This commit converts the license handling to adhere to the REUSE
specification. It specifically:
1. Adds used licnses to LICENSES/ directory
2. Add "isc" template for adding the copyright boilerplate
3. Changes all source files to include copyright and SPDX license
header, this includes all the C sources, documentation, zone files,
configuration files. There are notes in the doc/dev/copyrights file
on how to add correct headers to the new files.
4. Handle the rest that can't be modified via .reuse/dep5 file. The
binary (or otherwise unmodifiable) files could have license places
next to them in <foo>.license file, but this would lead to cluttered
repository and most of the files handled in the .reuse/dep5 file are
system test files.
Using the TLS context cache for server-side contexts could reduce the
number of contexts to initialise in the configurations when e.g. the
same 'tls' entry is used in multiple 'listen-on' statements for the
same DNS transport, binding to multiple IP addresses.
In such a case, only one TLS context will be created, instead of a
context per IP address, which could reduce the initialisation time, as
initialising even a non-ephemeral TLS context introduces some delay,
which can be *visually* noticeable by log activity.
Also, this change lays down a foundation for Mutual TLS (when the
server validates a client certificate, additionally to a client
validating the server), as the TLS context cache can be extended to
store additional data required for validation (like intermediates CA
chain).
Additionally to the above, the change ensures that the contexts are
not being changed after initialisation, as such a practice is frowned
upon. Previously we would set the supported ALPN tags within
isc_nm_listenhttp() and isc_nm_listentlsdns(). We do not do that for
client-side contexts, so that appears to be an overlook. Now we set
the supported ALPN tags right after server-side contexts creation,
similarly how we do for client-side ones.
OpenSSL 3.0.1 does not accept 0 as a digest buffer length when
calling EVP_DigestSignFinal as it now checks that the digest buffer
length is large enough for the digest. Pass the digest buffer
length instead.
Previously, we set the number of the hazard pointers to be 4 times the
number of workers because the dispatch ran on the old socket code.
Since the old socket code was removed there's a smaller number of
threads, namely:
- 1 main thread
- 1 timer thread
- <n> netmgr threads
- <n> threadpool threads
Set the number of hazard pointers to 2 + 2 * workers.
The isc_time_add() and isc_time_subtract() didn't have a unit test, add
the unit test with couple of edge case vectors to check whether overflow
and underflow is correctly handled.
Unify the header guard style and replace the inconsistent include guards
with #pragma once.
The #pragma once is widely and very well supported in all compilers that
BIND 9 supports, and #pragma once was already in use in several new or
refactored headers.
Using simpler method will also allow us to automate header guard checks
as this is simpler to programatically check.
For reference, here are the reasons for the change taken from
Wikipedia[1]:
> In the C and C++ programming languages, #pragma once is a non-standard
> but widely supported preprocessor directive designed to cause the
> current source file to be included only once in a single compilation.
>
> Thus, #pragma once serves the same purpose as include guards, but with
> several advantages, including: less code, avoidance of name clashes,
> and sometimes improvement in compilation speed. On the other hand,
> #pragma once is not necessarily available in all compilers and its
> implementation is tricky and might not always be reliable.
1. https://en.wikipedia.org/wiki/Pragma_once
Remove the dynamic registration of result codes. Convert isc_result_t
from unsigned + #defines into 32-bit enum type in grand unified
<isc/result.h> header. Keep the existing values of the result codes
even at the expense of the description and identifier tables being
unnecessary large.
Additionally, add couple of:
switch (result) {
[...]
default:
break;
}
statements where compiler now complains about missing enum values in the
switch statement.
- Many dispatch attributes can be set implicitly instead of being passed
in. we can infer whether to set DNS_DISPATCHATTR_TCP or _UDP from
whether we're calling dns_dispatch_createtcp() or _createudp(). we
can also infer DNS_DISPATCHATTR_IPV4 or _IPV6 from the addresses or
the socket that were passed in.
- We no longer use dup'd sockets in UDP dispatches, so the 'dup_socket'
parameter has been removed from dns_dispatch_createudp(), along with
the code implementing it. also removed isc_socket_dup() since it no
longer has any callers.
- The 'buffersize' parameter was ignored and has now been removed;
buffersize is now fixed at 4096.
- Maxbuffers and maxrequests don't need to be passed in on every call to
dns_dispatch_createtcp() and _createudp().
In all current uses, the value for mgr->maxbuffers will either be
raised once from its default of 20000 to 32768, or else left
alone. (passing in a value lower than 20000 does not lower it.) there
isn't enough difference between these values for there to be any need
to configure this.
The value for disp->maxrequests controls both the quota of concurrent
requests for a dispatch and also the size of the dispatch socket
memory pool. it's not clear that this quota is necessary at all. the
memory pool size currently starts at 32768, but is sometimes lowered
to 4096, which is definitely unnecessary.
This commit sets both values permanently to 32768.
- Previously TCP dispatches allocated their own separate QID table,
which didn't incorporate a port table. this commit removes
per-dispatch QID tables and shares the same table between all
dispatches. since dispatches are created for each TCP socket, this may
speed up the dispatch allocation process. there may be a slight
increase in lock contention since all dispatches are sharing a single
QID table, but since TCP sockets are used less often than UDP
sockets (which were already sharing a QID table), it should not be a
substantial change.
- The dispatch port table was being used to determine whether a port was
already in use; if so, then a UDP socket would be bound with
REUSEADDR. this commit removes the port table, and always binds UDP
sockets that way.
Previously, the zero-sized allocations would return NULL pointer and the
caller had to make sure to not dereference such pointer. The C standard
defines the zero-sized calls to malloc() as implementation specific and
jemalloc mallocx() with zero size would be undefined behaviour. This
complicated the code as it had to handle such cases in a special manner
in all allocator and deallocator functions.
Now, for realloc(), the situation is even more complicated. In C
standard up to C11, the behavior would be implementation defined, and
actually some implementation would free to orig ptr and some would not.
Since C17 (via DR400) would deprecate such usage and since C23, the
behaviour would be undefined.
This commits changes helper mem_get(), mem_put() and mem_realloc()
functions to grow the zero-allocation from 0 to sizeof(void *).
This way we get a predicable behaviour that all the allocations will
always return valid pointer.
The isc_mem_get() and isc_mem_put() functions are leaving the memory
allocation size tracking to the users of the API, while
isc_mem_allocate() and isc_mem_free() would track the sizes internally.
This allowed to have isc_mem_rellocate() to manipulate the memory
allocations by the later set, but not the former set of the functions.
This commit introduces isc_mem_reget(ctx, old_ptr, old_size, new_size)
function that operates on the memory allocations with external size
tracking completing the API.
The native PKCS#11 support has been removed in favour of better
maintained, more performance and easier to use OpenSSL PKCS#11 engine
from the OpenSC project.
This commit adds new function isc_nm_http_makeuri() which is supposed
to unify DoH URI construction throughout the codebase.
It handles IPv6 addresses, hostnames, and IPv6 addresses given as
hostnames properly, and replaces similar ad-hoc code in the codebase.
Add a new function to resize the number of counters in a statistics
counter structure. This will be needed when we keep track of DNSSEC
sign statistics and new keys are introduced due to a rollover.
Add a simple stats unit test that tests the existing library functions
isc_stats_ncounters, isc_stats_increment, isc_stats_decrement,
isc_stats_set, and isc_stats_update_if_greater.
The commit fixes the doh_recv_send() because occasionally it would
fail because it did not wait for all responses to be sent, making the
check for ssends value to nit pass.
This commit ensures that only a limited number of requests is going to
be sent over a single HTTP/2 connection. Before that change was
introduced, it was possible to complete all of the planned sends via
only one transport connection, which undermines the purpose of the
tests using the quota facility.
This commit gets rid of RW locks in a hot path of the DoH code. In the
original design, it was implied that we add new endpoints after the
HTTP listener was created. Such a design implies some locking. We do
not need such flexibility, though. Instead, we could build a set of
endpoints before the HTTP listener gets created. Such a design does
not need RW locks at all.
This commit makes number of concurrent HTTP/2 streams per connection
configurable as a mean to fight DDoS attacks. As soon as the limit is
reached, BIND terminates the whole session.
The commit adds a global configuration
option (http-streams-per-connection) which can be overridden in an
http <name> {...} statement like follows:
http local-http-server {
...
streams-per-connection 100;
...
};
For now the default value is 100, which should be enough (e.g. NGINX
uses 128, but it is a full-featured WEB-server). When using lower
numbers (e.g. ~70), it is possible to hit the limit with
e.g. flamethrower.
This commit adds the code (and some tests) which allows verifying
validity of HTTP paths both in incoming HTTP requests and in BIND's
configuration file.
Previously, the isc_mem_allocate() and isc_mem_free() would be used for
isc_mem_total test, but since we now use the real allocation
size (sallocx, malloc_size, malloc_usable_size) to track the allocation
size, it's impossible to get the test value right. Changing the test to
use isc_mem_get() and isc_mem_put() will use the exact size provided, so
the test would work again on all the platforms even when jemalloc is not
being used.
- isc_mempool_get() can no longer fail; when there are no more objects
in the pool, more are always allocated. checking for NULL return is
no longer necessary.
- the isc_mempool_setmaxalloc() and isc_mempool_getmaxalloc() functions
are no longer used and have been removed.
Current mempools are kind of hybrid structures - they serve two
purposes:
1. mempool with a lock is basically static sized allocator with
pre-allocated free items
2. mempool without a lock is a doubly-linked list of preallocated items
The first kind of usage could be easily replaced with jemalloc small
sized arena objects and thread-local caches.
The second usage not-so-much and we need to keep this (in
libdns:message.c) for performance reasons.
The jemalloc non-standard API fits nicely with our memory contexts, so
just rewrite the memory context internals to use the non-public API.
There's just one caveat - since we no longer track the size of the
allocation for isc_mem_allocate/isc_mem_free combination, we need to use
sallocx() to get real allocation size in both allocator and deallocator
because otherwise the sizes would not match.
This commit adds two new autoconf options `--enable-doh` (enabled by
default) and `--with-libnghttp2` (mandatory when DoH is enabled).
When DoH support is disabled the library is not linked-in and support
for http(s) protocol is disabled in the netmgr, named and dig.
The isc/platform.h header was left empty which things either already
moved to config.h or to appropriate headers. This is just the final
cleanup commit.
The Makefile.tests was modifying global AM_CFLAGS and LDADD and could
accidentally pull /usr/include to be listed before the internal
libraries, which is known to cause problems if the headers from the
previous version of BIND 9 has been installed on the build machine.
The Windows support has been completely removed from the source tree
and BIND 9 now no longer supports native compilation on Windows.
We might consider reviewing mingw-w64 port if contributed by external
party, but no development efforts will be put into making BIND 9 compile
and run on Windows again.
While cleaning up the usage of HAVE_UV_<func> macros, we forgot to
cleanup the HAVE_UV_UDP_CONNECT in the actual code and
HAVE_UV_TRANSLATE_SYS_ERROR and this was causing Windows build to fail
on uv_udp_send() because the socket was already connected and we were
falsely assuming that it was not.
The platforms with autoconf support were not affected, because we were
still checking for the functions from the configure.
The isc_nmiface_t type was holding just a single isc_sockaddr_t,
so we got rid of the datatype and use plain isc_sockaddr_t in place
where isc_nmiface_t was used before. This means less type-casting and
shorter path to access isc_sockaddr_t members.
At the same time, instead of keeping the reference to the isc_sockaddr_t
that was passed to us when we start listening, we will keep a local
copy. This prevents the data race on destruction of the ns_interface_t
objects where pending nmsockets could reference the sockaddr of already
destroyed ns_interface_t object.
Since a client object is bound to a netmgr handle, each client
will always be processed by the same netmgr worker, so we can
simplify the code by binding client->task to the same thread as
the client. Since ns__client_request() now runs in the same event
loop as client->task events, is no longer necessary to pause the
task manager before launching them.
Also removed some functions in isc_task that were not used.
Network manager events that require interlock (pause, resume, listen)
are now always executed in the same worker thread, mgr->workers[0],
to prevent races.
"stoplistening" events no longer require interlock.
all zone loading tasks have the privileged flag, but we only want
them to run as privileged tasks when the server is being initialized;
if we privilege them the rest of the time, the server may hang for a
long time after a reload/reconfig. so now we call isc_taskmgr_setmode()
to turn privileged execution mode on or off in the task manager.
isc_task_privileged() returns true if the task's privilege flag is
set *and* the taskmgr is in privileged execution mode. this is used
to determine in which netmgr event queue the task should be run.
With taskmgr running on top of netmgr, the ordering of how the tasks and
netmgr shutdown interacts was wrong as previously isc_taskmgr_destroy()
was waiting until all tasks were properly shutdown and detached. This
responsibility was moved to netmgr, so we now need to do the following:
1. shutdown all the tasks - this schedules all shutdown events onto
the netmgr queue
2. shutdown the netmgr - this also makes sure all the tasks and
events are properly executed
3. Shutdown the taskmgr - this now waits for all the tasks to finish
running before returning
4. Shutdown the netmgr - this call waits for all the netmgr netievents
to finish before returning
This solves the race when the taskmgr object would be destroyed before
all the tasks were finished running in the netmgr loops.