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Files
bind/lib/omapi/auth.c
David Lawrence ce2be9b721 329. [func] omapi_auth_register() now takes a size_t argument for
the length of a key's secret data.  Previously
			OMAPI only stored secrets up to the first NUL byte.

This change was made to cope with decoded base64 secrets, so in this
revision omapiconf.c and rndc.c also decode the secret.
2000-07-11 22:03:12 +00:00

362 lines
9.1 KiB
C

/*
* Copyright (C) 2000 Internet Software Consortium.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
* ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
* CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
* DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
* PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
* ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
/* $Id: auth.c,v 1.10 2000/07/11 22:03:10 tale Exp $ */
/* Principal Author: DCL */
/*
* XXXDCL Todo:
* How do keys get specified by named.conf for the control channel?
* Could use the keys in the address_match_list (acl) specified in the
* "controls" statement. All of the keys would need to be at the beginning,
* so the match does not stop at an IP address. The server would register
* all of the keys. Currently, however, there is no way to limit a key
* to a particular listening interface on the server, as the configuration
* file would allow.
*/
/*
* Subroutines for dealing with authorization.
*/
#include <config.h>
#include <isc/buffer.h>
#include <isc/mem.h>
#include <isc/once.h>
#include <isc/string.h>
#include <isc/util.h>
#include <dst/result.h>
#include <omapi/private.h>
typedef struct auth auth_t;
#define AUTH_MAGIC 0x41555448U /* AUTH. */
#define VALID_AUTH(a) ((a) != NULL && (a)->magic == AUTH_MAGIC)
/*
* XXXDCL For reloading, Make refcounted, and use attach and detach?
*/
struct auth {
unsigned int magic;
char *name;
char *secret;
size_t secretlen;
unsigned int algorithms;
ISC_LINK(auth_t) link;
};
static ISC_LIST(auth_t) omapi_authlist;
static isc_mutex_t mutex; /* To lock the previous variable. */
static isc_once_t once = ISC_ONCE_INIT; /* To initialize the mutex. */
static void
initialize_mutex(void) {
RUNTIME_CHECK(isc_mutex_init(&mutex) == ISC_R_SUCCESS);
}
static isc_result_t
auth_find(const char *name, unsigned int algorithm, auth_t **ap) {
auth_t *a;
isc_result_t result;
REQUIRE(name != NULL);
REQUIRE(ap != NULL && *ap == NULL);
for (a = ISC_LIST_HEAD(omapi_authlist); a != NULL;
a = ISC_LIST_NEXT(a, link))
if (strcmp(name, a->name) == 0)
break;
if (a == NULL)
result = ISC_R_NOTFOUND;
else if (algorithm != 0 && (algorithm & a->algorithms) != algorithm)
result = DST_R_UNSUPPORTEDALG;
else {
ENSURE(VALID_AUTH(a));
*ap = a;
result = ISC_R_SUCCESS;
}
return (result);
}
isc_result_t
auth_makekey(const char *name, unsigned int algorithm, dst_key_t **key) {
isc_result_t result;
isc_buffer_t secret;
auth_t *auth = NULL;
unsigned int dst_algorithm;
unsigned int length;
dns_name_t dnsname;
char namebuf[1025];
isc_buffer_t srcb, dstb;
REQUIRE(name != NULL && algorithm != 0);
REQUIRE(key != NULL && *key == NULL);
RUNTIME_CHECK(isc_once_do(&once, initialize_mutex) == ISC_R_SUCCESS);
LOCK(&mutex);
result = auth_find(name, algorithm, &auth);
if (result == ISC_R_SUCCESS) {
switch (algorithm) {
case OMAPI_AUTH_HMACMD5:
dst_algorithm = DST_ALG_HMACMD5;
break;
default:
UNEXPECTED_ERROR(__FILE__, __LINE__,
"unknown auth algorithm %d",
algorithm);
return (ISC_R_UNEXPECTED);
}
isc_buffer_init(&secret, auth->secret, auth->secretlen);
isc_buffer_add(&secret, auth->secretlen);
length = strlen(auth->name);
isc_buffer_init(&srcb, auth->name, length);
isc_buffer_add(&srcb, length);
isc_buffer_init(&dstb, namebuf, sizeof(namebuf));
dns_name_init(&dnsname, NULL);
result = dns_name_fromtext(&dnsname, &srcb, dns_rootname,
ISC_FALSE, &dstb);
if (result == ISC_R_SUCCESS)
result = dst_key_frombuffer(&dnsname, dst_algorithm,
0, 0, &secret,
omapi_mctx, key);
}
UNLOCK(&mutex);
return (result);
}
static void
auth_delete(auth_t *a) {
REQUIRE(VALID_AUTH(a));
ISC_LIST_UNLINK(omapi_authlist, a, link);
a->magic = 0;
isc_mem_free(omapi_mctx, a->secret);
isc_mem_free(omapi_mctx, a->name);
isc_mem_put(omapi_mctx, a, sizeof(*a));
}
isc_result_t
omapi_auth_register(const char *name, unsigned int algorithms,
const unsigned char *secret, size_t secretlen)
{
auth_t *new = NULL;
isc_result_t result = ISC_R_SUCCESS;
REQUIRE(name != NULL && secret != NULL);
REQUIRE(algorithms != 0);
RUNTIME_CHECK(isc_once_do(&once, initialize_mutex) == ISC_R_SUCCESS);
LOCK(&mutex);
if (auth_find(name, 0, &new) == ISC_R_SUCCESS)
result = ISC_R_EXISTS;
if (result == ISC_R_SUCCESS) {
new = isc_mem_get(omapi_mctx, sizeof(*new));
if (new != NULL)
memset(new, 0, sizeof(*new));
else
result = ISC_R_NOMEMORY;
}
if (result == ISC_R_SUCCESS) {
new->name = isc_mem_strdup(omapi_mctx, name);
if (new->name == NULL)
result = ISC_R_NOMEMORY;
new->secret = isc_mem_allocate(omapi_mctx, secretlen);
if (new->secret == NULL)
result = ISC_R_NOMEMORY;
else {
memcpy(new->secret, secret, secretlen);
new->secretlen = secretlen;
}
new->algorithms = algorithms;
ISC_LINK_INIT(new, link);
new->magic = AUTH_MAGIC;
ISC_LIST_APPEND(omapi_authlist, new, link);
}
UNLOCK(&mutex);
if (result != ISC_R_SUCCESS) {
if (new->secret != NULL)
isc_mem_free(omapi_mctx, new->secret);
if (new->name != NULL)
isc_mem_free(omapi_mctx, new->name);
if (new != NULL)
isc_mem_put(omapi_mctx, new, sizeof(*new));
}
return (result);
}
/*
* Currently the way to effect a reload is to use omapi_auth_deregister(NULL)
* to remove all of the existing auth structs before building a new
* omapi_authlist via omapi_auth_register calls. This clearly leaves a
* window, however small, where there is no authentication possible.
*/
void
omapi_auth_deregister(const char *name) {
auth_t *a = NULL;
RUNTIME_CHECK(isc_once_do(&once, initialize_mutex) == ISC_R_SUCCESS);
LOCK(&mutex);
if (name == NULL)
while ((a = ISC_LIST_HEAD(omapi_authlist)) != NULL)
auth_delete(a);
else
if (auth_find(name, 0, &a) == ISC_R_SUCCESS)
auth_delete(a);
UNLOCK(&mutex);
}
/*
* Send a message from the client to the server that says the key with the
* given name should be used to authenticate messages.
*/
isc_result_t
omapi_auth_use(omapi_object_t *manager, const char *name,
unsigned int algorithm) {
omapi_protocol_t *protocol;
omapi_connection_t *connection;
omapi_object_t *message = NULL;
omapi_object_t *generic = NULL;
isc_result_t result;
auth_t *auth = NULL;
REQUIRE(manager != NULL);
REQUIRE(manager->type == omapi_type_protocol ||
(manager->outer != NULL &&
manager->outer->type == omapi_type_protocol));
if (manager->type == omapi_type_protocol)
protocol = (omapi_protocol_t *)manager;
else
protocol = (omapi_protocol_t *)manager->outer;
REQUIRE(protocol->outer != NULL &&
protocol->outer->type == omapi_type_connection);
connection = (omapi_connection_t *)protocol->outer;
INSIST(connection->is_client);
RUNTIME_CHECK(isc_once_do(&once, initialize_mutex) == ISC_R_SUCCESS);
LOCK(&mutex);
result = auth_find(name, algorithm, &auth);
UNLOCK(&mutex);
if (result == ISC_R_SUCCESS)
result = omapi_object_create(&generic, NULL, 0);
if (result == ISC_R_SUCCESS)
result = omapi_message_create(&message);
if (result == ISC_R_SUCCESS)
result = omapi_object_setinteger(message, "op", OMAPI_OP_OPEN);
if (result == ISC_R_SUCCESS)
result = omapi_object_setboolean(message, "update", ISC_TRUE);
if (result == ISC_R_SUCCESS)
result = omapi_object_setstring(message, "type", "protocol");
if (result == ISC_R_SUCCESS)
result = omapi_object_setobject(message, "object", generic);
if (result == ISC_R_SUCCESS)
result = omapi_object_setstring(generic, "auth-name", name);
if (result == ISC_R_SUCCESS)
result = omapi_object_setinteger(generic, "auth-algorithm",
(int)algorithm);
if (message != NULL)
omapi_message_register(message);
if (result == ISC_R_SUCCESS)
result = omapi_message_send(message, manager);
if (message != NULL) {
omapi_message_unregister(message);
omapi_object_dereference(&message);
}
if (result == ISC_R_SUCCESS)
/*
* If the name was not found on the server, ISC_R_NOTFOUND
* will be returned. Unlike with a username/password pair,
* where it is undesirable to disclose whether it was the
* username or password that was at fault, only one item
* can be discerned here -- the name, since the secret is
* not exchanged. Therefore there is no point in having
* the server obfuscate the ISC_R_NOTFOUND error into some
* other error.
*/
result = generic->waitresult;
if (result == ISC_R_SUCCESS)
/*
* This sets up the key in the protocol structure
* on this side of the connection.
*/
result = object_update((omapi_object_t *)protocol, generic, 0);
if (generic != NULL)
omapi_object_dereference(&generic);
return (result);
}
void
auth_destroy(void) {
omapi_auth_deregister(NULL);
RUNTIME_CHECK(isc_mutex_destroy(&mutex) == ISC_R_SUCCESS);
}