This commit converts the license handling to adhere to the REUSE
specification. It specifically:
1. Adds used licnses to LICENSES/ directory
2. Add "isc" template for adding the copyright boilerplate
3. Changes all source files to include copyright and SPDX license
header, this includes all the C sources, documentation, zone files,
configuration files. There are notes in the doc/dev/copyrights file
on how to add correct headers to the new files.
4. Handle the rest that can't be modified via .reuse/dep5 file. The
binary (or otherwise unmodifiable) files could have license places
next to them in <foo>.license file, but this would lead to cluttered
repository and most of the files handled in the .reuse/dep5 file are
system test files.
all zone loading tasks have the privileged flag, but we only want
them to run as privileged tasks when the server is being initialized;
if we privilege them the rest of the time, the server may hang for a
long time after a reload/reconfig. so now we call isc_taskmgr_setmode()
to turn privileged execution mode on or off in the task manager.
isc_task_privileged() returns true if the task's privilege flag is
set *and* the taskmgr is in privileged execution mode. this is used
to determine in which netmgr event queue the task should be run.
This commit changes the taskmgr to run the individual tasks on the
netmgr internal workers. While an effort has been put into keeping the
taskmgr interface intact, couple of changes have been made:
* The taskmgr has no concept of universal privileged mode - rather the
tasks are either privileged or unprivileged (normal). The privileged
tasks are run as a first thing when the netmgr is unpaused. There
are now four different queues in in the netmgr:
1. priority queue - netievent on the priority queue are run even when
the taskmgr enter exclusive mode and netmgr is paused. This is
needed to properly start listening on the interfaces, free
resources and resume.
2. privileged task queue - only privileged tasks are queued here and
this is the first queue that gets processed when network manager
is unpaused using isc_nm_resume(). All netmgr workers need to
clean the privileged task queue before they all proceed normal
operation. Both task queues are processed when the workers are
finished.
3. task queue - only (traditional) task are scheduled here and this
queue along with privileged task queues are process when the
netmgr workers are finishing. This is needed to process the task
shutdown events.
4. normal queue - this is the queue with netmgr events, e.g. reading,
sending, callbacks and pretty much everything is processed here.
* The isc_taskmgr_create() now requires initialized netmgr (isc_nm_t)
object.
* The isc_nm_destroy() function now waits for indefinite time, but it
will print out the active objects when in tracing mode
(-DNETMGR_TRACE=1 and -DNETMGR_TRACE_VERBOSE=1), the netmgr has been
made a little bit more asynchronous and it might take longer time to
shutdown all the active networking connections.
* Previously, the isc_nm_stoplistening() was a synchronous operation.
This has been changed and the isc_nm_stoplistening() just schedules
the child sockets to stop listening and exits. This was needed to
prevent a deadlock as the the (traditional) tasks are now executed on
the netmgr threads.
* The socket selection logic in isc__nm_udp_send() was flawed, but
fortunatelly, it was broken, so we never hit the problem where we
created uvreq_t on a socket from nmhandle_t, but then a different
socket could be picked up and then we were trying to run the send
callback on a socket that had different threadid than currently
running.
Since all the libraries are internal now, just cleanup the ISCAPI remnants
in isc_socket, isc_task and isc_timer APIs. This means, there's one less
layer as following changes have been done:
* struct isc_socket and struct isc_socketmgr have been removed
* struct isc__socket and struct isc__socketmgr have been renamed
to struct isc_socket and struct isc_socketmgr
* struct isc_task and struct isc_taskmgr have been removed
* struct isc__task and struct isc__taskmgr have been renamed
to struct isc_task and struct isc_taskmgr
* struct isc_timer and struct isc_timermgr have been removed
* struct isc__timer and struct isc__timermgr have been renamed
to struct isc_timer and struct isc_timermgr
* All the associated code that dealt with typing isc_<foo>
to isc__<foo> and back has been removed.
This commit renames isctest {mctx,lctx} to test_{mctx,lctx} and cleans
up their usage in the individual unit tests. This allows embedding
library .c files directly into the unit tests.
Make sure all unit tests include headers in a similar order:
1. Three headers which must be included before <cmocka.h>.
2. System headers.
3. UNIT_TESTING definition, followed by the <cmocka.h> header.
4. libisc headers.
5. Headers from other BIND libraries.
6. Local headers.
Also make sure header file names are sorted alphabetically within each
block of #include directives.
All unit tests define the UNIT_TESTING macro, which causes <cmocka.h> to
replace malloc(), calloc(), realloc(), and free() with its own functions
tracking memory allocations. In order for this not to break
compilation, the system header declaring the prototypes for these
standard functions must be included before <cmocka.h>.
Normally, these prototypes are only present in <stdlib.h>, so we make
sure it is included before <cmocka.h>. However, musl libc also defines
the prototypes for calloc() and free() in <sched.h>, which is included
by <pthread.h>, which is included e.g. by <isc/mutex.h>. Thus, unit
tests including "dnstest.h" (which includes <isc/mem.h>, which includes
<isc/mutex.h>) after <cmocka.h> will not compile with musl libc as for
these programs, <sched.h> will be included after <cmocka.h>.
Always including <cmocka.h> after all other header files is not a
feasible solution as that causes the mock assertion macros defined in
<isc/util.h> to mangle the contents of <cmocka.h>, thus breaking
compilation. We cannot really use the __noreturn__ or analyzer_noreturn
attributes with cmocka assertion functions because they do return if the
tested condition is true. The problem is that what BIND unit tests do
is incompatible with Clang Static Analyzer's assumptions: since we use
cmocka, our custom assertion handlers are present in a shared library
(i.e. it is the cmocka library that checks the assertion condition, not
a macro in unit test code). Redefining cmocka's assertion macros in
<isc/util.h> is an ugly hack to overcome that problem - unfortunately,
this is the only way we can think of to make Clang Static Analyzer
properly process unit test code. Giving up on Clang Static Analyzer
being able to properly process unit test code is not a satisfactory
solution.
Undefining _GNU_SOURCE for unit test code could work around the problem
(musl libc's <sched.h> only defines the prototypes for calloc() and
free() when _GNU_SOURCE is defined), but doing that could introduce
discrepancies for unit tests including entire *.c files, so it is also
not a good solution.
All in all, including <sched.h> before <cmocka.h> for all affected unit
tests seems to be the most benign way of working around this musl libc
quirk. While quite an ugly solution, it achieves our goals here, which
are to keep the benefit of proper static analysis of unit test code and
to fix compilation against musl libc.