mirror of
https://gitlab.isc.org/isc-projects/bind9
synced 2025-09-06 01:25:44 +00:00
Previously: * applications were using isc_app as the base unit for running the application and signal handling. * networking was handled in the netmgr layer, which would start a number of threads, each with a uv_loop event loop. * task/event handling was done in the isc_task unit, which used netmgr event loops to run the isc_event calls. In this refactoring: * the network manager now uses isc_loop instead of maintaining its own worker threads and event loops. * the taskmgr that manages isc_task instances now also uses isc_loopmgr, and every isc_task runs on a specific isc_loop bound to the specific thread. * applications have been updated as necessary to use the new API. * new ISC_LOOP_TEST macros have been added to enable unit tests to run isc_loop event loops. unit tests have been updated to use this where needed.
228 lines
4.8 KiB
C
228 lines
4.8 KiB
C
/*
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* Copyright (C) Internet Systems Consortium, Inc. ("ISC")
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*
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* SPDX-License-Identifier: MPL-2.0
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, you can obtain one at https://mozilla.org/MPL/2.0/.
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*
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* See the COPYRIGHT file distributed with this work for additional
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* information regarding copyright ownership.
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*/
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/*! \file */
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#include <stdbool.h>
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#include <isc/async.h>
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#include <isc/condition.h>
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#include <isc/heap.h>
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#include <isc/job.h>
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#include <isc/log.h>
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#include <isc/magic.h>
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#include <isc/mem.h>
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#include <isc/once.h>
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#include <isc/print.h>
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#include <isc/refcount.h>
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#include <isc/task.h>
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#include <isc/thread.h>
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#include <isc/time.h>
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#include <isc/timer.h>
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#include <isc/util.h>
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#include <isc/uv.h>
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#include "loop_p.h"
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#define TIMER_MAGIC ISC_MAGIC('T', 'I', 'M', 'R')
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#define VALID_TIMER(t) ISC_MAGIC_VALID(t, TIMER_MAGIC)
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struct isc_timer {
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unsigned int magic;
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isc_refcount_t references;
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isc_loop_t *loop;
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uv_timer_t timer;
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isc_job_cb cb;
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void *cbarg;
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/*
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* We are locking the values here for now, but this needs to go away
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* when the timers are pinned to the respective loops.
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*/
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isc_mutex_t lock;
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uint64_t timeout;
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uint64_t repeat;
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};
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static void
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isc__timer_detach(isc_timer_t **timerp);
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void
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isc_timer_create(isc_loop_t *loop, isc_job_cb cb, void *cbarg,
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isc_timer_t **timerp) {
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int r;
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isc_timer_t *timer;
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isc_loopmgr_t *loopmgr = NULL;
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REQUIRE(cb != NULL);
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REQUIRE(timerp != NULL && *timerp == NULL);
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REQUIRE(VALID_LOOP(loop));
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loopmgr = loop->loopmgr;
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REQUIRE(VALID_LOOPMGR(loopmgr));
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REQUIRE(loop == isc_loop_current(loopmgr) ||
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!atomic_load(&loopmgr->running) ||
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atomic_load(&loopmgr->paused) > 0);
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timer = isc_mem_get(loop->mctx, sizeof(*timer));
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*timer = (isc_timer_t){
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.cb = cb,
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.cbarg = cbarg,
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};
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isc_loop_attach(loop, &timer->loop);
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isc_refcount_init(&timer->references, 1);
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isc_mutex_init(&timer->lock);
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timer->magic = TIMER_MAGIC;
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r = uv_timer_init(&timer->loop->loop, &timer->timer);
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UV_RUNTIME_CHECK(uv_timer_init, r);
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uv_handle_set_data(&timer->timer, timer);
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*timerp = timer;
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}
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static void
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isc__timer_stop(void *arg) {
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isc_timer_t *timer = (isc_timer_t *)arg;
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uv_timer_stop(&timer->timer);
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isc__timer_detach(&timer);
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}
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void
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isc_timer_stop(isc_timer_t *timer) {
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REQUIRE(VALID_TIMER(timer));
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isc_refcount_increment(&timer->references);
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if (timer->loop == isc_loop_current(timer->loop->loopmgr)) {
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isc__timer_stop(timer);
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} else {
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isc_async_run(timer->loop, isc__timer_stop, timer);
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}
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}
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static void
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timer_cb(uv_timer_t *handle) {
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isc_timer_t *timer = uv_handle_get_data(handle);
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REQUIRE(VALID_TIMER(timer));
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timer->cb(timer->cbarg);
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}
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static void
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isc__timer_start(void *arg) {
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isc_timer_t *timer = (isc_timer_t *)arg;
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LOCK(&timer->lock);
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int r = uv_timer_start(&timer->timer, timer_cb, timer->timeout,
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timer->repeat);
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UV_RUNTIME_CHECK(uv_timer_start, r);
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UNLOCK(&timer->lock);
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isc__timer_detach(&timer);
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}
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void
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isc_timer_start(isc_timer_t *timer, isc_timertype_t type,
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const isc_interval_t *interval) {
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isc_loopmgr_t *loopmgr = NULL;
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isc_loop_t *loop = NULL;
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REQUIRE(VALID_TIMER(timer));
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REQUIRE(type == isc_timertype_ticker || type == isc_timertype_once);
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loop = timer->loop;
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REQUIRE(VALID_LOOP(loop));
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loopmgr = loop->loopmgr;
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REQUIRE(VALID_LOOPMGR(loopmgr));
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LOCK(&timer->lock);
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switch (type) {
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case isc_timertype_once:
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timer->timeout = isc_interval_ms(interval);
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timer->repeat = 0;
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break;
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case isc_timertype_ticker:
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timer->timeout = timer->repeat = isc_interval_ms(interval);
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break;
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default:
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UNREACHABLE();
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}
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UNLOCK(&timer->lock);
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isc_refcount_increment(&timer->references);
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if (timer->loop == isc_loop_current(timer->loop->loopmgr)) {
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isc__timer_start(timer);
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} else {
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isc_async_run(timer->loop, isc__timer_start, timer);
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}
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}
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static void
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timer_destroy(uv_handle_t *handle) {
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isc_timer_t *timer = uv_handle_get_data(handle);
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isc_loop_t *loop;
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REQUIRE(VALID_TIMER(timer));
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loop = timer->loop;
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isc_refcount_destroy(&timer->references);
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isc_mutex_destroy(&timer->lock);
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isc_mem_put(loop->mctx, timer, sizeof(*timer));
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isc_loop_detach(&loop);
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}
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static void
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isc__timer_destroy(void *arg) {
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isc_timer_t *timer = (isc_timer_t *)arg;
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uv_timer_stop(&timer->timer);
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uv_close(&timer->timer, timer_destroy);
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}
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static void
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isc__timer_detach(isc_timer_t **timerp) {
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isc_timer_t *timer = NULL;
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REQUIRE(timerp != NULL && VALID_TIMER(*timerp));
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timer = *timerp;
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*timerp = NULL;
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if (isc_refcount_decrement(&timer->references) == 1) {
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if (timer->loop == isc_loop_current(timer->loop->loopmgr)) {
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isc__timer_destroy(timer);
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} else {
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isc_async_run(timer->loop, isc__timer_destroy, timer);
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}
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}
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}
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void
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isc_timer_destroy(isc_timer_t **timerp) {
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isc__timer_detach(timerp);
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}
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