If the quota callback is called on a thread matching the socket, call
the TCP accept function directly instead of using isc_async_run() which
allocates-deallocates memory.
Cleanup the remnants of MS Compiler bits from <isc/refcount.h>, printing
the information in named/main.c, and cleanup some comments about Windows
that no longer apply.
The bits in picohttpparser.{h,c} were left out, because it's not our
code.
The `isc_trampoline` module had a lot of machinery to support stable
thread IDs for use by hazard pointers. But the hazard pointer code
is gone, and the `isc_loop` module now has its own per-loop thread
IDs.
The trampoline machinery seems over-complicated for its remaining
tasks, so move the per-thread initialization into `isc/thread.c`,
and delete the rest.
This is a simple replacement using the semantic patch from the previous
commit and as added bonus, one removal of previously undetected unused
variable in named/server.c.
Instead of marking the unused entities with UNUSED(x) macro in the
function body, use a `ISC_ATTR_UNUSED` attribute macro that expans to
C23 [[maybe_unused]] or __attribute__((__unused__)) as fallback.
With the changes to tls_try_handshake() made in
2846888c573fcc610cdf71bcdd5bb6f92ffaf499 there are some incorrect
INSISTS() related to handshake handling which better to be removed.
When accepting a TCP connection in the higher layers (tlsstream,
streamdns, and http) attach to the socket the connection was accepted
on, and use this socket instead of the parent listening socket.
This has an advantage - accessing the sock->listener now doesn't break
the thread boundaries, so we can properly check whether the socket is
being closed without requiring .closing member to be atomic_bool.
The last atomic_bool variable sock->active was converted to non-atomic
bool by properly handling the listening socket case where we were
checking parent socket instead of children sockets.
This is no longer necessary as we properly set the .active to false on
the children sockets.
Additionally, cleanup the .rchildren - the atomic variable was used for
mutex+condition to block until all children were listening, but that's
now being handled by a barrier.
Finally, just remove dead .self and .active_child_connections members of
the netmgr socket.
Now that everything runs on their own loop and we don't cross the thread
boundaries (with few exceptions), most of the atomic_bool variables used
to track the socket state have been unatomicized because they are always
accessed from the matching thread.
The remaining few have been relaxed: a) the sock->active is now using
acquire/release memory ordering; b) the various global limits are now
using relaxed memory ordering - we don't really care about the
synchronization for those.
Change the isc_job_run() to not-make any allocations. The caller must
make sure that it allocates isc_job_t - usually as part of the argument
passed to the callback.
For simple jobs, using isc_async_run() is advised as it allocates its
own separate isc_job_t.
Change the isc__nm_uvreq_t to have the idle callback as a separate
member as we always need to use it to properly close the uvreq.
Slightly refactor uvreq_put and uvreq_get to remove the unneeded
arguments - in uvreq_get(), we always use sock->worker, and in
uvreq_put, we always use req->sock, so there's not reason to pass those
extra arguments.
Instead of using isc_job_run() that's quite heavy as it allocates memory
for every new job, add uv_idle_t to uvreq union, and use uv_idle API
directly to execute the connect/read/send callback without any
additional allocations.
Put the comment back, so it's more obvious that we are only restarting
timer when there's a last handle attached to the socket; there has to be
always at least one.
The isc_nm_httpconnect() would succeed even if the netmgr would be
already shuttingdown. This has been fixed and the unit test has been
updated to cope with fact that the handle would be NULL when
isc_nm_httpconnect() returns with an error.
when isc_nm_listenstreamdns() is called with a local port of 0,
a random port is chosen. call uv_getsockname() to determine what
the port is as soon as the socket is bound, and add a function
isc_nmsocket_getaddr() to retrieve it, so that the caller can
connect to the listening socket. this will be used in cases
where the same process is acting as both client and server.
add a public function ns_interface_create() allowing the caller
to set up a listening interface directly without having to set
up listen-on and scan network interfaces.
Simplify the stopping of the generic socket children by using the
isc_async API from the loopmgr instead of using the asychronous
netievent mechanism in the netmgr.
Simplify the setting of the TLS contexts by using the isc_async API
from the loopmgr instead of using the asychronous netievent mechanism in
the netmgr.
Simplify the canceling of the StreamDNS socket by using the isc_async API
from the loopmgr instead of using the asychronous netievent mechanism in
the netmgr.
Simplify the reading from the StreamDNS socket by using the isc_async API
from the loopmgr instead of using the asychronous netievent mechanism in
the netmgr.
Simplify the setting of the DoH endpoints by using the isc_async API
from the loopmgr instead of using the asychronous netievent mechanism in
the netmgr.
Simplify the acception the new TCP connection by using the isc_async API
from the loopmgr instead of using the asychronous netievent mechanism in
the netmgr.
Simplify the canceling of the UDP socket by using the isc_async API
from the loopmgr instead of using the asychronous netievent mechanism in
the netmgr.
Simplify the stopping of the TCP children by using the isc_async API
from the loopmgr instead of using the asychronous netievent mechanism in
the netmgr.
Simplify the starting of the TCP children by using the isc_async API
from the loopmgr instead of using the asychronous netievent mechanism in
the netmgr.
Simplify the stopping of the UDP children by using the isc_async API
from the loopmgr instead of using the asychronous netievent mechanism in
the netmgr.
Simplify the starting of the UDP children by using the isc_async API
from the loopmgr instead of using the asychronous netievent mechanism in
the netmgr.
The active handles accounting was both using atomic counter and ISC_LIST
to keep track of active handles. Remove the atomic counter that was in
use before the ISC_LIST was added for better tracking of the handles
attached to the socket.
Instead of calling isc__nmhandle_detach calling
nmhandle_detach_cb() asynchronously when there's closehandle_cb
initialized, convert the closehandle_cb to use isc_job, and make the
isc__nmhandle_detach() to be fully synchronous.
The netmgr connect, read and send callbacks can now only be executed on
the same loop, convert it from asynchronous netievent queue event to
more direct isc_job.
as there is no further use of isc_task in BIND, this commit removes
it, along with isc_taskmgr, isc_event, and all other related types.
functions that accepted taskmgr as a parameter have been cleaned up.
as a result of this change, some functions can no longer fail, so
they've been changed to type void, and their callers have been
updated accordingly.
the tasks table has been removed from the statistics channel and
the stats version has been updated. dns_dyndbctx has been changed
to reference the loopmgr instead of taskmgr, and DNS_DYNDB_VERSION
has been udpated as well.
libuv support for receiving multiple UDP messages in a single system
call (recvmmsg()) has been tweaked several times between libuv versions
1.35.0 and 1.40.0. Mixing and matching libuv versions within that span
may lead to assertion failures and is therefore considered harmful, so
try to limit potential damage be preventing users from mixing libuv
versions with distinct sets of recvmmsg()-related flags.
The implementation of UDP recvmmsg in libuv 1.35 and 1.36 is
incomplete and could cause assertion failure under certain
circumstances.
Modify the configure and runtime checks to report a fatal error when
trying to compile or run with the affected versions.
Use isc_job_run() instead of isc_task_send() for dnssec-signzone
worker threads.
Also fix the issue where the additional assignwork() would be run only
from the main thread effectively serializing all the signing.
The old code didn't handle race conditions and errors on systems
with non load balancing sockets gracefully. Look for an error on
any child socket and if found close all the child sockets and return
an error.
The old code didn't handle race conditions and errors on systems
with non load balancing sockets gracefully. Look for an error on
any child socket and if found close all the child sockets and return
an error.
Return 'isc_result_t' type value instead of 'bool' to indicate
the actual failure. Rename the function to something not suggesting
a boolean type result. Make changes in the places where the API
function is being used to check for the result code instead of
a boolean value.
We already have a synchronization mechanism when starting the UDP and
TCP listener children - barriers. Change how we start the first-born
child (tid == 0), so we don't have to race for sock->parent->result and
sock->parent->fd.