_nm_stoplistening() was a synchronous operation.
This has been changed and the isc_nm_stoplistening() just schedules
the child sockets to stop listening and exits. This was needed to
prevent a deadlock as the the (traditional) tasks are now executed on
the netmgr threads.
* The socket selection logic in isc__nm_udp_send() was flawed, but
fortunatelly, it was broken, so we never hit the problem where we
created uvreq_t on a socket from nmhandle_t, but then a different
socket could be picked up and then we were trying to run the send
callback on a socket that had different threadid than currently
running.
Also disable the semantic patch as the code needs tweaks here and there because
some destroy functions might not destroy the object and return early if the
object is still in use.
This commit reverts the previous change to use system provided
entropy, as (SYS_)getrandom is very slow on Linux because it is
a syscall.
The change introduced in this commit adds a new call isc_nonce_buf
that uses CSPRNG from cryptographic library provider to generate
secure data that can be and must be used for generating nonces.
Example usage would be DNS cookies.
The isc_random() API has been changed to use fast PRNG that is not
cryptographically secure, but runs entirely in user space. Two
contestants have been considered xoroshiro family of the functions
by Villa&Blackman and PCG by O'Neill. After a consideration the
xoshiro128starstar function has been used as uint32_t random number
provider because it is very fast and has good enough properties
for our usage pattern.
The other change introduced in the commit is the more extensive usage
of isc_random_uniform in places where the usage pattern was
isc_random() % n to prevent modulo bias. For usage patterns where
only 16 or 8 bits are needed (DNS Message ID), the isc_random()
functions has been renamed to isc_random32(), and isc_random16() and
isc_random8() functions have been introduced by &-ing the
isc_random32() output with 0xffff and 0xff. Please note that the
functions that uses stripped down bit count doesn't pass our
NIST SP 800-22 based random test.
The three functions has been modeled after the arc4random family of
functions, and they will always return random bytes.
The isc_random family of functions internally use these CSPRNG (if available):
1. getrandom() libc call (might be available on Linux and Solaris)
2. SYS_getrandom syscall (might be available on Linux, detected at runtime)
3. arc4random(), arc4random_buf() and arc4random_uniform() (available on BSDs and Mac OS X)
4. crypto library function:
4a. RAND_bytes in case OpenSSL
4b. pkcs_C_GenerateRandom() in case PKCS#11 library
Cleanup of redundant/useless header file inclusion.
ISC style lint, primarily for function declarations and standalone
comments -- ie, those that appear on a line without any code, which
should be written as follows:
/*
* This is a comment.
*/
objects to be shared by multiple users. This is intended for use by things
like zones, which would need hordes of tasks if each one had a separate task.