mirror of
https://gitlab.isc.org/isc-projects/bind9
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353 lines
9.8 KiB
C
353 lines
9.8 KiB
C
/*
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* Copyright (C) 1996-2000 Internet Software Consortium.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM
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* DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL
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* INTERNET SOFTWARE CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT,
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* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
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* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
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* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
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* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/* $Id: handle.c,v 1.17 2000/08/26 01:42:33 bwelling Exp $ */
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/* Principal Author: Ted Lemon */
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/*
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* Functions for maintaining handles on objects.
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*/
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#include <config.h>
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#include <isc/mem.h>
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#include <isc/once.h>
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#include <isc/string.h>
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#include <isc/util.h>
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#include <omapi/private.h>
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/*
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* The handle table is a hierarchical tree designed for quick mapping
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* of handle identifiers to objects. Objects contain their own handle
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* identifiers if they have them, so the reverse mapping is also
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* quick. The hierarchy is made up of table objects, each of which
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* has 120 entries, a flag indicating whether the table is a leaf
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* table or an indirect table, the handle of the first object covered
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* by the table and the first object after that that's *not* covered
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* by the table, a count of how many objects of either type are
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* currently stored in the table, and an array of 120 entries pointing
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* either to objects or tables.
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*
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* When we go to add an object to the table, we look to see if the
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* next object handle to be assigned is covered by the outermost
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* table. If it is, we find the place within that table where the
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* next handle should go, and if necessary create additional nodes in
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* the tree to contain the new handle. The pointer to the object is
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* then stored in the correct position.
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*
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* XXXTL
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* Theoretically, we could have some code here to free up handle
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* tables as they go out of use, but by and large handle tables won't
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* go out of use, so this is being skipped for now. It shouldn't be
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* too hard to implement in the future if there's a different
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* application.
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*/
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#define OMAPI_HANDLETABLE_SIZE 120
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typedef struct omapi_handletable {
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omapi_handle_t first;
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omapi_handle_t limit;
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omapi_handle_t next;
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isc_boolean_t leaf;
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union {
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omapi_object_t * object;
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struct omapi_handletable * table;
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} children[OMAPI_HANDLETABLE_SIZE];
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} omapi_handletable_t;
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static omapi_handletable_t *toptable;
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static omapi_handle_t next_handle = 1; /* Next handle to be assigned. */
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static isc_mutex_t mutex; /* To lock the 2 previous variables. */
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static isc_once_t once = ISC_ONCE_INIT; /* To initialize the mutex. */
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/*
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* initialize_mutex() is called by isc_once_do in object_gethandle()
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*/
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static void
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initialize_mutex(void) {
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RUNTIME_CHECK(isc_mutex_init(&mutex) == ISC_R_SUCCESS);
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}
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static isc_result_t
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table_enclose(omapi_handletable_t **table) {
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omapi_handletable_t *inner = *table;
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omapi_handletable_t *new;
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int idx, base, scale;
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/*
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* The scale of the table we're enclosing is going to be the
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* difference between its "first" and "limit" members. So the
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* scale of the table enclosing it is going to be that multiplied
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* by the table size.
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*/
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scale = (inner->first - inner->limit) * OMAPI_HANDLETABLE_SIZE;
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/*
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* The range that the enclosing table covers is going to be
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* the result of subtracting the remainder of dividing the
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* enclosed table's first entry number by the enclosing
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* table's scale. If handle IDs are being allocated
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* sequentially, the enclosing table's "first" value will be
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* the same as the enclosed table's "first" value.
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*/
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base = inner->first - inner->first % scale;
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/*
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* The index into the enclosing table at which the enclosed table
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* will be stored is going to be the difference between the "first"
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* value of the enclosing table and the enclosed table - zero, if
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* we are allocating sequentially.
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*/
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idx = (base - inner->first) / OMAPI_HANDLETABLE_SIZE;
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new = isc_mem_get(omapi_mctx, sizeof(*new));
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if (new == NULL)
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return (ISC_R_NOMEMORY);
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memset(new, 0, sizeof *new);
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new->first = base;
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new->limit = base + scale;
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if (scale == OMAPI_HANDLETABLE_SIZE)
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new->leaf = ISC_FALSE;
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new->children[idx].table = inner;
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*table = new;
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return (ISC_R_SUCCESS);
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}
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static isc_result_t
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handle_store(omapi_handle_t h, omapi_handletable_t *table, omapi_object_t *o) {
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omapi_handletable_t *inner;
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omapi_handle_t scale, idx;
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isc_result_t result;
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if (table->first > h || table->limit <= h)
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return (ISC_R_NOSPACE);
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/*
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* If this is a leaf table, just stash the object in the
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* appropriate place.
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*/
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if (table->leaf) {
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OBJECT_REF(&table->children[h - table->first].object, o);
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o->handle = h;
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return (ISC_R_SUCCESS);
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}
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/*
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* Scale is the number of handles represented by each child of this
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* table. For a leaf table, scale would be 1. For a first level
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* of indirection, 120. For a second, 120 * 120. Et cetera.
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*/
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scale = (table->limit - table->first) / OMAPI_HANDLETABLE_SIZE;
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/*
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* So the next most direct table from this one that contains the
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* handle must be the subtable of this table whose index into this
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* table's array of children is the handle divided by the scale.
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*/
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idx = (h - table->first) / scale;
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inner = table->children[idx].table;
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/*
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* If there is no more direct table than this one in the slot
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* we came up with, make one.
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*/
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if (inner == NULL) {
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inner = isc_mem_get(omapi_mctx, sizeof(*inner));
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if (inner == NULL)
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return (ISC_R_NOMEMORY);
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memset(inner, 0, sizeof(*inner));
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inner->first = idx * scale + table->first;
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inner->limit = inner->first + scale;
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if (scale == OMAPI_HANDLETABLE_SIZE)
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inner->leaf = ISC_TRUE;
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table->children[idx].table = inner;
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}
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result = handle_store(h, inner, o);
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if (result == ISC_R_NOSPACE) {
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result = (table_enclose
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(&table->children[idx].table));
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if (result != ISC_R_SUCCESS)
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return (result);
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return (handle_store(h, table->children[idx].table, o));
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}
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return (result);
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}
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isc_result_t
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object_gethandle(omapi_handle_t *h, omapi_object_t *o) {
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isc_result_t result = ISC_R_SUCCESS;
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RUNTIME_CHECK(isc_once_do(&once, initialize_mutex) == ISC_R_SUCCESS);
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LOCK(&mutex);
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if (o->handle != 0) {
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*h = o->handle;
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UNLOCK(&mutex);
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return (ISC_R_SUCCESS);
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}
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if (toptable == NULL) {
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toptable = isc_mem_get(omapi_mctx, sizeof(*toptable));
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if (toptable != NULL) {
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memset(toptable, 0, sizeof(*toptable));
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toptable->first = 0;
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toptable->limit = OMAPI_HANDLETABLE_SIZE;
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toptable->leaf = ISC_TRUE;
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} else
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result = ISC_R_NOMEMORY;
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}
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if (result == ISC_R_SUCCESS)
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/*
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* If this handle doesn't fit in the outer table, we need to
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* make a new outer table. This is a while loop in case for
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* some reason we decide to do disjoint handle allocation,
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* where the next level of indirection still isn't big enough
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* to enclose the next handle ID.
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*/
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while (next_handle >= toptable->limit) {
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omapi_handletable_t *new;
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new = isc_mem_get(omapi_mctx, sizeof(*new));
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if (new != NULL) {
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memset(new, 0, sizeof(*new));
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new->first = 0;
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new->limit = toptable->limit *
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OMAPI_HANDLETABLE_SIZE;
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new->leaf = ISC_FALSE;
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new->children[0].table = toptable;
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toptable = new;
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} else
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result = ISC_R_NOMEMORY;
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}
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/*
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* Try to cram this handle into the existing table.
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*/
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if (result == ISC_R_SUCCESS)
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result = handle_store(next_handle, toptable, o);
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if (result == ISC_R_NOSPACE) {
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result = table_enclose(&toptable);
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if (result == ISC_R_SUCCESS)
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result = handle_store(next_handle, toptable, o);
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}
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/*
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* If it worked, return the next handle and increment it.
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*/
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if (result == ISC_R_SUCCESS)
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*h = next_handle++;
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UNLOCK(&mutex);
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return (result);
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}
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static isc_result_t
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lookup_iterate(omapi_object_t **o, omapi_handle_t h,
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omapi_handletable_t *table)
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{
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omapi_handletable_t *inner;
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omapi_handle_t scale, idx;
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if (table == NULL || table->first > h || table->limit <= h)
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return (ISC_R_NOTFOUND);
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/*
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* If this is a leaf table, just grab the object.
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*/
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if (table->leaf) {
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/*
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* Not there?
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*/
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if (table->children[h - table->first].object == NULL)
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return (ISC_R_NOTFOUND);
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OBJECT_REF(o, table->children[h - table->first].object);
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return (ISC_R_SUCCESS);
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}
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/*
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* Scale is the number of handles represented by each child of this
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* table. For a leaf table, scale would be 1. For a first level
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* of indirection, 120. For a second, 120 * 120. Et cetera.
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*/
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scale = (table->limit - table->first) / OMAPI_HANDLETABLE_SIZE;
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/*
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* So the next most direct table from this one that contains the
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* handle must be the subtable of this table whose index into this
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* table's array of children is the handle divided by the scale.
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*/
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idx = (h - table->first) / scale;
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inner = table->children[idx].table;
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return (lookup_iterate(o, h, inner));
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}
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isc_result_t
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handle_lookup(omapi_object_t **o, omapi_handle_t h) {
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isc_result_t result;
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LOCK(&mutex);
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result = lookup_iterate(o, h, toptable);
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UNLOCK(&mutex);
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return (result);
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}
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static void
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free_table(omapi_handletable_t **table) {
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int i;
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if ((*table)->leaf)
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isc_mem_put(omapi_mctx, *table, sizeof(**table));
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else
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for (i = 0; i < OMAPI_HANDLETABLE_SIZE; i++)
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if ((*table)->children[i].table != NULL)
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free_table(&(*table)->children[i].table);
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else
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break;
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*table = NULL;
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}
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void
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handle_destroy(void) {
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RUNTIME_CHECK(isc_once_do(&once, initialize_mutex) == ISC_R_SUCCESS);
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LOCK(&mutex);
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if (toptable != NULL)
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free_table(&toptable);
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UNLOCK(&mutex);
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DESTROYLOCK(&mutex);
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}
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