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mirror of https://gitlab.isc.org/isc-projects/bind9 synced 2025-08-28 21:17:54 +00:00
bind/lib/isc/netmgr/udp.c
Ondřej Surý 1032681af0 Convert the isc/tid.h to use own signed integer isc_tid_t type
Change the internal type used for isc_tid unit to isc_tid_t to hide the
specific integer type being used for the 'tid'.  Internally, the signed
integer type is being used.  This allows us to have negatively indexed
arrays that works both for threads with assigned tid and the threads
with unassigned tid.  This should be used only in specific situations.
2025-06-28 13:32:12 +02:00

1060 lines
25 KiB
C

/*
* Copyright (C) Internet Systems Consortium, Inc. ("ISC")
*
* SPDX-License-Identifier: MPL-2.0
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, you can obtain one at https://mozilla.org/MPL/2.0/.
*
* See the COPYRIGHT file distributed with this work for additional
* information regarding copyright ownership.
*/
#include <unistd.h>
#include <isc/async.h>
#include <isc/atomic.h>
#include <isc/barrier.h>
#include <isc/buffer.h>
#include <isc/errno.h>
#include <isc/magic.h>
#include <isc/mem.h>
#include <isc/netmgr.h>
#include <isc/random.h>
#include <isc/refcount.h>
#include <isc/region.h>
#include <isc/result.h>
#include <isc/sockaddr.h>
#include <isc/stdtime.h>
#include <isc/thread.h>
#include <isc/util.h>
#include <isc/uv.h>
#include "../loop_p.h"
#include "netmgr-int.h"
#ifdef HAVE_NET_ROUTE_H
#include <net/route.h>
#if defined(RTM_VERSION) && defined(RTM_NEWADDR) && defined(RTM_DELADDR)
#define USE_ROUTE_SOCKET 1
#define ROUTE_SOCKET_PF PF_ROUTE
#define ROUTE_SOCKET_PROTOCOL 0
#define MSGHDR rt_msghdr
#define MSGTYPE rtm_type
#endif /* if defined(RTM_VERSION) && defined(RTM_NEWADDR) && \
* defined(RTM_DELADDR) */
#endif /* ifdef HAVE_NET_ROUTE_H */
#if defined(HAVE_LINUX_NETLINK_H) && defined(HAVE_LINUX_RTNETLINK_H)
#include <linux/netlink.h>
#include <linux/rtnetlink.h>
#if defined(RTM_NEWADDR) && defined(RTM_DELADDR)
#define USE_ROUTE_SOCKET 1
#define USE_NETLINK 1
#define ROUTE_SOCKET_PF PF_NETLINK
#define ROUTE_SOCKET_PROTOCOL NETLINK_ROUTE
#define MSGHDR nlmsghdr
#define MSGTYPE nlmsg_type
#endif /* if defined(RTM_NEWADDR) && defined(RTM_DELADDR) */
#endif /* if defined(HAVE_LINUX_NETLINK_H) && defined(HAVE_LINUX_RTNETLINK_H) \
*/
static void
udp_send_cb(uv_udp_send_t *req, int status);
static void
udp_close_cb(uv_handle_t *handle);
static uv_os_sock_t
isc__nm_udp_lb_socket(isc_nm_t *mgr, sa_family_t sa_family) {
isc_result_t result;
uv_os_sock_t sock = -1;
result = isc__nm_socket(sa_family, SOCK_DGRAM, 0, &sock);
RUNTIME_CHECK(result == ISC_R_SUCCESS);
(void)isc__nm_socket_disable_pmtud(sock, sa_family);
(void)isc__nm_socket_v6only(sock, sa_family);
result = isc__nm_socket_reuse(sock, 1);
RUNTIME_CHECK(result == ISC_R_SUCCESS);
if (mgr->load_balance_sockets) {
result = isc__nm_socket_reuse_lb(sock);
RUNTIME_CHECK(result == ISC_R_SUCCESS);
}
return sock;
}
/*
* Asynchronous 'udplisten' call handler: start listening on a UDP socket.
*/
static void
start_udp_child_job(void *arg) {
isc_nmsocket_t *sock = arg;
REQUIRE(VALID_NMSOCK(sock));
REQUIRE(VALID_NMSOCK(sock->parent));
REQUIRE(sock->type == isc_nm_udpsocket);
REQUIRE(sock->tid == isc_tid());
int r, uv_bind_flags = 0;
int uv_init_flags = 0;
sa_family_t sa_family = sock->iface.type.sa.sa_family;
isc_result_t result = ISC_R_UNSET;
isc_nm_t *mgr = sock->worker->netmgr;
isc_loop_t *loop = sock->worker->loop;
(void)isc__nm_socket_min_mtu(sock->fd, sa_family);
#if HAVE_DECL_UV_UDP_RECVMMSG
uv_init_flags |= UV_UDP_RECVMMSG;
#endif
r = uv_udp_init_ex(&loop->loop, &sock->uv_handle.udp, uv_init_flags);
UV_RUNTIME_CHECK(uv_udp_init_ex, r);
uv_handle_set_data(&sock->uv_handle.handle, sock);
/* This keeps the socket alive after everything else is gone */
isc__nmsocket_attach(sock, &(isc_nmsocket_t *){ NULL });
r = uv_timer_init(&loop->loop, &sock->read_timer);
UV_RUNTIME_CHECK(uv_timer_init, r);
uv_handle_set_data((uv_handle_t *)&sock->read_timer, sock);
r = uv_udp_open(&sock->uv_handle.udp, sock->fd);
if (r < 0) {
isc__nm_closesocket(sock->fd);
isc__nm_incstats(sock, STATID_OPENFAIL);
goto done;
}
isc__nm_incstats(sock, STATID_OPEN);
if (sa_family == AF_INET6) {
uv_bind_flags |= UV_UDP_IPV6ONLY;
}
if (mgr->load_balance_sockets) {
r = isc__nm_udp_freebind(&sock->uv_handle.udp,
&sock->parent->iface.type.sa,
uv_bind_flags);
if (r < 0) {
isc__nm_incstats(sock, STATID_BINDFAIL);
goto done;
}
} else if (sock->tid == 0) {
/* This thread is first, bind the socket */
r = isc__nm_udp_freebind(&sock->uv_handle.udp,
&sock->parent->iface.type.sa,
uv_bind_flags);
if (r < 0) {
isc__nm_incstats(sock, STATID_BINDFAIL);
goto done;
}
sock->parent->uv_handle.udp.flags = sock->uv_handle.udp.flags;
} else {
/* The socket is already bound, just copy the flags */
sock->uv_handle.udp.flags = sock->parent->uv_handle.udp.flags;
}
isc__nm_set_network_buffers(mgr, &sock->uv_handle.handle);
r = uv_udp_recv_start(&sock->uv_handle.udp, isc__nm_alloc_cb,
isc__nm_udp_read_cb);
if (r != 0) {
isc__nm_incstats(sock, STATID_BINDFAIL);
goto done;
}
done:
result = isc_uverr2result(r);
sock->result = result;
REQUIRE(!loop->paused);
if (sock->tid != 0) {
isc_barrier_wait(&sock->parent->listen_barrier);
}
}
static void
start_udp_child(isc_nm_t *mgr, isc_sockaddr_t *iface, isc_nmsocket_t *sock,
uv_os_sock_t fd, isc_tid_t tid) {
isc__networker_t *worker = &mgr->workers[tid];
isc_nmsocket_t *csock = &sock->children[tid];
isc__nmsocket_init(csock, worker, isc_nm_udpsocket, iface, sock);
csock->recv_cb = sock->recv_cb;
csock->recv_cbarg = sock->recv_cbarg;
csock->inactive_handles_max = ISC_NM_NMHANDLES_MAX;
if (mgr->load_balance_sockets) {
csock->fd = isc__nm_udp_lb_socket(mgr,
iface->type.sa.sa_family);
} else {
csock->fd = dup(fd);
}
INSIST(csock->fd >= 0);
if (tid == 0) {
start_udp_child_job(csock);
} else {
isc_async_run(worker->loop, start_udp_child_job, csock);
}
}
isc_result_t
isc_nm_listenudp(isc_nm_t *mgr, uint32_t workers, isc_sockaddr_t *iface,
isc_nm_recv_cb_t cb, void *cbarg, isc_nmsocket_t **sockp) {
isc_result_t result = ISC_R_UNSET;
isc_nmsocket_t *sock = NULL;
uv_os_sock_t fd = -1;
isc__networker_t *worker = NULL;
REQUIRE(VALID_NM(mgr));
REQUIRE(isc_tid() == 0);
worker = &mgr->workers[0];
if (isc__nm_closing(worker)) {
return ISC_R_SHUTTINGDOWN;
}
if (workers == 0) {
workers = mgr->nloops;
}
REQUIRE(workers <= mgr->nloops);
sock = isc_mempool_get(worker->nmsocket_pool);
isc__nmsocket_init(sock, worker, isc_nm_udplistener, iface, NULL);
sock->nchildren = (workers == ISC_NM_LISTEN_ALL) ? (uint32_t)mgr->nloops
: workers;
sock->children = isc_mem_cget(worker->mctx, sock->nchildren,
sizeof(sock->children[0]));
isc__nmsocket_barrier_init(sock);
sock->recv_cb = cb;
sock->recv_cbarg = cbarg;
if (!mgr->load_balance_sockets) {
fd = isc__nm_udp_lb_socket(mgr, iface->type.sa.sa_family);
}
start_udp_child(mgr, iface, sock, fd, 0);
result = sock->children[0].result;
INSIST(result != ISC_R_UNSET);
for (size_t i = 1; i < sock->nchildren; i++) {
start_udp_child(mgr, iface, sock, fd, i);
}
isc_barrier_wait(&sock->listen_barrier);
if (!mgr->load_balance_sockets) {
isc__nm_closesocket(fd);
}
/*
* If any of the child sockets have failed then isc_nm_listenudp
* fails.
*/
for (size_t i = 1; i < sock->nchildren; i++) {
if (result == ISC_R_SUCCESS &&
sock->children[i].result != ISC_R_SUCCESS)
{
result = sock->children[i].result;
}
}
if (result != ISC_R_SUCCESS) {
sock->active = false;
isc__nm_udp_stoplistening(sock);
isc_nmsocket_close(&sock);
return result;
}
sock->active = true;
*sockp = sock;
return ISC_R_SUCCESS;
}
#ifdef USE_ROUTE_SOCKET
static isc_result_t
route_socket(uv_os_sock_t *fdp) {
isc_result_t result;
uv_os_sock_t fd = -1;
#ifdef USE_NETLINK
struct sockaddr_nl sa;
int r;
#endif
result = isc__nm_socket(ROUTE_SOCKET_PF, SOCK_RAW,
ROUTE_SOCKET_PROTOCOL, &fd);
if (result != ISC_R_SUCCESS) {
return result;
}
#ifdef USE_NETLINK
sa.nl_family = PF_NETLINK;
sa.nl_groups = RTMGRP_LINK | RTMGRP_IPV4_IFADDR | RTMGRP_IPV6_IFADDR;
r = bind(fd, (struct sockaddr *)&sa, sizeof(sa));
if (r < 0) {
isc__nm_closesocket(fd);
return isc_errno_toresult(r);
}
#endif
*fdp = fd;
return ISC_R_SUCCESS;
}
static isc_result_t
route_connect_direct(isc_nmsocket_t *sock) {
isc__networker_t *worker = NULL;
int r;
REQUIRE(sock->tid == isc_tid());
worker = sock->worker;
sock->connecting = true;
r = uv_udp_init(&worker->loop->loop, &sock->uv_handle.udp);
UV_RUNTIME_CHECK(uv_udp_init, r);
uv_handle_set_data(&sock->uv_handle.handle, sock);
r = uv_timer_init(&worker->loop->loop, &sock->read_timer);
UV_RUNTIME_CHECK(uv_timer_init, r);
uv_handle_set_data((uv_handle_t *)&sock->read_timer, sock);
if (isc__nm_closing(worker)) {
return ISC_R_SHUTTINGDOWN;
}
r = uv_udp_open(&sock->uv_handle.udp, sock->fd);
if (r != 0) {
return isc_uverr2result(r);
}
isc__nm_set_network_buffers(sock->worker->netmgr,
&sock->uv_handle.handle);
sock->connecting = false;
sock->connected = true;
return ISC_R_SUCCESS;
}
#endif /* USE_ROUTE_SOCKET */
isc_result_t
isc_nm_routeconnect(isc_nm_t *mgr, isc_nm_cb_t cb, void *cbarg) {
#ifdef USE_ROUTE_SOCKET
isc_result_t result = ISC_R_SUCCESS;
isc_nmsocket_t *sock = NULL;
isc__nm_uvreq_t *req = NULL;
isc__networker_t *worker = NULL;
uv_os_sock_t fd = -1;
REQUIRE(VALID_NM(mgr));
REQUIRE(isc_tid() == 0);
worker = &mgr->workers[isc_tid()];
if (isc__nm_closing(worker)) {
return ISC_R_SHUTTINGDOWN;
}
result = route_socket(&fd);
if (result != ISC_R_SUCCESS) {
return result;
}
sock = isc_mempool_get(worker->nmsocket_pool);
isc__nmsocket_init(sock, worker, isc_nm_udpsocket, NULL, NULL);
sock->connect_cb = cb;
sock->connect_cbarg = cbarg;
sock->client = true;
sock->route_sock = true;
sock->fd = fd;
req = isc__nm_uvreq_get(sock);
req->cb.connect = cb;
req->cbarg = cbarg;
req->handle = isc__nmhandle_get(sock, NULL, NULL);
sock->active = true;
result = route_connect_direct(sock);
if (result != ISC_R_SUCCESS) {
sock->active = false;
isc__nm_udp_close(sock);
}
isc__nm_connectcb(sock, req, result, true);
isc__nmsocket_detach(&sock);
return ISC_R_SUCCESS;
#else /* USE_ROUTE_SOCKET */
UNUSED(mgr);
UNUSED(cb);
UNUSED(cbarg);
UNUSED(extrahandlesize);
return ISC_R_NOTIMPLEMENTED;
#endif /* USE_ROUTE_SOCKET */
}
/*
* Asynchronous 'udpstop' call handler: stop listening on a UDP socket.
*/
static void
stop_udp_child_job(void *arg) {
isc_nmsocket_t *sock = arg;
REQUIRE(VALID_NMSOCK(sock));
REQUIRE(sock->tid == isc_tid());
REQUIRE(sock->parent != NULL);
sock->active = false;
isc__nm_udp_close(sock);
REQUIRE(!sock->worker->loop->paused);
isc_barrier_wait(&sock->parent->stop_barrier);
}
static void
stop_udp_child(isc_nmsocket_t *sock) {
REQUIRE(VALID_NMSOCK(sock));
if (sock->tid == 0) {
stop_udp_child_job(sock);
} else {
isc_async_run(sock->worker->loop, stop_udp_child_job, sock);
}
}
void
isc__nm_udp_stoplistening(isc_nmsocket_t *sock) {
REQUIRE(VALID_NMSOCK(sock));
REQUIRE(sock->type == isc_nm_udplistener);
REQUIRE(sock->tid == isc_tid());
REQUIRE(sock->tid == 0);
REQUIRE(!sock->closing);
sock->closing = true;
/* Mark the parent socket inactive */
sock->active = false;
/* Stop all the other threads' children */
for (size_t i = 1; i < sock->nchildren; i++) {
stop_udp_child(&sock->children[i]);
}
/* Stop the child for the main thread */
stop_udp_child(&sock->children[0]);
/* Stop the parent */
sock->closed = true;
isc__nmsocket_prep_destroy(sock);
}
/*
* udp_recv_cb handles incoming UDP packet from uv. The buffer here is
* reused for a series of packets, so we need to allocate a new one.
* This new one can be reused to send the response then.
*/
void
isc__nm_udp_read_cb(uv_udp_t *handle, ssize_t nrecv, const uv_buf_t *buf,
const struct sockaddr *addr, unsigned int flags) {
isc_nmsocket_t *sock = uv_handle_get_data((uv_handle_t *)handle);
isc__nm_uvreq_t *req = NULL;
uint32_t maxudp;
isc_result_t result;
isc_sockaddr_t sockaddr, *sa = NULL;
REQUIRE(VALID_NMSOCK(sock));
REQUIRE(sock->tid == isc_tid());
/*
* When using recvmmsg(2), if no errors occur, there will be a final
* callback with nrecv set to 0, addr set to NULL and the buffer
* pointing at the initially allocated data with the UV_UDP_MMSG_CHUNK
* flag cleared and the UV_UDP_MMSG_FREE flag set.
*/
#if HAVE_DECL_UV_UDP_MMSG_FREE
if ((flags & UV_UDP_MMSG_FREE) == UV_UDP_MMSG_FREE) {
INSIST(nrecv == 0);
INSIST(addr == NULL);
goto free;
}
#else
UNUSED(flags);
#endif
/*
* Possible reasons to return now without processing:
*
* - If we're simulating a firewall blocking UDP packets
* bigger than 'maxudp' bytes for testing purposes.
*/
maxudp = atomic_load_relaxed(&sock->worker->netmgr->maxudp);
if (maxudp != 0 && (uint32_t)nrecv > maxudp) {
/*
* We need to keep the read_cb intact in case, so the
* readtimeout_cb can trigger and not crash because of
* missing read_req.
*/
goto free;
}
/*
* - If there was a networking error.
*/
if (nrecv < 0) {
isc__nm_failed_read_cb(sock, isc_uverr2result(nrecv), false);
goto free;
}
/*
* - If the network manager is shutting down
*/
if (isc__nm_closing(sock->worker)) {
isc__nm_failed_read_cb(sock, ISC_R_SHUTTINGDOWN, false);
goto free;
}
/*
* - If the socket is no longer active.
*/
if (!isc__nmsocket_active(sock)) {
isc__nm_failed_read_cb(sock, ISC_R_CANCELED, false);
goto free;
}
/*
* End of the current (iteration) datagram stream, just free the buffer.
* The callback with nrecv == 0 and addr == NULL is called for both
* normal UDP sockets and recvmmsg sockets at the end of every event
* loop iteration.
*/
if (nrecv == 0 && addr == NULL) {
INSIST(flags == 0);
goto free;
}
/*
* We could receive an empty datagram in which case:
* nrecv == 0 and addr != NULL
*/
INSIST(addr != NULL);
if (!sock->route_sock) {
result = isc_sockaddr_fromsockaddr(&sockaddr, addr);
RUNTIME_CHECK(result == ISC_R_SUCCESS);
sa = &sockaddr;
}
req = isc__nm_get_read_req(sock, sa);
/*
* The callback will be called synchronously, because result is
* ISC_R_SUCCESS, so we are ok of passing the buf directly.
*/
req->uvbuf.base = buf->base;
req->uvbuf.len = nrecv;
sock->reading = false;
/*
* The client isc_nm_read() expects just a single message, so we need to
* stop reading now. The reading could be restarted in the read
* callback with another isc_nm_read() call.
*/
if (sock->client) {
isc__nmsocket_timer_stop(sock);
isc__nm_stop_reading(sock);
isc__nmsocket_clearcb(sock);
}
REQUIRE(!sock->processing);
sock->processing = true;
isc__nm_readcb(sock, req, ISC_R_SUCCESS, false);
sock->processing = false;
free:
#if HAVE_DECL_UV_UDP_MMSG_CHUNK
/*
* When using recvmmsg(2), chunks will have the UV_UDP_MMSG_CHUNK flag
* set, those must not be freed.
*/
if ((flags & UV_UDP_MMSG_CHUNK) == UV_UDP_MMSG_CHUNK) {
return;
}
#endif
/*
* When using recvmmsg(2), if a UDP socket error occurs, nrecv will be <
* 0. In either scenario, the callee can now safely free the provided
* buffer.
*/
if (nrecv < 0) {
/*
* The buffer may be a null buffer on error.
*/
if (buf->base == NULL && buf->len == 0) {
return;
}
}
isc__nm_free_uvbuf(sock, buf);
}
static void
udp_send_cb(uv_udp_send_t *req, int status) {
isc_result_t result = ISC_R_SUCCESS;
isc__nm_uvreq_t *uvreq = uv_handle_get_data((uv_handle_t *)req);
isc_nmsocket_t *sock = NULL;
REQUIRE(VALID_UVREQ(uvreq));
REQUIRE(VALID_NMHANDLE(uvreq->handle));
sock = uvreq->sock;
REQUIRE(VALID_NMSOCK(sock));
REQUIRE(sock->tid == isc_tid());
if (status < 0) {
isc__nm_incstats(sock, STATID_SENDFAIL);
isc__nm_failed_send_cb(sock, uvreq, isc_uverr2result(status),
false);
return;
}
isc__nm_sendcb(sock, uvreq, result, false);
}
static _Atomic(isc_stdtime_t) last_udpsends_log = 0;
static bool
can_log_udp_sends(void) {
isc_stdtime_t now = isc_stdtime_now();
isc_stdtime_t last = atomic_exchange_relaxed(&last_udpsends_log, now);
if (now != last) {
return true;
}
return false;
}
/*
* Send the data in 'region' to a peer via a UDP socket. We try to find
* a proper sibling/child socket so that we won't have to jump to
* another thread.
*/
void
isc__nm_udp_send(isc_nmhandle_t *handle, const isc_region_t *region,
isc_nm_cb_t cb, void *cbarg) {
isc_nmsocket_t *sock = handle->sock;
const isc_sockaddr_t *peer = &handle->peer;
const struct sockaddr *sa = NULL;
isc__nm_uvreq_t *uvreq = NULL;
isc__networker_t *worker = NULL;
uint32_t maxudp;
int r;
isc_result_t result;
REQUIRE(VALID_NMSOCK(sock));
REQUIRE(sock->type == isc_nm_udpsocket);
REQUIRE(sock->tid == isc_tid());
worker = sock->worker;
maxudp = atomic_load(&worker->netmgr->maxudp);
sa = sock->connected ? NULL : &peer->type.sa;
/*
* We're simulating a firewall blocking UDP packets bigger than
* 'maxudp' bytes, for testing purposes.
*
* The client would ordinarily have unreferenced the handle
* in the callback, but that won't happen in this case, so
* we need to do so here.
*/
if (maxudp != 0 && region->length > maxudp) {
isc_nmhandle_detach(&handle);
return;
}
uvreq = isc__nm_uvreq_get(sock);
uvreq->uvbuf.base = (char *)region->base;
uvreq->uvbuf.len = region->length;
isc_nmhandle_attach(handle, &uvreq->handle);
uvreq->cb.send = cb;
uvreq->cbarg = cbarg;
if (isc__nm_closing(worker)) {
result = ISC_R_SHUTTINGDOWN;
goto fail;
}
if (isc__nmsocket_closing(sock)) {
result = ISC_R_CANCELED;
goto fail;
}
if (uv_udp_get_send_queue_size(&sock->uv_handle.udp) >
ISC_NETMGR_UDP_SENDBUF_SIZE)
{
/*
* The kernel UDP send queue is full, try sending the UDP
* response synchronously instead of just failing.
*/
r = uv_udp_try_send(&sock->uv_handle.udp, &uvreq->uvbuf, 1, sa);
if (r < 0) {
if (can_log_udp_sends()) {
isc__netmgr_log(
worker->netmgr, ISC_LOG_ERROR,
"Sending UDP messages failed: %s",
isc_result_totext(isc_uverr2result(r)));
}
isc__nm_incstats(sock, STATID_SENDFAIL);
result = isc_uverr2result(r);
goto fail;
}
RUNTIME_CHECK(r == (int)region->length);
isc__nm_sendcb(sock, uvreq, ISC_R_SUCCESS, true);
} else {
/* Send the message asynchronously */
r = uv_udp_send(&uvreq->uv_req.udp_send, &sock->uv_handle.udp,
&uvreq->uvbuf, 1, sa, udp_send_cb);
if (r < 0) {
isc__nm_incstats(sock, STATID_SENDFAIL);
result = isc_uverr2result(r);
goto fail;
}
}
return;
fail:
isc__nm_failed_send_cb(sock, uvreq, result, true);
}
static isc_result_t
udp_connect_direct(isc_nmsocket_t *sock, isc__nm_uvreq_t *req) {
int uv_bind_flags = 0;
int r;
isc__networker_t *worker = sock->worker;
isc_result_t result;
r = uv_udp_init(&worker->loop->loop, &sock->uv_handle.udp);
UV_RUNTIME_CHECK(uv_udp_init, r);
uv_handle_set_data(&sock->uv_handle.handle, sock);
r = uv_timer_init(&worker->loop->loop, &sock->read_timer);
UV_RUNTIME_CHECK(uv_timer_init, r);
uv_handle_set_data((uv_handle_t *)&sock->read_timer, sock);
r = uv_udp_open(&sock->uv_handle.udp, sock->fd);
if (r != 0) {
isc__nm_incstats(sock, STATID_OPENFAIL);
return isc_uverr2result(r);
}
isc__nm_incstats(sock, STATID_OPEN);
/*
* uv_udp_open() enables REUSE_ADDR, we need to disable it again.
*/
result = isc__nm_socket_reuse(sock->fd, 0);
RUNTIME_CHECK(result == ISC_R_SUCCESS);
if (sock->iface.type.sa.sa_family == AF_INET6) {
uv_bind_flags |= UV_UDP_IPV6ONLY;
}
#if HAVE_DECL_UV_UDP_LINUX_RECVERR
uv_bind_flags |= UV_UDP_LINUX_RECVERR;
#endif
r = uv_udp_bind(&sock->uv_handle.udp, &sock->iface.type.sa,
uv_bind_flags);
if (r != 0) {
isc__nm_incstats(sock, STATID_BINDFAIL);
return isc_uverr2result(r);
}
isc__nm_set_network_buffers(sock->worker->netmgr,
&sock->uv_handle.handle);
/*
* On FreeBSD the UDP connect() call sometimes results in a
* spurious transient EADDRINUSE. Try a few more times before
* giving up.
*/
do {
r = uv_udp_connect(&sock->uv_handle.udp, &req->peer.type.sa);
} while (r == UV_EADDRINUSE && --req->connect_tries > 0);
if (r != 0) {
isc__nm_incstats(sock, STATID_CONNECTFAIL);
return isc_uverr2result(r);
}
isc__nm_incstats(sock, STATID_CONNECT);
return ISC_R_SUCCESS;
}
void
isc_nm_udpconnect(isc_nm_t *mgr, isc_sockaddr_t *local, isc_sockaddr_t *peer,
isc_nm_cb_t cb, void *cbarg, unsigned int timeout) {
isc_result_t result = ISC_R_SUCCESS;
isc_nmsocket_t *sock = NULL;
isc__nm_uvreq_t *req = NULL;
sa_family_t sa_family;
isc__networker_t *worker = NULL;
uv_os_sock_t fd = -1;
REQUIRE(VALID_NM(mgr));
REQUIRE(local != NULL);
REQUIRE(peer != NULL);
worker = &mgr->workers[isc_tid()];
if (isc__nm_closing(worker)) {
cb(NULL, ISC_R_SHUTTINGDOWN, cbarg);
return;
}
sa_family = peer->type.sa.sa_family;
result = isc__nm_socket(sa_family, SOCK_DGRAM, 0, &fd);
if (result != ISC_R_SUCCESS) {
cb(NULL, result, cbarg);
return;
}
/* Initialize the new socket */
sock = isc_mempool_get(worker->nmsocket_pool);
isc__nmsocket_init(sock, worker, isc_nm_udpsocket, local, NULL);
sock->connect_cb = cb;
sock->connect_cbarg = cbarg;
sock->read_timeout = timeout;
sock->peer = *peer;
sock->client = true;
sock->fd = fd;
(void)isc__nm_socket_disable_pmtud(sock->fd, sa_family);
(void)isc__nm_socket_min_mtu(sock->fd, sa_family);
/* Initialize the request */
req = isc__nm_uvreq_get(sock);
req->cb.connect = cb;
req->cbarg = cbarg;
req->peer = *peer;
req->local = *local;
req->handle = isc__nmhandle_get(sock, &req->peer, &sock->iface);
sock->active = true;
sock->connecting = true;
result = udp_connect_direct(sock, req);
if (result != ISC_R_SUCCESS) {
sock->active = false;
isc__nm_failed_connect_cb(sock, req, result, true);
isc__nmsocket_detach(&sock);
return;
}
sock->connecting = false;
sock->connected = true;
isc__nm_connectcb(sock, req, ISC_R_SUCCESS, true);
isc__nmsocket_detach(&sock);
}
void
isc__nm_udp_failed_read_cb(isc_nmsocket_t *sock, isc_result_t result,
bool async) {
REQUIRE(VALID_NMSOCK(sock));
REQUIRE(result != ISC_R_SUCCESS);
REQUIRE(sock->tid == isc_tid());
/*
* For UDP server socket, we don't have child socket via
* "accept", so we:
* - we continue to read
* - we don't clear the callbacks
* - we don't destroy it (only stoplistening could do that)
*/
if (sock->client) {
isc__nmsocket_timer_stop(sock);
isc__nm_stop_reading(sock);
}
/* Nobody expects the callback if isc_nm_read() wasn't called */
if (sock->reading) {
sock->reading = false;
if (sock->recv_cb != NULL) {
isc__nm_uvreq_t *req = isc__nm_get_read_req(sock, NULL);
isc__nm_readcb(sock, req, result, async);
}
}
if (sock->client) {
isc__nmsocket_clearcb(sock);
isc__nmsocket_prep_destroy(sock);
return;
}
}
void
isc__nm_udp_read(isc_nmhandle_t *handle, isc_nm_recv_cb_t cb, void *cbarg) {
isc_nmsocket_t *sock = NULL;
isc_result_t result;
REQUIRE(VALID_NMHANDLE(handle));
sock = handle->sock;
REQUIRE(VALID_NMSOCK(sock));
REQUIRE(sock->type == isc_nm_udpsocket);
REQUIRE(sock->statichandle == handle);
REQUIRE(sock->tid == isc_tid());
/*
* We need to initialize the callback before checking for shutdown
* conditions, so the callback is always called even on error condition.
*/
sock->recv_cb = cb;
sock->recv_cbarg = cbarg;
sock->reading = true;
if (isc__nm_closing(sock->worker)) {
result = ISC_R_SHUTTINGDOWN;
goto fail;
}
if (isc__nmsocket_closing(sock)) {
result = ISC_R_CANCELED;
goto fail;
}
result = isc__nm_start_reading(sock);
if (result != ISC_R_SUCCESS) {
goto fail;
}
isc__nmsocket_timer_restart(sock);
return;
fail:
sock->reading = true; /* required by the next call */
isc__nm_failed_read_cb(sock, result, true);
}
static void
udp_close_cb(uv_handle_t *handle) {
isc_nmsocket_t *sock = uv_handle_get_data(handle);
uv_handle_set_data(handle, NULL);
REQUIRE(VALID_NMSOCK(sock));
REQUIRE(sock->tid == isc_tid());
REQUIRE(sock->closing);
REQUIRE(!sock->closed);
sock->closed = true;
isc__nm_incstats(sock, STATID_CLOSE);
if (sock->parent != NULL) {
/* listening socket (listen) */
isc__nmsocket_detach(&sock);
} else {
/* client and server sockets */
sock->connected = false;
isc__nmsocket_prep_destroy(sock);
}
}
void
isc__nm_udp_close(isc_nmsocket_t *sock) {
REQUIRE(VALID_NMSOCK(sock));
REQUIRE(sock->type == isc_nm_udpsocket);
REQUIRE(sock->tid == isc_tid());
REQUIRE(!sock->closing);
sock->closing = true;
isc__nmsocket_clearcb(sock);
isc__nmsocket_timer_stop(sock);
isc__nm_stop_reading(sock);
/*
* The order of the close operation is important here, the uv_close()
* gets scheduled in the reverse order, so we need to close the timer
* last, so its gone by the time we destroy the socket
*/
/* 2. close the listening socket */
isc__nmsocket_clearcb(sock);
isc__nm_stop_reading(sock);
uv_close(&sock->uv_handle.handle, udp_close_cb);
/* 1. close the read timer */
isc__nmsocket_timer_stop(sock);
uv_close((uv_handle_t *)&sock->read_timer, NULL);
}
void
isc__nm_udp_shutdown(isc_nmsocket_t *sock) {
REQUIRE(VALID_NMSOCK(sock));
REQUIRE(sock->tid == isc_tid());
REQUIRE(sock->type == isc_nm_udpsocket);
/*
* If the socket is active, mark it inactive and
* continue. If it isn't active, stop now.
*/
if (!sock->active) {
return;
}
sock->active = false;
/* uv_udp_connect is synchronous, we can't be in connected state */
REQUIRE(!sock->connecting);
/*
* When the client detaches the last handle, the
* sock->statichandle would be NULL, in that case, nobody is
* interested in the callback.
*/
if (sock->statichandle != NULL) {
isc__nm_failed_read_cb(sock, ISC_R_SHUTTINGDOWN, false);
return;
}
/* Destroy the non-listening socket */
if (sock->parent == NULL) {
isc__nmsocket_prep_destroy(sock);
return;
}
/* Destroy the listening socket if on the same loop */
if (sock->tid == sock->parent->tid) {
isc__nmsocket_prep_destroy(sock->parent);
}
}