When looking for key files, we could use isdigit rather than checking
if the character is within the range [0-9].
Use (unsigned char) cast to ensure the value is representable in the
unsigned char type (as suggested by the isdigit manpage).
Change " & 0xff" occurrences to the recommended (unsigned char) type
cast.
This commit adds support for generating backtraces on Windows and
refactors the isc_backtrace API to match the Linux/BSD API (without
the isc_ prefix)
* isc_backtrace_gettrace() was renamed to isc_backtrace(), the third
argument was removed and the return type was changed to int
* isc_backtrace_symbols() was added
* isc_backtrace_symbols_fd() was added and used as appropriate
On Windows, the iocompletionport_createthreads() didn't use
isc_thread_create() to create new threads for processing IO, but just a
simple CreateThread() function that completely circumvent the
isc_trampoline mechanism to initialize global isc_tid_v. This lead to
segmentation fault in isc_hp API because '-1' isn't valid index to the
hazard pointer array.
This commit changes the iocompletionport_createthreads() to use
isc_thread_create() instead of CreateThread() to properly initialize
isc_tid_v.
The malloc attribute allows compiler to do some optmizations on
functions that behave like malloc/calloc, like assuming that the
returned pointer do not alias other pointers.
There is no possibility for mpctx->items to be NULL at the point where
the code was removed, since we enforce that fillcount > 0, if
mpctx->items == NULL when isc_mempool_get is called, then we will
allocate fillcount more items and add to the mpctx->items list.
as with TLS, the destruction of a client stream on failed read
needs to be conditional: if we reached failed_read_cb() as a
result of a timeout on a timer which has subsequently been
reset, the stream must not be closed.
the destruction of the socket in tls_failed_read_cb() needs to be
conditional; if reached due to a timeout on a timer that has
subsequently been reset, the socket must not be destroyed.
this is similar in structure to the UDP timeout recovery test.
this commit adds a new mechanism to the netmgr test allowing the
listen socket to accept incoming TCP connections but never send
a response. this forces the client to time out on read.
when running read callbacks, if the event result is not ISC_R_SUCCESS,
the callback is always run asynchronously. this is a problem on timeout,
because there's no chance to reset the timer before the socket has
already been destroyed. this commit allows read callbacks to run
synchronously for both ISC_R_SUCCESS and ISC_R_TIMEDOUT result codes.
this test sets up a server socket that listens for UDP connections
but never responds. the client will always time out; it should retry
five times before giving up.
This commit changes the taskmgr to run the individual tasks on the
netmgr internal workers. While an effort has been put into keeping the
taskmgr interface intact, couple of changes have been made:
* The taskmgr has no concept of universal privileged mode - rather the
tasks are either privileged or unprivileged (normal). The privileged
tasks are run as a first thing when the netmgr is unpaused. There
are now four different queues in in the netmgr:
1. priority queue - netievent on the priority queue are run even when
the taskmgr enter exclusive mode and netmgr is paused. This is
needed to properly start listening on the interfaces, free
resources and resume.
2. privileged task queue - only privileged tasks are queued here and
this is the first queue that gets processed when network manager
is unpaused using isc_nm_resume(). All netmgr workers need to
clean the privileged task queue before they all proceed normal
operation. Both task queues are processed when the workers are
finished.
3. task queue - only (traditional) task are scheduled here and this
queue along with privileged task queues are process when the
netmgr workers are finishing. This is needed to process the task
shutdown events.
4. normal queue - this is the queue with netmgr events, e.g. reading,
sending, callbacks and pretty much everything is processed here.
* The isc_taskmgr_create() now requires initialized netmgr (isc_nm_t)
object.
* The isc_nm_destroy() function now waits for indefinite time, but it
will print out the active objects when in tracing mode
(-DNETMGR_TRACE=1 and -DNETMGR_TRACE_VERBOSE=1), the netmgr has been
made a little bit more asynchronous and it might take longer time to
shutdown all the active networking connections.
* Previously, the isc_nm_stoplistening() was a synchronous operation.
This has been changed and the isc_nm_stoplistening() just schedules
the child sockets to stop listening and exits. This was needed to
prevent a deadlock as the the (traditional) tasks are now executed on
the netmgr threads.
* The socket selection logic in isc__nm_udp_send() was flawed, but
fortunatelly, it was broken, so we never hit the problem where we
created uvreq_t on a socket from nmhandle_t, but then a different
socket could be picked up and then we were trying to run the send
callback on a socket that had different threadid than currently
running.
Since all the libraries are internal now, just cleanup the ISCAPI remnants
in isc_socket, isc_task and isc_timer APIs. This means, there's one less
layer as following changes have been done:
* struct isc_socket and struct isc_socketmgr have been removed
* struct isc__socket and struct isc__socketmgr have been renamed
to struct isc_socket and struct isc_socketmgr
* struct isc_task and struct isc_taskmgr have been removed
* struct isc__task and struct isc__taskmgr have been renamed
to struct isc_task and struct isc_taskmgr
* struct isc_timer and struct isc_timermgr have been removed
* struct isc__timer and struct isc__timermgr have been renamed
to struct isc_timer and struct isc_timermgr
* All the associated code that dealt with typing isc_<foo>
to isc__<foo> and back has been removed.
Previously, the taskmgr, timermgr and socketmgr had a constructor
variant, that would create the mgr on top of existing appctx. This was
no longer true and isc_<*>mgr was just calling isc_<*>mgr_create()
directly without any extra code.
This commit just cleans up the extra function.
It fixes a corner case which was causing dig to print annoying
messages like:
14-Apr-2021 18:48:37.099 SSL error in BIO: 1 TLS error (errno:
0). Arguments: received_data: (nil), send_data: (nil), finish: false
even when all the data was properly processed.
Before this fix underlying TCP sockets could remain opened for longer
than it is actually required, causing unit tests to fail with lots of
ISC_R_TOOMANYOPENFILES errors.
The change also enables graceful SSL shutdown (before that it would
happen only in the case when isc_nm_cancelread() were called).
This commit merges TLS tests into the common Network Manager unit
tests suite and extends the unit test framework to include support for
additional "ping-pong" style tests where all data could be sent via
lesser number of connections (the behaviour of the old test
suite). The tests for TCP and TLS were extended to make use of the new
mode, as this mode better translates to how the code is used in DoH.
Both TLS and TCP tests now share most of the unit tests' code, as they
are expected to function similarly from a users's perspective anyway.
Additionally to the above, the TLS test suite was extended to include
TLS tests using the connections quota facility.
The isc_nm_tlsdnsconnect() call could end up with two connect callbacks
called when the timeout fired and the TCP connection was aborted,
but the TLS handshake was not complete yet. isc__nm_connecttimeout_cb()
forgot to clean up sock->tls.pending_req when the connect callback was
called with ISC_R_TIMEDOUT, leading to a second callback running later.
A new argument has been added to the isc__nm_*_failed_connect_cb and
isc__nm_*_failed_read_cb functions, to indicate whether the callback
needs to run asynchronously or not.
We already skip most of the recv_send tests in CI because they are
too timing-related to be run in overloaded environment. This commit
adds a similar change to tls_test before we merge tls_test into
netmgr_test.
if a test failed at the beginning of nm_teardown(), the function
would abort before isc_nm_destroy() or isc_tlsctx_free() were reached;
we would then abort when nm_setup() was run for the next test case.
rearranging the teardown function prevents this problem.
The isc_nm_*connect() functions were refactored to always return the
connection status via the connect callback instead of sometimes returning
the hard failure directly (for example, when the socket could not be
created, or when the network manager was shutting down).
This commit changes the connect functions in all the network manager
modules, and also makes the necessary refactoring changes in places
where the connect functions are called.
dig previously ran isc_nm_udpconnect() three times before giving
up, to work around a freebsd bug that caused connect() to return
a spurious transient EADDRINUSE. this commit moves the retry code
into the network manager itself, so that isc_nm_udpconnect() no
longer needs to return a result code.
The TCP module has been updated to use the generic functions from
netmgr.c instead of its own local copies. This brings the module
mostly up to par with the TCPDNS and TLSDNS modules.
Serveral problems were discovered and fixed after the change in
the connection timeout in the previous commits:
* In TLSDNS, the connection callback was not called at all under some
circumstances when the TCP connection had been established, but the
TLS handshake hadn't been completed yet. Additional checks have
been put in place so that tls_cycle() will end early when the
nmsocket is invalidated by the isc__nm_tlsdns_shutdown() call.
* In TCP, TCPDNS and TLSDNS, new connections would be established
even when the network manager was shutting down. The new
call isc__nm_closing() has been added and is used to bail out
early even before uv_tcp_connect() is attempted.
Similarly to the read timeout, it's now possible to recover from
ISC_R_TIMEDOUT event by restarting the timer from the connect callback.
The change here also fixes platforms that missing the socket() options
to set the TCP connection timeout, by moving the timeout code into user
space. On platforms that support setting the connect timeout via a
socket option, the timeout has been hardcoded to 2 minutes (the maximum
value of tcp-initial-timeout).
Previously, when the client timed out on read, the client socket would
be automatically closed and destroyed when the nmhandle was detached.
This commit changes the logic so that it's possible for the callback to
recover from the ISC_R_TIMEDOUT event by restarting the timer. This is
done by calling isc_nmhandle_settimeout(), which prevents the timeout
handling code from destroying the socket; instead, it continues to wait
for data.
One specific use case for multiple timeouts is serve-stale - the client
socket could be created with shorter timeout (as specified with
stale-answer-client-timeout), so we can serve the requestor with stale
answer, but keep the original query running for a longer time.
The full netmgr test suite is unstable when run in CI due to various
timing issues. Previously, we enabled the full test suite only when
CI_ENABLE_ALL_TESTS environment variable was set, but that went against
original intent of running the full suite when an individual developer
would run it locally.
This change disables the full test suite only when running in the CI and
the CI_ENABLE_ALL_TESTS is not set.
See "BUGS" section at:
https://www.openssl.org/docs/man1.1.1/man3/SSL_get_error.html
It is mentioned there that when TLS status equals SSL_ERROR_SYSCALL
AND errno == 0 it means that underlying transport layer returned EOF
prematurely. However, we are managing the transport ourselves, so we
should just resume reading from the TCP socket.
It seems that this case has been handled properly on modern versions
of OpenSSL. That being said, the situation goes in line with the
manual: it is briefly mentioned there that SSL_ERROR_SYSCALL might be
returned not only in a case of low-level errors (like system call
failures).
This commit fixes crash in dig when it encounters non-expected header
value. The bug was introduced at some point late in the last DoH
development cycle. Also, refactors the relevant code a little bit to
ensure better incoming data validation for client-side DoH
connections.
util.h requires ISC_CONSTRUCTOR definition, which depends on config.h
inclusion. It does not include it from isc/util.h (or any other header).
Using isc/util.h fails hard when isc/util.h is used without including
bind's config.h.
Move the check to c file, where ISC_CONSTRUCTOR is used. Ensure config.h
is included there.
The current isc_time_now uses CLOCK_REALTIME_COARSE which only updates
on a timer tick. This clock is generally fine for millisecond accuracy,
but on servers with 100hz clocks, this clock is nowhere near accurate
enough for microsecond accuracy.
This commit adds a new isc_time_now_hires function that uses
CLOCK_REALTIME, which gives the current time, though it is somewhat
expensive to call. When microsecond accuracy is required, it may be
required to use extra resources for higher accuracy.
When NETMGR_TRACE(_VERBOSE) is enabled, the build would fail on some
non-Linux non-glibc platforms because:
* Use <stdint.h> print macros because uint_fast32_t is not always
unsigned long
* The header <execinfo.h> is not available on non-glibc, thus commit
adds dummy backtrace() and backtrace_symbols_fd() functions for
platforms without HAVE_BACKTRACE
The netmgr unit tests were designed to push the system limits to maximum
by sending as many queries as possible in the busy loop from multiple
threads. This mostly works with UDP, but in the stateful protocol where
establishing the connection takes more time, it failed quite often in
the CI. On FreeBSD, this happened more often, because the socket() call
would fail spuriosly making the problem even worse.
This commit does several things to improve reliability:
* return value of isc_nm_<proto>connect() is always checked and retried
when scheduling the connection fails
* The busy while loop has been slowed down with usleep(1000); so the
netmgr threads could schedule the work and get executed.
* The isc_thread_yield() was replaced with usleep(1000); also to allow
the other threads to do any work.
* Instead of waiting on just one variable, we wait for multiple
variables to reach the final value
* We are wrapping the netmgr operations (connects, reads, writes,
accepts) with reference counting and waiting for all the callbacks to
be accounted for.
This has two effects:
a) the isc_nm_t is always clean of active sockets and handles when
destroyed, so it will prevent the spurious INSIST(references == 1)
from isc_nm_destroy()
b) the unit test now ensures that all the callbacks are always called
when they should be called, so any stuck test means that there was
a missing callback call and it is always a real bug
These changes allows us to remove the workaround that would not run
certain tests on systems without port load-balancing.
In tls_error(), we now call isc__nm_tlsdns_failed_read() instead of just
stopping timer and reading from the socket. This allows us to properly
cleanup any pending operation on the socket.
When shutting down, calling the isc__nm_failed_connect_cb() was delayed
until the connect callback would be called. It turned out that the
connect callback might not get called at all when the socket is being
shut down. Call the failed_connect_cb() directly in the
tlsdns_shutdown() instead of waiting for the connect callback to call it.
After a partial write the tls.senddata buffer would be rearranged to
contain only the data tha wasn't sent and the len part would be made
shorter, which would lead to attempt to free only part of a socket's
tls.senddata buffer.