mirror of
https://gitlab.isc.org/isc-projects/bind9
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1146 lines
31 KiB
C
1146 lines
31 KiB
C
/*
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* Copyright (C) 1996, 1997, 1998, 1999, 2000 Internet Software Consortium.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
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* ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
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* CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
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* DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
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* PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
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* ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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* SOFTWARE.
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*/
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/* $Id: connection.c,v 1.18 2000/04/12 01:40:58 halley Exp $ */
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/* Principal Author: DCL */
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/*
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* Subroutines for dealing with connections.
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*/
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#include <errno.h>
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#include <stddef.h> /* NULL */
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#include <string.h> /* memset */
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#include <isc/assertions.h>
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#include <isc/error.h>
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#include <isc/netdb.h>
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#include <omapi/private.h>
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/*
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* Swiped from bin/tests/sdig.c.
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*/
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static isc_result_t
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get_address(const char *hostname, in_port_t port, isc_sockaddr_t *sockaddr) {
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struct in_addr in4;
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struct in6_addr in6;
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struct hostent *he;
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/*
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* Is this an IPv6 numeric address?
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*/
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if (isc_net_probeipv6 == ISC_R_SUCCESS &&
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inet_pton(AF_INET6, hostname, &in6) == 1)
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isc_sockaddr_fromin6(sockaddr, &in6, port);
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/*
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* What about an IPv4 numeric address?
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*/
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else if (inet_pton(AF_INET, hostname, &in4) == 1)
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isc_sockaddr_fromin(sockaddr, &in4, port);
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else {
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/*
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* Look up the host name.
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*/
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he = gethostbyname(hostname);
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if (he == NULL)
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return (ISC_R_NOTFOUND);
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INSIST(he->h_addrtype == AF_INET);
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isc_sockaddr_fromin(sockaddr,
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(struct in_addr *)(he->h_addr_list[0]),
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port);
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}
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return (ISC_R_SUCCESS);
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}
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/*
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* Called when there are no more events are pending on the socket.
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* It can be detached and data for the connection object freed.
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*/
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static void
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free_connection(omapi_connection_t *connection) {
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isc_buffer_t *buffer;
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connection->state = omapi_connection_disconnecting;
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while ((buffer = ISC_LIST_HEAD(connection->input_buffers)) != NULL) {
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ISC_LIST_UNLINK(connection->input_buffers, buffer, link);
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isc_buffer_free(&buffer);
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}
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while ((buffer = ISC_LIST_HEAD(connection->output_buffers)) != NULL) {
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ISC_LIST_UNLINK(connection->output_buffers, buffer, link);
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isc_buffer_free(&buffer);
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}
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if (connection->task != NULL)
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isc_task_destroy(&connection->task);
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if (connection->socket != NULL)
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isc_socket_detach(&connection->socket);
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if (connection->is_client) {
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RUNTIME_CHECK(isc_mutex_destroy(&connection->wait_lock) ==
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ISC_R_SUCCESS);
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RUNTIME_CHECK(isc_condition_destroy(&connection->waiter) ==
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ISC_R_SUCCESS);
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/*
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* Break the link between the protocol object and its parent
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* (usually a generic object); this is done so the client's
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* reference to its managing object does not prevent the
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* connection object and protocol object from being destroyed.
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*/
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INSIST(connection->inner->type == omapi_type_protocol &&
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connection->inner->inner != NULL);
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OBJECT_DEREF(&connection->inner->inner->outer);
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OBJECT_DEREF(&connection->inner->inner);
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} else {
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/*
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* Ensure that the protocol object has no parent, and
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* signal the listener that the connection is ended.
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*/
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INSIST(connection->inner->inner == NULL);
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object_signal(connection->listener, "disconnect", connection);
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OBJECT_DEREF(&connection->listener);
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}
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/*
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* Finally, free the object itself.
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*/
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OBJECT_DEREF(&connection);
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}
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static void
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end_connection(omapi_connection_t *connection) {
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connection->state = omapi_connection_disconnecting;
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if (connection->events_pending == 0) {
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connection->state = omapi_connection_closed;
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/*
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* The client connection will be waiting if the error was
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* triggered in one of the socket event handlers. It will
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* not be waiting an error happened in omapi_meesgae_send
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* or send_intro.
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*
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* The server connection will never be waiting.
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*/
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if (connection->waiting) {
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/*
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* Signal connection_wait and have it do the cleanup.
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* free_connection can't be called directly here
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* because it can't be sure that the mutex has been
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* finished being touched by connection_wait even if
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* free_connection has signaled it. (Nasty little race
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* condition with the lock.)
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*/
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SIGNAL(&connection->waiter);
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} else
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free_connection(connection);
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return;
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}
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/*
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* This function is only expected to be called by the client side
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* when events_pending is 0. On the server side, this function
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* could possibly be called with an event pending if
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* omapi_listener_shutdown was called and had to resort to
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* forced disconnects to blow away outstanding connections.
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*/
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INSIST(! connection->is_client);
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/*
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* It is also expected that the library only has one event
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* outstanding at any given time.
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*/
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INSIST(connection->events_pending == 1);
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/*
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* Cancel the outstanding event. It will generate an ISC_R_CANCELED
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* result for either recv_done or send_done, which will decrement
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* events_pending to 0 and call end_connection again.
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*/
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isc_socket_cancel(connection->socket, NULL, ISC_SOCKCANCEL_ALL);
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}
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/*
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* Pause the client until it has received a message from the server, either the
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* introductory message or a response to a message it has sent. This is
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* necessary because the underlying socket library is multithreaded, and
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* it is possible that reading incoming data would trigger an error
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* that causes the connection to be destroyed --- while the client program
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* is still trying to use it.
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*
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* This problem does not exist in the server, because everything in the
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* server happens in the socket event functions, and as soon as one
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* detects an error the connection is destroyed and no further attempt
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* is made to use it. The server has its own mechanism for making sure
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* destroyed connections are gone via omapi_listener_shutdown.
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*/
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static isc_result_t
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connection_wait(omapi_connection_t *connection_handle) {
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omapi_connection_t *connection;
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isc_result_t result = ISC_R_SUCCESS;
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REQUIRE(connection_handle != NULL &&
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connection_handle->type == omapi_type_connection);
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connection = (omapi_connection_t *)connection_handle;
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/*
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* This routine is not valid for server connections.
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*/
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INSIST(connection->is_client);
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INSIST(connection->state == omapi_connection_connecting ||
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connection->state == omapi_connection_connected);
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connection->waiting = ISC_TRUE;
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while (connection->events_pending > 0)
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WAIT(&connection->waiter, &connection->wait_lock);
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connection->waiting = ISC_FALSE;
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UNLOCK(&connection->wait_lock);
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if (connection->state == omapi_connection_closed) {
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/*
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* An error occurred and end_connection needs to have
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* free_connection called now that we're done looking
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* at connection->events_pending.
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*/
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result = connection->result;
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free_connection(connection);
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}
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return (result);
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}
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/*
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* This is the function that is called when a connect event is posted on
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* the socket as a result of isc_socket_connect. It is only called
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* on the client side.
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*/
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static void
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connect_done(isc_task_t *task, isc_event_t *event) {
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isc_result_t result;
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isc_socket_t *socket;
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omapi_connection_t *connection;
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socket = event->sender;
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connection = event->arg;
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result = ((isc_socket_connev_t *)event)->result;
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isc_event_free(&event);
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INSIST(socket == connection->socket && task == connection->task);
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/*
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* Acquire the wait_lock before proceeding, to guarantee that
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* connection_wait was entered in connection_toserver.
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*/
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LOCK(&connection->wait_lock);
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UNLOCK(&connection->wait_lock);
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INSIST(connection->events_pending == 1);
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connection->events_pending--;
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if (result == ISC_R_SUCCESS)
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result = isc_socket_getpeername(connection->socket,
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&connection->remote_addr);
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if (result == ISC_R_SUCCESS)
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result = isc_socket_getsockname(connection->socket,
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&connection->local_addr);
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if (result == ISC_R_SUCCESS) {
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connection->state = omapi_connection_connected;
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/*
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* Unblock omapi_protocol_connect so it can send the intro.
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*/
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SIGNAL(&connection->waiter);
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} else {
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/*
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* Set the state to disconnecting and unblock connection_wait
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* to free the connection.
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*/
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connection->result = result;
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end_connection(connection);
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}
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}
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/*
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* This is the function that is called when a recv event is posted on
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* the socket as a result of isc_socket_recv*. It is called by both the
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* client and the server.
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*/
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static void
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recv_done(isc_task_t *task, isc_event_t *event) {
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isc_buffer_t *buffer;
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isc_bufferlist_t bufferlist;
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isc_result_t result;
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isc_socket_t *socket;
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isc_socketevent_t *socketevent;
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omapi_connection_t *connection;
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unsigned int bytes_read;
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socket = event->sender;
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connection = event->arg;
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socketevent = (isc_socketevent_t *)event;
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bufferlist = socketevent->bufferlist;
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bytes_read = socketevent->n;
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result = socketevent->result;
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isc_event_free(&event);
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INSIST(socket == connection->socket && task == connection->task);
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/*
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* Acquire the wait_lock before proceeding, to guarantee that
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* connection_wait was entered in connection_send.
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*/
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if (connection->is_client) {
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LOCK(&connection->wait_lock);
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UNLOCK(&connection->wait_lock);
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}
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INSIST(connection->events_pending == 1);
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connection->events_pending--;
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/*
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* Restore the input buffers to the connection object.
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*/
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for (buffer = ISC_LIST_HEAD(bufferlist);
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buffer != NULL;
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buffer = ISC_LIST_NEXT(buffer, link))
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ISC_LIST_APPEND(connection->input_buffers, buffer, link);
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if (result == ISC_R_SUCCESS) {
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connection->in_bytes += bytes_read;
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/*
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* Signal protocol_signalhandler that the bytes it requested
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* are present. Though this is set up as a loop, it should
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* only execute once because protocol_signalhandler will
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* loop calling dispatch_messages as long as there is
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* input available.
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*/
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while (connection->bytes_needed <= connection->in_bytes &&
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connection->bytes_needed > 0) {
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result = object_signal((omapi_object_t *)connection,
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"ready", connection);
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if (result != ISC_R_SUCCESS)
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break;
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}
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}
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if (result == ISC_R_SUCCESS) {
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if (connection->is_client)
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/*
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* Attempt to unblock connection_send. It might
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* be the case that not all the bytes the client
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* needs have yet been read, and so it would
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* have had connection_require queue another recv,
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* so events_pending will be 1 and connection_wait
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* will not yet continue.
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*/
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SIGNAL(&connection->waiter);
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} else {
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/*
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* Set the state to disconnecting and unblock connection_wait
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* to free the connection.
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*/
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connection->result = result;
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end_connection(connection);
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}
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}
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|
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/*
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* This is the function that is called when a send event is posted on
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* the socket as a result of isc_socket_send*. It is called by both the
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* client and the server.
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*/
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static void
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send_done(isc_task_t *task, isc_event_t *event) {
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isc_buffer_t *buffer;
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isc_bufferlist_t bufferlist;
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isc_socket_t *socket;
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isc_socketevent_t *socketevent;
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omapi_connection_t *connection;
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unsigned int sent_bytes;
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socket = event->sender;
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connection = event->arg;
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socketevent = (isc_socketevent_t *)event;
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sent_bytes = socketevent->n;
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bufferlist = socketevent->bufferlist;
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isc_event_free(&event);
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INSIST(socket == connection->socket && task == connection->task);
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|
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/*
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* Check the validity of the assumption that partial
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* writes are not done.
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*/
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INSIST(sent_bytes == connection->out_bytes &&
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sent_bytes == isc_bufferlist_usedcount(&bufferlist));
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|
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/*
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* Acquire the wait_lock before proceeding, to guarantee that
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* connection_wait was entered in connection_send.
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*/
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if (connection->is_client) {
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LOCK(&connection->wait_lock);
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UNLOCK(&connection->wait_lock);
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}
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INSIST(connection->events_pending == 1);
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connection->events_pending--;
|
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|
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/*
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* Restore the head of bufferlist into the connection object, resetting
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* it to have zero used space, and free the remaining buffers.
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* This is done before the test of the socketevent's result so that
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* end_connection can free the buffer, if it is called below.
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*/
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buffer = ISC_LIST_HEAD(bufferlist);
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ISC_LIST_APPEND(connection->output_buffers, buffer, link);
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isc_buffer_clear(buffer);
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while ((buffer = ISC_LIST_NEXT(buffer, link)) != NULL) {
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ISC_LIST_UNLINK(bufferlist, buffer, link);
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isc_buffer_free(&buffer);
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}
|
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|
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if (connection->result == ISC_R_SUCCESS) {
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connection->out_bytes -= sent_bytes;
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|
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/*
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* Both the server and client are allowed to have only
|
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* one event outstanding on a client at a time. Each has
|
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* already set up the number of bytes it expects to read
|
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* next, but not queued the isc_socket_recv yet. Calling
|
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* connection_require for 0 bytes will enable the recv.
|
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*/
|
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connection_require(connection, 0);
|
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|
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} else
|
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/*
|
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* Set the state to disconnecting and unblock connection_wait
|
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* to free the connection.
|
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*/
|
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end_connection(connection);
|
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}
|
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|
|
isc_result_t
|
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connection_send(omapi_connection_t *connection) {
|
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isc_result_t result;
|
|
|
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REQUIRE(connection != NULL &&
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connection->type == omapi_type_connection);
|
|
|
|
REQUIRE(connection->state == omapi_connection_connected);
|
|
REQUIRE(connection->out_bytes > 0);
|
|
|
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INSIST(!ISC_LIST_EMPTY(connection->output_buffers));
|
|
/*
|
|
* This does not need to be locked, because the only thing that
|
|
* decrements events_pending is the socket event handlers, and the
|
|
* design is to have only one event outstanding at a time.
|
|
*/
|
|
INSIST(connection->events_pending == 0);
|
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connection->events_pending++;
|
|
|
|
/*
|
|
* Block the send event from posting before the wait is established.
|
|
*/
|
|
if (connection->is_client)
|
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LOCK(&connection->wait_lock);
|
|
|
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isc_socket_sendv(connection->socket, &connection->output_buffers,
|
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connection->task, send_done, connection);
|
|
|
|
if (connection->is_client)
|
|
/*
|
|
* Wait for the server's response to be processed. If
|
|
* the result is not ISC_R_SUCCESS, connection_wait
|
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* has freed the connection.
|
|
*/
|
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result = connection_wait(connection);
|
|
else
|
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result = ISC_R_SUCCESS;
|
|
|
|
return (result);
|
|
}
|
|
|
|
/*
|
|
* Make an outgoing connection to an OMAPI server.
|
|
*/
|
|
isc_result_t
|
|
connect_toserver(omapi_object_t *protocol, const char *server_name, int port) {
|
|
isc_result_t result;
|
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isc_sockaddr_t sockaddr;
|
|
isc_buffer_t *ibuffer = NULL, *obuffer = NULL;
|
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isc_task_t *task = NULL;
|
|
omapi_connection_t *connection = NULL;
|
|
|
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result = get_address(server_name, port, &sockaddr);
|
|
if (result != ISC_R_SUCCESS)
|
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return (result);
|
|
|
|
/* XXXDCL Make cleanup better */
|
|
/*
|
|
* Prepare the task that will wait for the connection to be made.
|
|
*/
|
|
result = isc_task_create(omapi_taskmgr, 0, &task);
|
|
if (result != ISC_R_SUCCESS)
|
|
return (result);
|
|
|
|
result = isc_buffer_allocate(omapi_mctx, &ibuffer, OMAPI_BUFFER_SIZE,
|
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ISC_BUFFERTYPE_BINARY);
|
|
if (result != ISC_R_SUCCESS)
|
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goto free_task;
|
|
|
|
result = isc_buffer_allocate(omapi_mctx, &obuffer, OMAPI_BUFFER_SIZE,
|
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ISC_BUFFERTYPE_BINARY);
|
|
if (result != ISC_R_SUCCESS)
|
|
goto free_ibuffer;
|
|
|
|
/*
|
|
* Create a new connection object.
|
|
*/
|
|
result = omapi_object_create((omapi_object_t **)&connection,
|
|
omapi_type_connection,
|
|
sizeof(*connection));
|
|
if (result != ISC_R_SUCCESS)
|
|
goto free_obuffer;
|
|
|
|
connection->is_client = ISC_TRUE;
|
|
connection->waiting = ISC_FALSE;
|
|
connection->state = omapi_connection_connecting;
|
|
connection->task = task;
|
|
|
|
ISC_LIST_INIT(connection->input_buffers);
|
|
ISC_LIST_APPEND(connection->input_buffers, ibuffer, link);
|
|
ISC_LIST_INIT(connection->output_buffers);
|
|
ISC_LIST_APPEND(connection->output_buffers, obuffer, link);
|
|
|
|
RUNTIME_CHECK(isc_mutex_init(&connection->wait_lock) == ISC_R_SUCCESS);
|
|
RUNTIME_CHECK(isc_condition_init(&connection->waiter) ==
|
|
ISC_R_SUCCESS);
|
|
|
|
/*
|
|
* Tie the new connection object to the protocol object.
|
|
*/
|
|
OBJECT_REF(&protocol->outer, connection);
|
|
OBJECT_REF(&connection->inner, protocol);
|
|
|
|
/*
|
|
* Create a socket on which to communicate.
|
|
*/
|
|
result = isc_socket_create(omapi_socketmgr, isc_sockaddr_pf(&sockaddr),
|
|
isc_sockettype_tcp, &connection->socket);
|
|
if (result == ISC_R_SUCCESS) {
|
|
/*
|
|
* Lock before requesting the connection; this way
|
|
* connection_wait can safely block on connection->waiter
|
|
* before some connect error comes in and blows away the
|
|
* connection structure.
|
|
*/
|
|
LOCK(&connection->wait_lock);
|
|
|
|
connection->events_pending = 1;
|
|
result = isc_socket_connect(connection->socket, &sockaddr,
|
|
task, connect_done, connection);
|
|
}
|
|
|
|
if (result == ISC_R_SUCCESS)
|
|
/*
|
|
* Wait for the connection event. If result != ISC_R_SUCCESS,
|
|
* the connection was already abandoned via connect_done, so
|
|
* it does not need to be freed.
|
|
*/
|
|
result = connection_wait(connection);
|
|
|
|
else
|
|
/*
|
|
* There was an error calling isc_socket_create or
|
|
* isc_socket_connect. Tear down the connection.
|
|
*/
|
|
end_connection(connection);
|
|
|
|
return (result);
|
|
|
|
free_obuffer:
|
|
isc_buffer_free(&obuffer);
|
|
free_ibuffer:
|
|
isc_buffer_free(&ibuffer);
|
|
free_task:
|
|
isc_task_destroy(&task);
|
|
|
|
return (result);
|
|
}
|
|
|
|
/*
|
|
* Put some bytes into the output buffer for a connection.
|
|
*/
|
|
isc_result_t
|
|
omapi_connection_putmem(omapi_object_t *c, unsigned char *src,
|
|
unsigned int len)
|
|
{
|
|
omapi_connection_t *connection;
|
|
omapi_protocol_t *protocol;
|
|
isc_buffer_t *buffer;
|
|
isc_bufferlist_t bufferlist;
|
|
isc_region_t region;
|
|
isc_result_t result;
|
|
unsigned int space_available;
|
|
|
|
REQUIRE(c != NULL && c->type == omapi_type_connection);
|
|
|
|
connection = (omapi_connection_t *)c;
|
|
|
|
protocol = (omapi_protocol_t *)connection->inner;
|
|
|
|
REQUIRE(protocol != NULL && protocol->type == omapi_type_protocol);
|
|
|
|
/*
|
|
* XXX make the auth stuff a part of the connection object instead?
|
|
*/
|
|
if (protocol->dst_update) {
|
|
region.base = src;
|
|
region.length = len;
|
|
result = dst_sign(DST_SIGMODE_UPDATE, protocol->key,
|
|
&protocol->dstctx, ®ion, NULL);
|
|
if (result != ISC_R_SUCCESS)
|
|
return (result);
|
|
}
|
|
|
|
/*
|
|
* Check for enough space in the output buffers.
|
|
*/
|
|
bufferlist = connection->output_buffers;
|
|
space_available = isc_bufferlist_availablecount(&bufferlist);
|
|
|
|
while (space_available < len) {
|
|
/*
|
|
* Add new buffers until there is sufficient space.
|
|
*/
|
|
buffer = NULL;
|
|
result = isc_buffer_allocate(omapi_mctx, &buffer,
|
|
OMAPI_BUFFER_SIZE,
|
|
ISC_BUFFERTYPE_BINARY);
|
|
if (result != ISC_R_SUCCESS)
|
|
return (result);
|
|
|
|
space_available += OMAPI_BUFFER_SIZE;
|
|
ISC_LIST_APPEND(bufferlist, buffer, link);
|
|
}
|
|
|
|
connection->out_bytes += len;
|
|
|
|
/*
|
|
* Copy the data into the buffers, splitting across buffers
|
|
* as necessary.
|
|
*/
|
|
for (buffer = ISC_LIST_HEAD(bufferlist); len > 0;
|
|
buffer = ISC_LIST_NEXT(buffer, link)) {
|
|
|
|
space_available = ISC_BUFFER_AVAILABLECOUNT(buffer);
|
|
if (space_available > len)
|
|
space_available = len;
|
|
|
|
isc_buffer_putmem(buffer, src, space_available);
|
|
|
|
src += space_available;
|
|
len -= space_available;
|
|
}
|
|
|
|
return (ISC_R_SUCCESS);
|
|
}
|
|
|
|
/*
|
|
* Copy some bytes from the input buffer, and advance the input buffer
|
|
* pointer beyond the bytes copied out.
|
|
*/
|
|
void
|
|
connection_copyout(unsigned char *dst, omapi_connection_t *connection,
|
|
unsigned int size)
|
|
{
|
|
isc_buffer_t *buffer;
|
|
isc_region_t region;
|
|
unsigned int copy_bytes;
|
|
omapi_protocol_t *protocol;
|
|
|
|
REQUIRE(connection != NULL &&
|
|
connection->type == omapi_type_connection);
|
|
|
|
protocol = (omapi_protocol_t *)connection->inner;
|
|
|
|
REQUIRE(protocol != NULL && protocol->type == omapi_type_protocol);
|
|
|
|
INSIST(size <= connection->in_bytes);
|
|
|
|
connection->bytes_needed -= size;
|
|
|
|
buffer = ISC_LIST_HEAD(connection->input_buffers);
|
|
|
|
/*
|
|
* The data could potentially be split across multiple buffers,
|
|
* so rather than a simple memcpy, a loop is needed.
|
|
*/
|
|
while (size > 0) {
|
|
copy_bytes = buffer->used - buffer->current;
|
|
if (copy_bytes > size)
|
|
copy_bytes = size;
|
|
|
|
region.base = (unsigned char *)buffer->base + buffer->current;
|
|
region.length = copy_bytes;
|
|
|
|
/*
|
|
* When dst == NULL, this function is being used to skip
|
|
* over uninteresting input.
|
|
*/
|
|
if (dst != NULL)
|
|
(void)memcpy(dst, region.base, copy_bytes);
|
|
|
|
if (protocol->dst_update &&
|
|
protocol->verify_result == ISC_R_SUCCESS)
|
|
protocol->verify_result =
|
|
dst_verify(DST_SIGMODE_UPDATE, protocol->key,
|
|
&protocol->dstctx, ®ion, NULL);
|
|
|
|
isc_buffer_forward(buffer, copy_bytes);
|
|
|
|
size -= copy_bytes;
|
|
connection->in_bytes -= copy_bytes;
|
|
|
|
buffer = ISC_LIST_NEXT(buffer, link);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Disconnect a connection object from the remote end. If force is true,
|
|
* close the connection immediately. Otherwise, shut down the receiving end
|
|
* but allow any unsent data to be sent before actually closing the socket.
|
|
*
|
|
* This routine is called in the following situations:
|
|
*
|
|
* The client wants to exit normally after all its transactions are
|
|
* processed. Closing the connection causes an ISC_R_EOF event result
|
|
* to be given to the server's recv_done, which then causes the
|
|
* server's recv_done to close its side of the connection.
|
|
*
|
|
* The client got some sort of error it could not handle gracefully, so
|
|
* it wants to just tear down the connection. This can be caused either
|
|
* internally in the omapi library, or by the calling program.
|
|
*
|
|
* The server is dropping the connection. This is always asynchronous;
|
|
* the server will never block waiting for a connection to be completed
|
|
* because it never initiates a "normal" close of the connection.
|
|
* (Receipt of ISC_R_EOF is always treated as though it were an error,
|
|
* no matter what the client had been intending; it's the nature of
|
|
* the protocol.)
|
|
*/
|
|
void
|
|
omapi_connection_disconnect(omapi_object_t *generic, isc_boolean_t force) {
|
|
omapi_connection_t *connection;
|
|
|
|
REQUIRE(generic != NULL);
|
|
|
|
connection = (omapi_connection_t *)generic;
|
|
|
|
REQUIRE(connection->type == omapi_type_connection);
|
|
|
|
/*
|
|
* Only the client can request an unforced disconnection. The server's
|
|
* "normal" (non-error) disconnection will always happen when the
|
|
* client goes away, and the only time it calls this function
|
|
* is to forcibly blow away a connection while trying to shut down.
|
|
* XXXDCL ... hmm, can timeouts of the client on the server be handled?
|
|
*/
|
|
REQUIRE(force || connection->is_client);
|
|
|
|
/*
|
|
* XXXDCL this has to be fixed up when isc_socket_shutdown is
|
|
* available, because then the shutdown can be done asynchronously.
|
|
* It is currently done synchronously.
|
|
*/
|
|
|
|
if (! force) {
|
|
/*
|
|
* Client wants a clean disconnect.
|
|
*
|
|
* Since this *must* have been called from the client driving
|
|
* thread, and the client never gets control back until all
|
|
* outstanding events have been posted, and the connection must
|
|
* still be valid for it to have been passed here, the
|
|
* following *must* be true.
|
|
*/
|
|
INSIST(connection->state == omapi_connection_connected);
|
|
INSIST(connection->events_pending == 0);
|
|
|
|
/*
|
|
* Fall through.
|
|
*/
|
|
}
|
|
|
|
end_connection(connection);
|
|
}
|
|
|
|
/*
|
|
* The caller wants a specific amount of bytes to be read. Queue up a
|
|
* recv for the socket.
|
|
*/
|
|
isc_result_t
|
|
connection_require(omapi_connection_t *connection, unsigned int bytes) {
|
|
REQUIRE(connection != NULL &&
|
|
connection->type == omapi_type_connection);
|
|
|
|
INSIST(connection->state == omapi_connection_connected);
|
|
|
|
connection->bytes_needed += bytes;
|
|
|
|
if (connection->bytes_needed <= connection->in_bytes)
|
|
return (ISC_R_SUCCESS);
|
|
|
|
if (connection->bytes_needed >
|
|
isc_bufferlist_availablecount(&connection->input_buffers)) {
|
|
/*
|
|
* Not enough space to put the required volume of information.
|
|
* See if the space can be attained by getting rid of the
|
|
* used buffer space.
|
|
*
|
|
* This could be made more efficient by not freeing
|
|
* the completely used buffers, but honestly the free/allocate
|
|
* code will probably *never* be used in practice; to even test
|
|
* the free/allocate stuff OMAPI_BUFFER_SIZE has to be set to
|
|
* an absurdly low value (like 4).
|
|
*/
|
|
isc_bufferlist_t bufferlist = connection->input_buffers;
|
|
isc_buffer_t *buffer;
|
|
isc_result_t result;
|
|
|
|
buffer = ISC_LIST_HEAD(bufferlist);
|
|
|
|
/*
|
|
* Lop off any completely used buffers, except the last one.
|
|
*/
|
|
while (ISC_BUFFER_AVAILABLECOUNT(buffer) == 0 &&
|
|
buffer != ISC_LIST_TAIL(bufferlist)) {
|
|
|
|
ISC_LIST_UNLINK(bufferlist, buffer, link);
|
|
isc_buffer_free(&buffer);
|
|
|
|
buffer = ISC_LIST_HEAD(bufferlist);
|
|
}
|
|
|
|
/*
|
|
* Reclaim any used space. (Any buffers after this one,
|
|
* if they exist at all, will be empty.)
|
|
*/
|
|
isc_buffer_compact(buffer);
|
|
|
|
/*
|
|
* Create as many new buffers as necessary to fit the
|
|
* entire size requirement.
|
|
*/
|
|
while (connection->bytes_needed >
|
|
isc_bufferlist_availablecount(&bufferlist)) {
|
|
|
|
buffer = NULL;
|
|
result = isc_buffer_allocate(omapi_mctx, &buffer,
|
|
OMAPI_BUFFER_SIZE,
|
|
ISC_BUFFERTYPE_BINARY);
|
|
if (result != ISC_R_SUCCESS)
|
|
return (result);
|
|
|
|
ISC_LIST_APPEND(bufferlist, buffer, link);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Queue the receive task.
|
|
*/
|
|
INSIST(connection->events_pending == 0);
|
|
connection->events_pending++;
|
|
|
|
/*
|
|
* The client should already be waiting.
|
|
*/
|
|
if (connection->is_client)
|
|
INSIST(connection->waiting);
|
|
|
|
/*
|
|
* XXXDCL The "minimum" arg has not been fully thought out.
|
|
*/
|
|
isc_socket_recvv(connection->socket, &connection->input_buffers,
|
|
connection->bytes_needed - connection->in_bytes,
|
|
connection->task, recv_done, connection);
|
|
|
|
return (OMAPI_R_NOTYET);
|
|
}
|
|
|
|
void
|
|
connection_getuint32(omapi_connection_t *connection,
|
|
isc_uint32_t *value)
|
|
{
|
|
isc_uint32_t inbuf;
|
|
|
|
REQUIRE(connection != NULL &&
|
|
connection->type == omapi_type_connection);
|
|
|
|
connection_copyout((unsigned char *)&inbuf, connection, sizeof(inbuf));
|
|
|
|
*value = ntohl(inbuf);
|
|
}
|
|
|
|
void
|
|
connection_getuint16(omapi_connection_t *connection,
|
|
isc_uint16_t *value) {
|
|
isc_uint16_t inbuf;
|
|
|
|
REQUIRE(connection != NULL &&
|
|
connection->type == omapi_type_connection);
|
|
|
|
connection_copyout((unsigned char *)&inbuf, connection, sizeof(inbuf));
|
|
|
|
*value = ntohs(inbuf);
|
|
}
|
|
|
|
isc_result_t
|
|
omapi_connection_putuint32(omapi_object_t *c, isc_uint32_t value) {
|
|
isc_uint32_t inbuf;
|
|
|
|
inbuf = htonl(value);
|
|
|
|
return (omapi_connection_putmem(c, (unsigned char *)&inbuf,
|
|
sizeof(inbuf)));
|
|
}
|
|
|
|
isc_result_t
|
|
omapi_connection_putuint16(omapi_object_t *c, isc_uint32_t value) {
|
|
isc_uint16_t inbuf;
|
|
|
|
REQUIRE(value < 65536);
|
|
|
|
inbuf = htons((isc_uint16_t)value);
|
|
|
|
return (omapi_connection_putmem(c, (unsigned char *)&inbuf,
|
|
sizeof(inbuf)));
|
|
}
|
|
|
|
isc_result_t
|
|
omapi_connection_putdata(omapi_object_t *c, omapi_data_t *data) {
|
|
isc_result_t result;
|
|
omapi_handle_t handle;
|
|
|
|
REQUIRE(data != NULL &&
|
|
(data->type == omapi_datatype_int ||
|
|
data->type == omapi_datatype_data ||
|
|
data->type == omapi_datatype_string ||
|
|
data->type == omapi_datatype_object));
|
|
|
|
switch (data->type) {
|
|
case omapi_datatype_int:
|
|
result = omapi_connection_putuint32(c, sizeof(isc_uint32_t));
|
|
if (result != ISC_R_SUCCESS)
|
|
return (result);
|
|
return (omapi_connection_putuint32(c, ((isc_uint32_t)
|
|
(data->u.integer))));
|
|
|
|
case omapi_datatype_string:
|
|
case omapi_datatype_data:
|
|
result = omapi_connection_putuint32(c, data->u.buffer.len);
|
|
if (result != ISC_R_SUCCESS)
|
|
return (result);
|
|
if (data->u.buffer.len > 0)
|
|
return (omapi_connection_putmem(c,
|
|
data->u.buffer.value,
|
|
data->u.buffer.len));
|
|
return (ISC_R_SUCCESS);
|
|
|
|
case omapi_datatype_object:
|
|
if (data->u.object != NULL) {
|
|
result = object_gethandle(&handle, data->u.object);
|
|
if (result != ISC_R_SUCCESS)
|
|
return (result);
|
|
} else
|
|
handle = 0;
|
|
result = omapi_connection_putuint32(c, sizeof(handle));
|
|
if (result != ISC_R_SUCCESS)
|
|
return (result);
|
|
return (omapi_connection_putuint32(c, handle));
|
|
}
|
|
|
|
UNEXPECTED_ERROR(__FILE__, __LINE__,
|
|
"unknown type in omapi_connection_putdata: "
|
|
"%d", data->type);
|
|
return (ISC_R_UNEXPECTED);
|
|
}
|
|
|
|
isc_result_t
|
|
omapi_connection_putname(omapi_object_t *c, const char *name) {
|
|
isc_result_t result;
|
|
unsigned int len = strlen(name);
|
|
|
|
if (len > 65535)
|
|
/* XXXDCL better error? */
|
|
return (ISC_R_FAILURE);
|
|
|
|
result = omapi_connection_putuint16(c, len);
|
|
if (result != ISC_R_SUCCESS)
|
|
return (result);
|
|
|
|
return (omapi_connection_putmem(c, (char *)name, len));
|
|
}
|
|
|
|
isc_result_t
|
|
omapi_connection_putstring(omapi_object_t *c, const char *string) {
|
|
isc_result_t result;
|
|
unsigned int len;
|
|
|
|
if (string != NULL)
|
|
len = strlen(string);
|
|
else
|
|
len = 0;
|
|
|
|
result = omapi_connection_putuint32(c, len);
|
|
|
|
if (result == ISC_R_SUCCESS && len > 0)
|
|
result = omapi_connection_putmem(c, (char *)string, len);
|
|
return (result);
|
|
}
|
|
|
|
isc_result_t
|
|
omapi_connection_puthandle(omapi_object_t *c, omapi_object_t *h) {
|
|
isc_result_t result;
|
|
omapi_handle_t handle;
|
|
|
|
if (h != NULL) {
|
|
result = object_gethandle(&handle, h);
|
|
if (result != ISC_R_SUCCESS)
|
|
return (result);
|
|
} else
|
|
handle = 0; /* The null handle. */
|
|
|
|
result = omapi_connection_putuint32(c, sizeof(handle));
|
|
|
|
if (result == ISC_R_SUCCESS)
|
|
result = omapi_connection_putuint32(c, handle);
|
|
|
|
return (result);
|
|
}
|
|
|
|
static isc_result_t
|
|
connection_setvalue(omapi_object_t *connection, omapi_string_t *name,
|
|
omapi_data_t *value)
|
|
{
|
|
REQUIRE(connection != NULL &&
|
|
connection->type == omapi_type_connection);
|
|
|
|
return (omapi_object_passsetvalue(connection, name, value));
|
|
}
|
|
|
|
static isc_result_t
|
|
connection_getvalue(omapi_object_t *connection, omapi_string_t *name,
|
|
omapi_value_t **value)
|
|
{
|
|
REQUIRE(connection != NULL &&
|
|
connection->type == omapi_type_connection);
|
|
|
|
return (omapi_object_passgetvalue(connection, name, value));
|
|
}
|
|
|
|
static void
|
|
connection_destroy(omapi_object_t *handle) {
|
|
omapi_connection_t *connection;
|
|
|
|
REQUIRE(handle != NULL && handle->type == omapi_type_connection);
|
|
|
|
connection = (omapi_connection_t *)handle;
|
|
|
|
/*
|
|
* end_connection is the proper entry point for removing a
|
|
* connection, so it should have been called to do all the cleanup.
|
|
*/
|
|
|
|
/*
|
|
* XXXDCL somehow, not all memory is being destroyed with abnormal
|
|
* drops. run the omapi_test program listener. then run the
|
|
* omapi_test as a client, and break at the end of omapi_auth_use.
|
|
* when the debugger stops, exit the debugger. only two blocks
|
|
* of memory are freed, but i suspect there are more than those
|
|
* associated with the connection.
|
|
*/
|
|
|
|
if (connection->state == omapi_connection_connected) {
|
|
UNEXPECTED_ERROR(__FILE__, __LINE__,
|
|
"Unexpected path to connection_destroy - "
|
|
"the connection object was dereferenced "
|
|
"without a previous disconnect");
|
|
omapi_connection_disconnect(handle, OMAPI_FORCE_DISCONNECT);
|
|
}
|
|
}
|
|
|
|
static isc_result_t
|
|
connection_signalhandler(omapi_object_t *connection, const char *name,
|
|
va_list ap)
|
|
{
|
|
REQUIRE(connection != NULL &&
|
|
connection->type == omapi_type_connection);
|
|
|
|
return (omapi_object_passsignal(connection, name, ap));
|
|
}
|
|
|
|
/*
|
|
* Write all the published values associated with the object through the
|
|
* specified connection.
|
|
*/
|
|
static isc_result_t
|
|
connection_stuffvalues(omapi_object_t *connection, omapi_object_t *handle)
|
|
{
|
|
REQUIRE(connection != NULL &&
|
|
connection->type == omapi_type_connection);
|
|
|
|
return (omapi_object_passstuffvalues(connection, handle));
|
|
}
|
|
|
|
isc_result_t
|
|
connection_init(void) {
|
|
return (omapi_object_register(&omapi_type_connection, "connection",
|
|
connection_setvalue,
|
|
connection_getvalue,
|
|
connection_destroy,
|
|
connection_signalhandler,
|
|
connection_stuffvalues,
|
|
NULL, NULL, NULL));
|
|
}
|