There was a theoretical possibility of clogging up the queue processing
with an endless loop where currently processing netievent would schedule
new netievent that would get processed immediately. This wasn't such a
problem when only netmgr netievents were processed, but with the
addition of the tasks, there are at least two situation where this could
happen:
1. In lib/dns/zone.c:setnsec3param() the task would get re-enqueued
when the zone was not yet fully loaded.
2. Tasks have internal quantum for maximum number of isc_events to be
processed, when the task quantum is reached, the task would get
rescheduled and then immediately processed by the netmgr queue
processing.
As the isc_queue doesn't have a mechanism to atomically move the queue,
this commit adds a mechanism to quantize the queue, so enqueueing new
netievents will never stop processing other uv_loop_t events.
The default quantum size is 128.
Since the queue used in the network manager allows items to be enqueued
more than once, tasks are now reference-counted around task_ready()
and task_run(). task_ready() now has a public API wrapper,
isc_task_ready(), that the netmgr can use to reschedule processing
of a task if the quantum has been reached.
Incidental changes: Cleaned up some unused fields left in isc_task_t
and isc_taskmgr_t after the last refactoring, and changed atomic
flags to atomic_bools for easier manipulation.
With taskmgr running on top of netmgr, the ordering of how the tasks and
netmgr shutdown interacts was wrong as previously isc_taskmgr_destroy()
was waiting until all tasks were properly shutdown and detached. This
responsibility was moved to netmgr, so we now need to do the following:
1. shutdown all the tasks - this schedules all shutdown events onto
the netmgr queue
2. shutdown the netmgr - this also makes sure all the tasks and
events are properly executed
3. Shutdown the taskmgr - this now waits for all the tasks to finish
running before returning
4. Shutdown the netmgr - this call waits for all the netmgr netievents
to finish before returning
This solves the race when the taskmgr object would be destroyed before
all the tasks were finished running in the netmgr loops.
Previously, netmgr, taskmgr, timermgr and socketmgr all had their own
isc_<*>mgr_create() and isc_<*>mgr_destroy() functions. The new
isc_managers_create() and isc_managers_destroy() fold all four into a
single function and makes sure the objects are created and destroy in
correct order.
Especially now, when taskmgr runs on top of netmgr, the correct order is
important and when the code was duplicated at many places it's easy to
make mistake.
The former isc_<*>mgr_create() and isc_<*>mgr_destroy() functions were
made private and a single call to isc_managers_create() and
isc_managers_destroy() is required at the program startup / shutdown.
Under some circumstances a situation might occur when server-side
session gets finished while there are still active HTTP/2
streams. This would lead to isc_nm_httpsocket object leaks.
This commit fixes this behaviour as well as refactors failed_read_cb()
to allow better code reuse.
This commit fixes a situation when a cstream object could get unlinked
from the list as a result of a cstream->read_cb call. Thus, unlinking
it after the call could crash the program.
... the last handle has been detached after calling write
callback. That makes it possible to detach from the underlying socket
and not to keep the socket object alive for too long. This issue was
causing TLS tests with quota to fail because quota might not have been
detached on time (because it was still referenced by the underlying
TCP socket).
One could say that this commit is an ideological continuation of:
513cdb52ecd4e63566672217f7390574f68c4d2d.
This way we create less netievent objects, not bombarding NM with the
messages in case of numerous low-level errors (like too many open
files) in e.g. unit tests.
This change ensures that a TCP connect callback is called from within
the context of a worker thread in case of a low-level error when
descriptors cannot be created (e.g. when there are too many open file
descriptors).
When looking for key files, we could use isdigit rather than checking
if the character is within the range [0-9].
Use (unsigned char) cast to ensure the value is representable in the
unsigned char type (as suggested by the isdigit manpage).
Change " & 0xff" occurrences to the recommended (unsigned char) type
cast.
This commit adds support for generating backtraces on Windows and
refactors the isc_backtrace API to match the Linux/BSD API (without
the isc_ prefix)
* isc_backtrace_gettrace() was renamed to isc_backtrace(), the third
argument was removed and the return type was changed to int
* isc_backtrace_symbols() was added
* isc_backtrace_symbols_fd() was added and used as appropriate
On Windows, the iocompletionport_createthreads() didn't use
isc_thread_create() to create new threads for processing IO, but just a
simple CreateThread() function that completely circumvent the
isc_trampoline mechanism to initialize global isc_tid_v. This lead to
segmentation fault in isc_hp API because '-1' isn't valid index to the
hazard pointer array.
This commit changes the iocompletionport_createthreads() to use
isc_thread_create() instead of CreateThread() to properly initialize
isc_tid_v.
The malloc attribute allows compiler to do some optmizations on
functions that behave like malloc/calloc, like assuming that the
returned pointer do not alias other pointers.
There is no possibility for mpctx->items to be NULL at the point where
the code was removed, since we enforce that fillcount > 0, if
mpctx->items == NULL when isc_mempool_get is called, then we will
allocate fillcount more items and add to the mpctx->items list.
as with TLS, the destruction of a client stream on failed read
needs to be conditional: if we reached failed_read_cb() as a
result of a timeout on a timer which has subsequently been
reset, the stream must not be closed.
the destruction of the socket in tls_failed_read_cb() needs to be
conditional; if reached due to a timeout on a timer that has
subsequently been reset, the socket must not be destroyed.
this is similar in structure to the UDP timeout recovery test.
this commit adds a new mechanism to the netmgr test allowing the
listen socket to accept incoming TCP connections but never send
a response. this forces the client to time out on read.
when running read callbacks, if the event result is not ISC_R_SUCCESS,
the callback is always run asynchronously. this is a problem on timeout,
because there's no chance to reset the timer before the socket has
already been destroyed. this commit allows read callbacks to run
synchronously for both ISC_R_SUCCESS and ISC_R_TIMEDOUT result codes.
this test sets up a server socket that listens for UDP connections
but never responds. the client will always time out; it should retry
five times before giving up.
This commit changes the taskmgr to run the individual tasks on the
netmgr internal workers. While an effort has been put into keeping the
taskmgr interface intact, couple of changes have been made:
* The taskmgr has no concept of universal privileged mode - rather the
tasks are either privileged or unprivileged (normal). The privileged
tasks are run as a first thing when the netmgr is unpaused. There
are now four different queues in in the netmgr:
1. priority queue - netievent on the priority queue are run even when
the taskmgr enter exclusive mode and netmgr is paused. This is
needed to properly start listening on the interfaces, free
resources and resume.
2. privileged task queue - only privileged tasks are queued here and
this is the first queue that gets processed when network manager
is unpaused using isc_nm_resume(). All netmgr workers need to
clean the privileged task queue before they all proceed normal
operation. Both task queues are processed when the workers are
finished.
3. task queue - only (traditional) task are scheduled here and this
queue along with privileged task queues are process when the
netmgr workers are finishing. This is needed to process the task
shutdown events.
4. normal queue - this is the queue with netmgr events, e.g. reading,
sending, callbacks and pretty much everything is processed here.
* The isc_taskmgr_create() now requires initialized netmgr (isc_nm_t)
object.
* The isc_nm_destroy() function now waits for indefinite time, but it
will print out the active objects when in tracing mode
(-DNETMGR_TRACE=1 and -DNETMGR_TRACE_VERBOSE=1), the netmgr has been
made a little bit more asynchronous and it might take longer time to
shutdown all the active networking connections.
* Previously, the isc_nm_stoplistening() was a synchronous operation.
This has been changed and the isc_nm_stoplistening() just schedules
the child sockets to stop listening and exits. This was needed to
prevent a deadlock as the the (traditional) tasks are now executed on
the netmgr threads.
* The socket selection logic in isc__nm_udp_send() was flawed, but
fortunatelly, it was broken, so we never hit the problem where we
created uvreq_t on a socket from nmhandle_t, but then a different
socket could be picked up and then we were trying to run the send
callback on a socket that had different threadid than currently
running.
Since all the libraries are internal now, just cleanup the ISCAPI remnants
in isc_socket, isc_task and isc_timer APIs. This means, there's one less
layer as following changes have been done:
* struct isc_socket and struct isc_socketmgr have been removed
* struct isc__socket and struct isc__socketmgr have been renamed
to struct isc_socket and struct isc_socketmgr
* struct isc_task and struct isc_taskmgr have been removed
* struct isc__task and struct isc__taskmgr have been renamed
to struct isc_task and struct isc_taskmgr
* struct isc_timer and struct isc_timermgr have been removed
* struct isc__timer and struct isc__timermgr have been renamed
to struct isc_timer and struct isc_timermgr
* All the associated code that dealt with typing isc_<foo>
to isc__<foo> and back has been removed.
Previously, the taskmgr, timermgr and socketmgr had a constructor
variant, that would create the mgr on top of existing appctx. This was
no longer true and isc_<*>mgr was just calling isc_<*>mgr_create()
directly without any extra code.
This commit just cleans up the extra function.
It fixes a corner case which was causing dig to print annoying
messages like:
14-Apr-2021 18:48:37.099 SSL error in BIO: 1 TLS error (errno:
0). Arguments: received_data: (nil), send_data: (nil), finish: false
even when all the data was properly processed.
Before this fix underlying TCP sockets could remain opened for longer
than it is actually required, causing unit tests to fail with lots of
ISC_R_TOOMANYOPENFILES errors.
The change also enables graceful SSL shutdown (before that it would
happen only in the case when isc_nm_cancelread() were called).
This commit merges TLS tests into the common Network Manager unit
tests suite and extends the unit test framework to include support for
additional "ping-pong" style tests where all data could be sent via
lesser number of connections (the behaviour of the old test
suite). The tests for TCP and TLS were extended to make use of the new
mode, as this mode better translates to how the code is used in DoH.
Both TLS and TCP tests now share most of the unit tests' code, as they
are expected to function similarly from a users's perspective anyway.
Additionally to the above, the TLS test suite was extended to include
TLS tests using the connections quota facility.
The isc_nm_tlsdnsconnect() call could end up with two connect callbacks
called when the timeout fired and the TCP connection was aborted,
but the TLS handshake was not complete yet. isc__nm_connecttimeout_cb()
forgot to clean up sock->tls.pending_req when the connect callback was
called with ISC_R_TIMEDOUT, leading to a second callback running later.
A new argument has been added to the isc__nm_*_failed_connect_cb and
isc__nm_*_failed_read_cb functions, to indicate whether the callback
needs to run asynchronously or not.
We already skip most of the recv_send tests in CI because they are
too timing-related to be run in overloaded environment. This commit
adds a similar change to tls_test before we merge tls_test into
netmgr_test.
if a test failed at the beginning of nm_teardown(), the function
would abort before isc_nm_destroy() or isc_tlsctx_free() were reached;
we would then abort when nm_setup() was run for the next test case.
rearranging the teardown function prevents this problem.
The isc_nm_*connect() functions were refactored to always return the
connection status via the connect callback instead of sometimes returning
the hard failure directly (for example, when the socket could not be
created, or when the network manager was shutting down).
This commit changes the connect functions in all the network manager
modules, and also makes the necessary refactoring changes in places
where the connect functions are called.
dig previously ran isc_nm_udpconnect() three times before giving
up, to work around a freebsd bug that caused connect() to return
a spurious transient EADDRINUSE. this commit moves the retry code
into the network manager itself, so that isc_nm_udpconnect() no
longer needs to return a result code.
The TCP module has been updated to use the generic functions from
netmgr.c instead of its own local copies. This brings the module
mostly up to par with the TCPDNS and TLSDNS modules.
Serveral problems were discovered and fixed after the change in
the connection timeout in the previous commits:
* In TLSDNS, the connection callback was not called at all under some
circumstances when the TCP connection had been established, but the
TLS handshake hadn't been completed yet. Additional checks have
been put in place so that tls_cycle() will end early when the
nmsocket is invalidated by the isc__nm_tlsdns_shutdown() call.
* In TCP, TCPDNS and TLSDNS, new connections would be established
even when the network manager was shutting down. The new
call isc__nm_closing() has been added and is used to bail out
early even before uv_tcp_connect() is attempted.
Similarly to the read timeout, it's now possible to recover from
ISC_R_TIMEDOUT event by restarting the timer from the connect callback.
The change here also fixes platforms that missing the socket() options
to set the TCP connection timeout, by moving the timeout code into user
space. On platforms that support setting the connect timeout via a
socket option, the timeout has been hardcoded to 2 minutes (the maximum
value of tcp-initial-timeout).
Previously, when the client timed out on read, the client socket would
be automatically closed and destroyed when the nmhandle was detached.
This commit changes the logic so that it's possible for the callback to
recover from the ISC_R_TIMEDOUT event by restarting the timer. This is
done by calling isc_nmhandle_settimeout(), which prevents the timeout
handling code from destroying the socket; instead, it continues to wait
for data.
One specific use case for multiple timeouts is serve-stale - the client
socket could be created with shorter timeout (as specified with
stale-answer-client-timeout), so we can serve the requestor with stale
answer, but keep the original query running for a longer time.