All the applications built on top of the loop manager were required to
create just a single instance of the loop manager. Refactor the loop
manager to not expose this instance to the callers and keep the loop
manager object internal to the isc_loop compilation unit.
This significantly simplifies a number of data structures and calls to
the isc_loop API.
Change the internal type used for isc_tid unit to isc_tid_t to hide the
specific integer type being used for the 'tid'. Internally, the signed
integer type is being used. This allows us to have negatively indexed
arrays that works both for threads with assigned tid and the threads
with unassigned tid. This should be used only in specific situations.
Instead of relying on unreliable order of execution of the library
constructors and destructors, move them to individual binaries. The
advantage is that the execution time and order will remain constant and
will not depend on the dynamic load dependency solver.
This requires more work, but that was mitigated by a simple requirement,
any executable using libisc and libdns, must include <isc/lib.h> and
<dns/lib.h> respectively (in this particular order). In turn, these two
headers must not be included from within any library as they contain
inlined functions marked with constructor/destructor attributes.
if we had a method to get the running loop, similar to how
isc_tid() gets the current thread ID, we can simplify loop
and loopmgr initialization.
remove most uses of isc_loop_current() in favor of isc_loop().
in some places where that was the only reason to pass loopmgr,
remove loopmgr from the function parameters.
Development versions of cmocka require the intmax_t and uintmax_t types
to be defined by the time the test code includes the <cmocka.h> header.
These types are defined in the <stdint.h> header, which is included by
the <inttypes.h> header, which in turn is already explicitly included by
some of the programs in the tests/ directory. Ensure all programs in
that directory that include the <cmocka.h> header also include the
<inttypes.h> header to future-proof the code while keeping the change
set minimal and the resulting code consistent. Also prevent explicitly
including the <stdint.h> header in those programs as it is included by
the <inttypes.h> header.
when more than one event was scheduled in the isc_aysnc queue,
they were executed in reverse order. we need to pull events
off the back of queue instead the front, so that uv_loop will
run them in the right order.
note that isc_job_run() has the same behavior, because it calls
uv_idle_start() directly. in that case we just document it so
it'll be less surprising in the future.
This commit introduces new APIs for applications and signal handling,
intended to replace isc_app for applications built on top of libisc.
* isc_app will be replaced with isc_loopmgr, which handles the
starting and stopping of applications. In isc_loopmgr, the main
thread is not blocked, but is part of the working thread set.
The loop manager will start a number of threads, each with a
uv_loop event loop running. Setup and teardown functions can be
assigned which will run when the loop starts and stops, and
jobs can be scheduled to run in the meantime. When
isc_loopmgr_shutdown() is run from any the loops, all loops
will shut down and the application can terminate.
* signal handling will now be handled with a separate isc_signal unit.
isc_loopmgr only handles SIGTERM and SIGINT for application
termination, but the application may install additional signal
handlers, such as SIGHUP as a signal to reload configuration.
* new job running primitives, isc_job and isc_async, have been added.
Both units schedule callbacks (specifying a callback function and
argument) on an event loop. The difference is that isc_job unit is
unlocked and not thread-safe, so it can be used to efficiently
run jobs in the same thread, while isc_async is thread-safe and
uses locking, so it can be used to pass jobs from one thread to
another.
* isc_tid will be used to track the thread ID in isc_loop worker
threads.
* unit tests have been added for the new APIs.