This commit converts the license handling to adhere to the REUSE
specification. It specifically:
1. Adds used licnses to LICENSES/ directory
2. Add "isc" template for adding the copyright boilerplate
3. Changes all source files to include copyright and SPDX license
header, this includes all the C sources, documentation, zone files,
configuration files. There are notes in the doc/dev/copyrights file
on how to add correct headers to the new files.
4. Handle the rest that can't be modified via .reuse/dep5 file. The
binary (or otherwise unmodifiable) files could have license places
next to them in <foo>.license file, but this would lead to cluttered
repository and most of the files handled in the .reuse/dep5 file are
system test files.
Unify the header guard style and replace the inconsistent include guards
with #pragma once.
The #pragma once is widely and very well supported in all compilers that
BIND 9 supports, and #pragma once was already in use in several new or
refactored headers.
Using simpler method will also allow us to automate header guard checks
as this is simpler to programatically check.
For reference, here are the reasons for the change taken from
Wikipedia[1]:
> In the C and C++ programming languages, #pragma once is a non-standard
> but widely supported preprocessor directive designed to cause the
> current source file to be included only once in a single compilation.
>
> Thus, #pragma once serves the same purpose as include guards, but with
> several advantages, including: less code, avoidance of name clashes,
> and sometimes improvement in compilation speed. On the other hand,
> #pragma once is not necessarily available in all compilers and its
> implementation is tricky and might not always be reliable.
1. https://en.wikipedia.org/wiki/Pragma_once
While cleaning up the usage of HAVE_UV_<func> macros, we forgot to
cleanup the HAVE_UV_UDP_CONNECT in the actual code and
HAVE_UV_TRANSLATE_SYS_ERROR and this was causing Windows build to fail
on uv_udp_send() because the socket was already connected and we were
falsely assuming that it was not.
The platforms with autoconf support were not affected, because we were
still checking for the functions from the configure.
The isc_nm_*connect() functions were refactored to always return the
connection status via the connect callback instead of sometimes returning
the hard failure directly (for example, when the socket could not be
created, or when the network manager was shutting down).
This commit changes the connect functions in all the network manager
modules, and also makes the necessary refactoring changes in places
where the connect functions are called.
This is a part of the works that intends to make the netmgr stable,
testable, maintainable and tested. It contains a numerous changes to
the netmgr code and unfortunately, it was not possible to split this
into smaller chunks as the work here needs to be committed as a complete
works.
NOTE: There's a quite a lot of duplicated code between udp.c, tcp.c and
tcpdns.c and it should be a subject to refactoring in the future.
The changes that are included in this commit are listed here
(extensively, but not exclusively):
* The netmgr_test unit test was split into individual tests (udp_test,
tcp_test, tcpdns_test and newly added tcp_quota_test)
* The udp_test and tcp_test has been extended to allow programatic
failures from the libuv API. Unfortunately, we can't use cmocka
mock() and will_return(), so we emulate the behaviour with #define and
including the netmgr/{udp,tcp}.c source file directly.
* The netievents that we put on the nm queue have variable number of
members, out of these the isc_nmsocket_t and isc_nmhandle_t always
needs to be attached before enqueueing the netievent_<foo> and
detached after we have called the isc_nm_async_<foo> to ensure that
the socket (handle) doesn't disappear between scheduling the event and
actually executing the event.
* Cancelling the in-flight TCP connection using libuv requires to call
uv_close() on the original uv_tcp_t handle which just breaks too many
assumptions we have in the netmgr code. Instead of using uv_timer for
TCP connection timeouts, we use platform specific socket option.
* Fix the synchronization between {nm,async}_{listentcp,tcpconnect}
When isc_nm_listentcp() or isc_nm_tcpconnect() is called it was
waiting for socket to either end up with error (that path was fine) or
to be listening or connected using condition variable and mutex.
Several things could happen:
0. everything is ok
1. the waiting thread would miss the SIGNAL() - because the enqueued
event would be processed faster than we could start WAIT()ing.
In case the operation would end up with error, it would be ok, as
the error variable would be unchanged.
2. the waiting thread miss the sock->{connected,listening} = `true`
would be set to `false` in the tcp_{listen,connect}close_cb() as
the connection would be so short lived that the socket would be
closed before we could even start WAIT()ing
* The tcpdns has been converted to using libuv directly. Previously,
the tcpdns protocol used tcp protocol from netmgr, this proved to be
very complicated to understand, fix and make changes to. The new
tcpdns protocol is modeled in a similar way how tcp netmgr protocol.
Closes: #2194, #2283, #2318, #2266, #2034, #1920
* The tcp and tcpdns is now not using isc_uv_import/isc_uv_export to
pass accepted TCP sockets between netthreads, but instead (similar to
UDP) uses per netthread uv_loop listener. This greatly reduces the
complexity as the socket is always run in the associated nm and uv
loops, and we are also not touching the libuv internals.
There's an unfortunate side effect though, the new code requires
support for load-balanced sockets from the operating system for both
UDP and TCP (see #2137). If the operating system doesn't support the
load balanced sockets (either SO_REUSEPORT on Linux or SO_REUSEPORT_LB
on FreeBSD 12+), the number of netthreads is limited to 1.
* The netmgr has now two debugging #ifdefs:
1. Already existing NETMGR_TRACE prints any dangling nmsockets and
nmhandles before triggering assertion failure. This options would
reduce performance when enabled, but in theory, it could be enabled
on low-performance systems.
2. New NETMGR_TRACE_VERBOSE option has been added that enables
extensive netmgr logging that allows the software engineer to
precisely track any attach/detach operations on the nmsockets and
nmhandles. This is not suitable for any kind of production
machine, only for debugging.
* The tlsdns netmgr protocol has been split from the tcpdns and it still
uses the old method of stacking the netmgr boxes on top of each other.
We will have to refactor the tlsdns netmgr protocol to use the same
approach - build the stack using only libuv and openssl.
* Limit but not assert the tcp buffer size in tcp_alloc_cb
Closes: #2061