Previously, it was possible to assign a bit of memory space in the
nmhandle to store the client data. This was complicated and prevents
further refactoring of isc_nmhandle_t caching (future work).
Instead of caching the data in the nmhandle, allocate the hot-path
ns_client_t objects from per-thread clientmgr memory context and just
assign it to the isc_nmhandle_t via isc_nmhandle_set().
The C17 standard deprecated ATOMIC_VAR_INIT() macro (see [1]). Follow
the suite and remove the ATOMIC_VAR_INIT() usage in favor of simple
assignment of the value as this is what all supported stdatomic.h
implementations do anyway:
* MacOSX.plaform: #define ATOMIC_VAR_INIT(__v) {__v}
* Gcc stdatomic.h: #define ATOMIC_VAR_INIT(VALUE) (VALUE)
1. http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p1138r0.pdf
This commit converts the license handling to adhere to the REUSE
specification. It specifically:
1. Adds used licnses to LICENSES/ directory
2. Add "isc" template for adding the copyright boilerplate
3. Changes all source files to include copyright and SPDX license
header, this includes all the C sources, documentation, zone files,
configuration files. There are notes in the doc/dev/copyrights file
on how to add correct headers to the new files.
4. Handle the rest that can't be modified via .reuse/dep5 file. The
binary (or otherwise unmodifiable) files could have license places
next to them in <foo>.license file, but this would lead to cluttered
repository and most of the files handled in the .reuse/dep5 file are
system test files.
Renamed some functions for clarity and readability:
- dns_dispatch_addresponse() -> dns_dispatch_add()
- dns_dispatch_removeresponse() -> dns_dispatch_done()
The dns_dispatch_cancel() function now calls dns_dispatch_done()
directly, so it is no longer ever necessary to call both functions.
dns_dispatch_cancel() is used to terminate dispatch connections
that are still pending, while dns_dispatch_done() is used when they
are complete.
- disp_connected() has been split into two functions,
udp_connected() (which takes 'resp' as an argument) and
tcp_connected() (which takes 'disp', and calls the connect callbacks
for all pending resps).
- In dns_dispatch_connect(), if a connection is already open, we need to
detach the dispentry immediately because we won't be running
tcp_connected().
- dns_disptach_cancel() also now calls the connect callbacks for pending
TCP responses, and the response callbacks for open TCP connections
waiting on read.
- If udp_connected() runs after dns_dispatch_cancel() has been called,
ensure that the caller's connect callback is run.
- If a UDP connection fails with EADDRINUSE, we try again up to five
times with a different local port number before giving up.
- If a TCP connection is canceled while still pending connection, the
connect timeout may still fire. we attach the dispatch before
connecting to ensure that it won't be detached too soon in this case.
- The dispentry is no longer removed from the pending list when
deactivating, so that the connect callback can still be run if
dns_dispatch_removeresponse() was run while the connecting was
pending.
- Rewrote dns_dispatch_gettcp() to avoid a data race.
- startrecv() and dispatch_getnext() can be called with a NULL resp when
using TCP.
- Refactored udp_recv() and tcp_recv() and added result logging.
- EOF is now treated the same as CANCELED in response callbacks.
- ISC_R_SHUTTINGDOWN is sent to the reponse callbacks for all resps if
tcp_recv() is triggered by a netmgr shutdown. (response callbacks
are *not* sent by udp_recv() in this case.)
Since every dispsock was associated with a dispentry anyway (though not
always vice versa), the members of dispsock have been combined into
dispentry, which is now reference-counted. dispentry objects are now
attached before connecting and detached afterward to prevent races
between the connect callback and dns_dispatch_removeresponse().
Dispatch and dispatchmgr objects are now reference counted as well, and
the shutdown process has been simplified. reference counting of
resquery and request objects has also been cleaned up significantly.
dns_dispatch_cancel() now flags a dispentry as having been canceled, so
that if the connect callback runs after cancellation, it will not
initiate a read.
The isblackholed() function has been simplified.
The flow of operations in dispatch is changing and will now be similar
for both UDP and TCP queries:
1) Call dns_dispatch_addresponse() to assign a query ID and register
that we'll be listening for a response with that ID soon. the
parameters for this function include callback functions to inform the
caller when the socket is connected and when the message has been
sent, as well as a task action that will be sent when the response
arrives. (later this could become a netmgr callback, but at this
stage to minimize disruption to the calling code, we continue to use
isc_task for the response event.) on successful completion of this
function, a dispatch entry object will be instantiated.
2) Call dns_dispatch_connect() on the dispatch entry. this runs
isc_nm_udpconnect() or isc_nm_tcpdnsconnect(), as needed, and begins
listening for responses. the caller is informed via a callback
function when the connection is established.
3) Call dns_dispatch_send() on the dispatch entry. this runs
isc_nm_send() to send a request.
4) Call dns_dispatch_removeresponse() to terminate listening and close
the connection.
Implementation comments below:
- As we will be using netmgr buffers now. code to send the length in
TCP queries has also been removed as that is handled by the netmgr.
- TCP dispatches can be used by multiple simultaneous queries, so
dns_dispatch_connect() now checks whether the dispatch is already
connected before calling isc_nm_tcpdnsconnect() again.
- Running dns_dispatch_getnext() from a non-network thread caused a
crash due to assertions in the netmgr read functions that appear to be
unnecessary now. the assertions have been removed.
- fctx->nqueries was formerly incremented when the connection was
successful, but is now incremented when the query is started and
decremented if the connection fails.
- It's no longer necessary for each dispatch to have a pool of tasks, so
there's now a single task per dispatch.
- Dispatch code to avoid UDP ports already in use has been removed.
- dns_resolver and dns_request have been modified to use netmgr callback
functions instead of task events. some additional changes were needed
to handle shutdown processing correctly.
- Timeout processing is not yet fully converted to use netmgr timeouts.
- Fixed a lock order cycle reported by TSAN (view -> zone-> adb -> view)
by by calling dns_zt functions without holding the view lock.
- Many dispatch attributes can be set implicitly instead of being passed
in. we can infer whether to set DNS_DISPATCHATTR_TCP or _UDP from
whether we're calling dns_dispatch_createtcp() or _createudp(). we
can also infer DNS_DISPATCHATTR_IPV4 or _IPV6 from the addresses or
the socket that were passed in.
- We no longer use dup'd sockets in UDP dispatches, so the 'dup_socket'
parameter has been removed from dns_dispatch_createudp(), along with
the code implementing it. also removed isc_socket_dup() since it no
longer has any callers.
- The 'buffersize' parameter was ignored and has now been removed;
buffersize is now fixed at 4096.
- Maxbuffers and maxrequests don't need to be passed in on every call to
dns_dispatch_createtcp() and _createudp().
In all current uses, the value for mgr->maxbuffers will either be
raised once from its default of 20000 to 32768, or else left
alone. (passing in a value lower than 20000 does not lower it.) there
isn't enough difference between these values for there to be any need
to configure this.
The value for disp->maxrequests controls both the quota of concurrent
requests for a dispatch and also the size of the dispatch socket
memory pool. it's not clear that this quota is necessary at all. the
memory pool size currently starts at 32768, but is sometimes lowered
to 4096, which is definitely unnecessary.
This commit sets both values permanently to 32768.
- Previously TCP dispatches allocated their own separate QID table,
which didn't incorporate a port table. this commit removes
per-dispatch QID tables and shares the same table between all
dispatches. since dispatches are created for each TCP socket, this may
speed up the dispatch allocation process. there may be a slight
increase in lock contention since all dispatches are sharing a single
QID table, but since TCP sockets are used less often than UDP
sockets (which were already sharing a QID table), it should not be a
substantial change.
- The dispatch port table was being used to determine whether a port was
already in use; if so, then a UDP socket would be bound with
REUSEADDR. this commit removes the port table, and always binds UDP
sockets that way.
Currently the netmgr doesn't support unconnected, shared UDP sockets, so
there's no reason to retain that functionality in the dispatcher prior
to porting to the netmgr.
In this commit, the DNS_DISPATCHATTR_EXCLUSIVE attribute has been
removed as it is now non-optional; UDP dispatches are alwasy exclusive.
Code implementing non-exclusive UDP dispatches has been removed.
dns_dispatch_getentrysocket() now always returns the dispsocket for UDP
dispatches and the dispatch socket for TCP dispatches.
There is no longer any need to search for existing dispatches from
dns_dispatch_getudp(), so the 'mask' option has been removed, and the
function renamed to the more descriptive dns_dispatch_createudp().
- UDP buffersize is now established when creating dispatch manager
and is always set to 4096.
- Set up the default port range in dispatchmgr before setting the magic
number.
- Magic is not set until dispatchmgr is fully created.
Current mempools are kind of hybrid structures - they serve two
purposes:
1. mempool with a lock is basically static sized allocator with
pre-allocated free items
2. mempool without a lock is a doubly-linked list of preallocated items
The first kind of usage could be easily replaced with jemalloc small
sized arena objects and thread-local caches.
The second usage not-so-much and we need to keep this (in
libdns:message.c) for performance reasons.
Make sure pointer checks in unit tests use cmocka assertion macros
dedicated for use with pointers instead of those dedicated for use with
integers or booleans.
All unit tests define the UNIT_TESTING macro, which causes <cmocka.h> to
replace malloc(), calloc(), realloc(), and free() with its own functions
tracking memory allocations. In order for this not to break
compilation, the system header declaring the prototypes for these
standard functions must be included before <cmocka.h>.
Normally, these prototypes are only present in <stdlib.h>, so we make
sure it is included before <cmocka.h>. However, musl libc also defines
the prototypes for calloc() and free() in <sched.h>, which is included
by <pthread.h>, which is included e.g. by <isc/mutex.h>. Thus, unit
tests including "dnstest.h" (which includes <isc/mem.h>, which includes
<isc/mutex.h>) after <cmocka.h> will not compile with musl libc as for
these programs, <sched.h> will be included after <cmocka.h>.
Always including <cmocka.h> after all other header files is not a
feasible solution as that causes the mock assertion macros defined in
<isc/util.h> to mangle the contents of <cmocka.h>, thus breaking
compilation. We cannot really use the __noreturn__ or analyzer_noreturn
attributes with cmocka assertion functions because they do return if the
tested condition is true. The problem is that what BIND unit tests do
is incompatible with Clang Static Analyzer's assumptions: since we use
cmocka, our custom assertion handlers are present in a shared library
(i.e. it is the cmocka library that checks the assertion condition, not
a macro in unit test code). Redefining cmocka's assertion macros in
<isc/util.h> is an ugly hack to overcome that problem - unfortunately,
this is the only way we can think of to make Clang Static Analyzer
properly process unit test code. Giving up on Clang Static Analyzer
being able to properly process unit test code is not a satisfactory
solution.
Undefining _GNU_SOURCE for unit test code could work around the problem
(musl libc's <sched.h> only defines the prototypes for calloc() and
free() when _GNU_SOURCE is defined), but doing that could introduce
discrepancies for unit tests including entire *.c files, so it is also
not a good solution.
All in all, including <sched.h> before <cmocka.h> for all affected unit
tests seems to be the most benign way of working around this musl libc
quirk. While quite an ugly solution, it achieves our goals here, which
are to keep the benefit of proper static analysis of unit test code and
to fix compilation against musl libc.
The common construct seen in the BIND 9 source is func(isc_mem_t *mctx, ...).
Unfortunately, the dnstest.{h,c} has been using mctx as a global symbol, which
in turn generated a lot of errors when update.c got included in update_test.c.
As a rule of thumb, we should avoid naming global symbols with generic names
(like mctx) and we should prefix them with "namespace" (like dt_mctx).
The three functions has been modeled after the arc4random family of
functions, and they will always return random bytes.
The isc_random family of functions internally use these CSPRNG (if available):
1. getrandom() libc call (might be available on Linux and Solaris)
2. SYS_getrandom syscall (might be available on Linux, detected at runtime)
3. arc4random(), arc4random_buf() and arc4random_uniform() (available on BSDs and Mac OS X)
4. crypto library function:
4a. RAND_bytes in case OpenSSL
4b. pkcs_C_GenerateRandom() in case PKCS#11 library
4411. [func] "rndc dnstap -roll" automatically rolls the
dnstap output file; the previous version is
saved with ".0" suffix, and earlier versions
with ".1" and so on. An optional numeric argument
indicates how many prior files to save. [RT #42830]
Added API to create a set of UDP dispatches which can be shared
round-robin style when making upstream queries for authoritative
data; this should reduce lock contention in the query source
dispatch.