The outgoing UDP socket selection would pick unintialized children
socket on Windows, because we have more netmgr workers than we have
listening sockets. This commit fixes the selection by keeping the
outgoing socket the same, so it's always run on existing socket.
The initial intent was to limit the number of concurrent streams by
the value of 100 but due to the error when reading the documentation
it was set to the maximum possible number of streams per session.
This could lead to security issues, e.g. a remote attacker could have
taken down the BIND instance by creating lots of sessions via low
number of transport connections. This commit fixes that.
We should not call nghttp2_session_terminate_session() in server-side
code after all of the active HTTP/2 streams are processed. The
underlying transport connection is expected to remain opened at least
for some time in this case for new HTTP/2 requests to arrive. That is
what flamethrower was expecting and it makes perfect sense from the
HTTP/2 perspective.
During the stress testing, it was discovered that the default netmgr
quantum of 128 is not enough and there was a performance drop for TCP on
FreeBSD. Bumping the default quantum to 1024 solves the performance
issue and is still enough to prevent the endless loops.
We were clearing the pointer to taskmgr as soon as isc_taskmgr_destroy()
would be called and before all tasks were finished. Unfortunately, some
tasks would use global named_g_taskmgr objects from inside the events
and this would cause either a data race or NULL pointer dereference.
This commit fixes the data race by moving the destruction of the
referenced pointer to the time after all tasks are finished.
Network manager events that require interlock (pause, resume, listen)
are now always executed in the same worker thread, mgr->workers[0],
to prevent races.
"stoplistening" events no longer require interlock.
- ensure isc_nm_pause() and isc_nm_resume() work the same whether
run from inside or outside of the netmgr.
- promote 'stop' events to the priority event level so they can
run while the netmgr is pausing or paused.
- when pausing, drain the priority queue before acquiring an
interlock; this prevents a deadlock when another thread is waiting
for us to complete a task.
- release interlock after pausing, reacquire it when resuming, so
that stop events can happen.
some incidental changes:
- use a function to enqueue pause and resume events (this was part of a
different change attempt that didn't work out; I kept it because I
thought was more readable).
- make mgr->nworkers a signed int to remove some annoying integer casts.
The netmgr listening, stoplistening, pausing and resuming functions
now use barriers for synchronization, which makes the code much simpler.
isc/barrier.h defines isc_barrier macros as a front-end for uv_barrier
on platforms where that works, and pthread_barrier where it doesn't
(including TSAN builds).
When isc__nm_http_stoplistening() is run from inside the netmgr, we need
to make sure it's run synchronously. This commit is just a band-aid
though, as the desired behvaior for isc_nm_stoplistening() is not always
the same:
1. When run from outside user of the interface, the call must be
synchronous, e.g. the calling code expects the call to really stop
listening on the interfaces.
2. But if there's a call from listen<proto> when listening fails,
that needs to be scheduled to run asynchronously, because
isc_nm_listen<proto> is being run in a paused (interlocked)
netmgr thread and we could get stuck.
The proper solution would be to make isc_nm_stoplistening()
behave like uv_close(), i.e., to have a proper callback.
all zone loading tasks have the privileged flag, but we only want
them to run as privileged tasks when the server is being initialized;
if we privilege them the rest of the time, the server may hang for a
long time after a reload/reconfig. so now we call isc_taskmgr_setmode()
to turn privileged execution mode on or off in the task manager.
isc_task_privileged() returns true if the task's privilege flag is
set *and* the taskmgr is in privileged execution mode. this is used
to determine in which netmgr event queue the task should be run.
There was a theoretical possibility of clogging up the queue processing
with an endless loop where currently processing netievent would schedule
new netievent that would get processed immediately. This wasn't such a
problem when only netmgr netievents were processed, but with the
addition of the tasks, there are at least two situation where this could
happen:
1. In lib/dns/zone.c:setnsec3param() the task would get re-enqueued
when the zone was not yet fully loaded.
2. Tasks have internal quantum for maximum number of isc_events to be
processed, when the task quantum is reached, the task would get
rescheduled and then immediately processed by the netmgr queue
processing.
As the isc_queue doesn't have a mechanism to atomically move the queue,
this commit adds a mechanism to quantize the queue, so enqueueing new
netievents will never stop processing other uv_loop_t events.
The default quantum size is 128.
Since the queue used in the network manager allows items to be enqueued
more than once, tasks are now reference-counted around task_ready()
and task_run(). task_ready() now has a public API wrapper,
isc_task_ready(), that the netmgr can use to reschedule processing
of a task if the quantum has been reached.
Incidental changes: Cleaned up some unused fields left in isc_task_t
and isc_taskmgr_t after the last refactoring, and changed atomic
flags to atomic_bools for easier manipulation.
With taskmgr running on top of netmgr, the ordering of how the tasks and
netmgr shutdown interacts was wrong as previously isc_taskmgr_destroy()
was waiting until all tasks were properly shutdown and detached. This
responsibility was moved to netmgr, so we now need to do the following:
1. shutdown all the tasks - this schedules all shutdown events onto
the netmgr queue
2. shutdown the netmgr - this also makes sure all the tasks and
events are properly executed
3. Shutdown the taskmgr - this now waits for all the tasks to finish
running before returning
4. Shutdown the netmgr - this call waits for all the netmgr netievents
to finish before returning
This solves the race when the taskmgr object would be destroyed before
all the tasks were finished running in the netmgr loops.
Previously, netmgr, taskmgr, timermgr and socketmgr all had their own
isc_<*>mgr_create() and isc_<*>mgr_destroy() functions. The new
isc_managers_create() and isc_managers_destroy() fold all four into a
single function and makes sure the objects are created and destroy in
correct order.
Especially now, when taskmgr runs on top of netmgr, the correct order is
important and when the code was duplicated at many places it's easy to
make mistake.
The former isc_<*>mgr_create() and isc_<*>mgr_destroy() functions were
made private and a single call to isc_managers_create() and
isc_managers_destroy() is required at the program startup / shutdown.
Under some circumstances a situation might occur when server-side
session gets finished while there are still active HTTP/2
streams. This would lead to isc_nm_httpsocket object leaks.
This commit fixes this behaviour as well as refactors failed_read_cb()
to allow better code reuse.
This commit fixes a situation when a cstream object could get unlinked
from the list as a result of a cstream->read_cb call. Thus, unlinking
it after the call could crash the program.
... the last handle has been detached after calling write
callback. That makes it possible to detach from the underlying socket
and not to keep the socket object alive for too long. This issue was
causing TLS tests with quota to fail because quota might not have been
detached on time (because it was still referenced by the underlying
TCP socket).
One could say that this commit is an ideological continuation of:
513cdb52ec.
This way we create less netievent objects, not bombarding NM with the
messages in case of numerous low-level errors (like too many open
files) in e.g. unit tests.
This change ensures that a TCP connect callback is called from within
the context of a worker thread in case of a low-level error when
descriptors cannot be created (e.g. when there are too many open file
descriptors).
When looking for key files, we could use isdigit rather than checking
if the character is within the range [0-9].
Use (unsigned char) cast to ensure the value is representable in the
unsigned char type (as suggested by the isdigit manpage).
Change " & 0xff" occurrences to the recommended (unsigned char) type
cast.
Just like with dynamic and/or inline-signing zones, check if no two
or more zone configurations set the same filename. In these cases,
the zone files are not read-only and named-checkconf should catch
a configuration where multiple zone statements write to the same file.
Add some bad configuration tests where KASP zones reference the same
zone file.
Update the good-kasp test to allow for two zones configure the same
file name, dnssec-policy none.
When we introduced "dnssec-policy insecure" we could have removed the
'strcmp' check for "none", because if it was set to "none", the 'kasp'
variable would have been set to NULL.
BIND 9 is smart about when to sign with what key. If a key is offline,
BIND will delete the old signature anyway if there is another key to
sign the RRset with.
With KASP we don't want to fallback to the KSK if the ZSK is missing,
only for the SOA RRset. If the KSK is missing, but we do have a ZSK,
deleting the signature is fine. Otherwise it depends on if we use KASP
or not. Update the 'delsig_ok' function to reflect that.
When checking the current DNSSEC state against the policy, consider
offline keys. If we didn't found an active key, check if the key is
offline by checking the public key list. If there is a match in the
public key list (the key data is retrieved from the .key and the
.state files), treat the key as offline and don't create a successor
key for it.
The function 'dns_dnssec_keylistfromrdataset()' creates a keylist from
the DNSKEY RRset. If we attempt to read the private key, we also store
the key state. However, if the private key is offline, the key state
will not be stored. To fix this, first attempt to read the public key
file. If then reading the private key file fails, and we do have a
public key, add that to the keylist, with appropriate state. If we
also failed to read the public key file, add the DNSKEY to the keylist,
as we did before.
This commit adds support for generating backtraces on Windows and
refactors the isc_backtrace API to match the Linux/BSD API (without
the isc_ prefix)
* isc_backtrace_gettrace() was renamed to isc_backtrace(), the third
argument was removed and the return type was changed to int
* isc_backtrace_symbols() was added
* isc_backtrace_symbols_fd() was added and used as appropriate
On Windows, the iocompletionport_createthreads() didn't use
isc_thread_create() to create new threads for processing IO, but just a
simple CreateThread() function that completely circumvent the
isc_trampoline mechanism to initialize global isc_tid_v. This lead to
segmentation fault in isc_hp API because '-1' isn't valid index to the
hazard pointer array.
This commit changes the iocompletionport_createthreads() to use
isc_thread_create() instead of CreateThread() to properly initialize
isc_tid_v.