There were two problems how udp_send_direct() was used:
1. The udp_send_direct() can return ISC_R_CANCELED (or translated error
from uv_udp_send()), but the isc__nm_async_udpsend() wasn't checking
the error code and not releasing the uvreq in case of an error.
2. In isc__nm_udp_send(), when the UDP send is already in the right
netthread, it uses udp_send_direct() to send the UDP packet right
away. When that happened the uvreq was not freed, and the error code
was returned to the caller. We need to return ISC_R_SUCCESS and
rather use the callback to report an error in such case.
When networking statistics was added to the netmgr (in commit
5234a8e00a), two lines were added that
increment the 'STATID_RECVFAIL' statistic: One if 'uv_read_start'
fails and one at the end of the 'read_cb'. The latter happens
if 'nread < 0'.
According to the libuv documentation, I/O read callbacks (such as for
files and sockets) are passed a parameter 'nread'. If 'nread' is less
than 0, there was an error and 'UV_EOF' is the end of file error, which
you may want to handle differently.
In other words, we should not treat EOF as a RECVFAIL error.
isc_nmhandle_detach() needs to complete in the same thread
as shutdown_walk_cb() to avoid a race. Clear the caller's
pointer then pass control to the worker if necessary.
WARNING: ThreadSanitizer: data race
Write of size 8 at 0x000000000001 by thread T1:
#0 isc_nmhandle_detach lib/isc/netmgr/netmgr.c:1258:15
#1 control_command bin/named/controlconf.c:388:3
#2 dispatch lib/isc/task.c:1152:7
#3 run lib/isc/task.c:1344:2
Previous read of size 8 at 0x000000000001 by thread T2:
#0 isc_nm_pauseread lib/isc/netmgr/netmgr.c:1449:33
#1 recv_data lib/isccc/ccmsg.c:109:2
#2 isc__nm_tcp_shutdown lib/isc/netmgr/tcp.c:1157:4
#3 shutdown_walk_cb lib/isc/netmgr/netmgr.c:1515:3
#4 uv_walk <null>
#5 process_queue lib/isc/netmgr/netmgr.c:659:4
#6 process_normal_queue lib/isc/netmgr/netmgr.c:582:10
#7 process_queues lib/isc/netmgr/netmgr.c:590:8
#8 async_cb lib/isc/netmgr/netmgr.c:548:2
#9 <null> <null>
If we clone the csock (children socket) in TCP accept_connection()
instead of passing the ssock (server socket) to the call back and
cloning it there we unbreak the assumption that every socket is handled
inside it's own worker thread and therefore we can get rid of (at least)
callback locking.
The isc__nm_tcpdns_stoplistening() would call isc__nmsocket_clearcb()
that would clear the .accept_cb from non-netmgr thread. Change the
tcpdns_stoplistening to enqueue ievent that would get processed in the
right netmgr thread to avoid locking.
The DNS Flag Day 2020 aims to remove the IP fragmentation problem from
the UDP DNS communication. In this commit, we implement the required
changes and simplify the logic for picking the EDNS Buffer Size.
1. The defaults for `edns-udp-size`, `max-udp-size` and
`nocookie-udp-size` have been changed to `1232` (the value picked by
DNS Flag Day 2020).
2. The probing heuristics that would try 512->4096->1432->1232 buffer
sizes has been removed and the resolver will always use just the
`edns-udp-size` value.
3. Instead of just disabling the PMTUD mechanism on the UDP sockets, we
now set IP_DONTFRAG (IPV6_DONTFRAG) flag. That means that the UDP
packets won't get ever fragmented. If the ICMP packets are lost the
UDP will just timeout and eventually be retried over TCP.
The SO_REUSEADDR, SO_REUSEPORT and SO_REUSEPORT_LB has different meaning
on different platform. In this commit, we split the function to set the
reuse of address/port and setting the load-balancing into separate
functions.
The libuv library already have multiplatform support for setting
SO_REUSEADDR and SO_REUSEPORT that allows binding to the same address
and port, but unfortunately, when used after the load-balancing socket
options have been already set, it overrides the previous setting, so we
need our own helper function to enable the SO_REUSEADDR/SO_REUSEPORT
first and then enable the load-balancing socket option.
On POSIX based systems both uv_os_sock_t and uv_os_fd_t are both typedef
to int. That's not true on Windows, where uv_os_sock_t is SOCKET and
uv_os_fd_t is HANDLE and they differ in level of indirection.
The isc__nm_socket_freebind() has been refactored to match other
isc__nm_socket_...() helper functions and take uv_os_fd_t and
sa_family_t as function arguments.
The isc_nm_pause(), isc_nm_resume() and finishing the nm_thread() from
nm_destroy() has been refactored, so all use the netievents instead of
directly touching the worker structure members. This allows us to
remove most of the locking as the .paused and .finished members are
always accessed from the matching nm_thread.
When shutting down the nm_thread(), instead of issuing uv_stop(), we
just shutdown the .async handler, so all uv_loop_t events are properly
finished first and uv_run() ends gracefully with no outstanding active
handles in the loop.
Since Mac OS X 10.1, Mach-O object files are by default built with a
so-called two-level namespace which prevents symbol lookups in BIND unit
tests that attempt to override the implementations of certain library
functions from working as intended. This feature can be disabled by
passing the "-flat_namespace" flag to the linker. Fix unit tests
affected by this issue on macOS by adding "-flat_namespace" to LDFLAGS
used for building all object files on that operating system (it is not
enough to only set that flag for the unit test executables).
If NETMGR_TRACE is defined, we now maintain a list of active sockets
in the netmgr object and a list of active handles in each socket
object; by walking the list and printing `backtrace` in a debugger
we can see where they were created, to assist in in debugging of
reference counting errors.
On shutdown, if netmgr finds there are still active sockets after
waiting, isc__nm_dump_active() will be called to log the list of
active sockets and their underlying handles, along with some details
about them.
if more than 10 seconds pass while we wait for netmgr events to
finish running on shutdown, something is almost certainly wrong
and we should assert and crash.
Attaching and detaching handle pointers will make it easier to
determine where and why reference counting errors have occurred.
A handle needs to be referenced more than once when multiple
asynchronous operations are in flight, so callers must now maintain
multiple handle pointers for each pending operation. For example,
ns_client objects now contain:
- reqhandle: held while waiting for a request callback (query,
notify, update)
- sendhandle: held while waiting for a send callback
- fetchhandle: held while waiting for a recursive fetch to
complete
- updatehandle: held while waiting for an update-forwarding
task to complete
control channel connection objects now contain:
- readhandle: held while waiting for a read callback
- sendhandle: held while waiting for a send callback
- cmdhandle: held while an rndc command is running
httpd connections contain:
- readhandle: held while waiting for a read callback
- sendhandle: held while waiting for a send callback
- rename isc_nmsocket_t->tcphandle to statichandle
- cancelread functions now take handles instead of sockets
- add a 'client' flag in socket objects, currently unused, to
indicate whether it is to be used as a client or server socket
As generated documentation files are no longer stored in the BIND Git
repository, put a copy of the PDF version of the BIND ARM generated by
the "docs" GitLab CI job into the Windows zips to make it easily
available to the end users on that platform.
Make sure Windows zips also contain certain documentation files included
in source tarballs to make the contents of each release more consistent
across different platforms.
While
if (isc_refcount_decrement() == 1) { // memory_order_release
isc_refcount_destroy(); // memory_order_acquire
...
}
is theoretically the most efficent in practice, using
memory_order_acq_rel produces the same code on x86_64 and doesn't
trigger tsan data races (which use a idealistic model) if
isc_refcount_destroy() is not called immediately. In fact
isc_refcount_destroy() could be removed if we didn't want
to check for the count being 0 when isc_refcount_destroy() is
called.
https://stackoverflow.com/questions/49112732/memory-order-in-shared-pointer-destructor
It was discovered, that some systems might set EPROTO instead of EACCESS
on recvmsg() call causing spurious syslog messages from the socket
code. This commit returns soft handling of EPROTO errno code to the
socket code. [GL #1928]
sockaddr.c:147:49: error: pointer targets in passing argument 2 of ‘isc__buffer_putmem’ differ in signedness
rdata.c:1780:30: error: pointer targets in passing argument 2 of ‘isc__buffer_putmem’ differ in signedness
This commit updates and simplifies the checks for the readline support
in nslookup and nsupdate:
* Change the autoconf checks to pkg-config only, all supported
libraries have accompanying .pc files now.
* Add editline support in addition to libedit and GNU readline
* Add isc/readline.h shim header that defines dummy readline()
function when no readline library is available
base32_decode_char() added a extra zero octet to the output
if the fifth character was a pad character. The length
of octets to copy to the output was set to 3 instead of 2.
When pk11_numbits() is passed a user provided input that contains all
zeroes (via crafted DNS message), it would crash with assertion
failure. Fix that by properly handling such input.
Each worker has a receive buffer with space for 20 DNS messages of up
to 2^16 bytes each, and the allocator function passed to uv_read_start()
or uv_udp_recv_start() will reserve a portion of it for use by sockets.
UDP can use recvmmsg() and so it needs that entire space, but TCP reads
one message at a time.
This commit introduces separate allocator functions for TCP and UDP
setting different buffer size limits, so that libuv will provide the
correct buffer sizes to each of them.