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isc-dhcp/common/dispatch.c

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/* dispatch.c
Network input dispatcher... */
/*
* Copyright (c) 1995, 1996, 1998 The Internet Software Consortium.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of The Internet Software Consortium nor the names
* of its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE INTERNET SOFTWARE CONSORTIUM AND
* CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE INTERNET SOFTWARE CONSORTIUM OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* This software has been written for the Internet Software Consortium
* by Ted Lemon <mellon@fugue.com> in cooperation with Vixie
* Enterprises. To learn more about the Internet Software Consortium,
* see ``http://www.vix.com/isc''. To learn more about Vixie
* Enterprises, see ``http://www.vix.com''.
*/
#ifndef lint
static char copyright[] =
"$Id: dispatch.c,v 1.51 1998/10/17 13:35:24 mellon Exp $ Copyright (c) 1995, 1996 The Internet Software Consortium. All rights reserved.\n";
#endif /* not lint */
#include "dhcpd.h"
struct protocol *protocols;
struct timeout *timeouts;
static struct timeout *free_timeouts;
int interfaces_invalidated;
#ifdef USE_POLL
/* Wait for packets to come in using poll(). Anyway, when a packet
comes in, call receive_packet to receive the packet and possibly
strip hardware addressing information from it, and then call
do_packet to try to do something with it.
As you can see by comparing this with the code that uses select(),
below, this is gratuitously complex. Quelle surprise, eh? This is
SysV we're talking about, after all, and even in the 90's, it
wouldn't do for SysV to make networking *easy*, would it? Rant,
rant... */
void dispatch ()
{
struct protocol *l;
int nfds = 0;
struct pollfd *fds;
int count;
int i;
int to_msec;
nfds = 0;
for (l = protocols; l; l = l -> next) {
++nfds;
}
fds = (struct pollfd *)malloc ((nfds) * sizeof (struct pollfd));
if (!fds)
error ("Can't allocate poll structures.");
do {
/* Call any expired timeouts, and then if there's
still a timeout registered, time out the select
call then. */
another:
if (timeouts) {
struct timeout *t;
if (timeouts -> when <= cur_time) {
t = timeouts;
timeouts = timeouts -> next;
(*(t -> func)) (t -> what);
t -> next = free_timeouts;
free_timeouts = t;
goto another;
}
/* Figure timeout in milliseconds, and check for
potential overflow. We assume that integers
are 32 bits, which is harmless if they're 64
bits - we'll just get extra timeouts in that
case. Lease times would have to be quite
long in order for a 32-bit integer to overflow,
anyway. */
to_msec = timeouts -> when - cur_time;
if (to_msec > 2147483)
to_msec = 2147483;
to_msec *= 1000;
} else
to_msec = -1;
/* Set up the descriptors to be polled. */
i = 0;
for (l = protocols; l; l = l -> next) {
fds [i].fd = l -> fd;
fds [i].events = POLLIN;
fds [i].revents = 0;
++i;
}
/* Wait for a packet or a timeout... XXX */
count = poll (fds, nfds, to_msec);
/* Get the current time... */
GET_TIME (&cur_time);
/* Not likely to be transitory... */
if (count < 0) {
if (errno == EAGAIN || errno == EINTR)
continue;
else
error ("poll: %m");
}
i = 0;
for (l = protocols; l; l = l -> next) {
if ((fds [i].revents & POLLIN)) {
fds [i].revents = 0;
if (l -> handler)
(*(l -> handler)) (l);
if (interfaces_invalidated)
break;
}
++i;
}
interfaces_invalidated = 0;
} while (1);
}
#else
/* Wait for packets to come in using select(). When one does, call
receive_packet to receive the packet and possibly strip hardware
addressing information from it, and then call do_packet to try to
do something with it. */
void dispatch ()
{
fd_set r, w, x;
struct protocol *l;
int max = 0;
int count;
struct timeval tv, *tvp;
FD_ZERO (&w);
FD_ZERO (&x);
do {
/* Call any expired timeouts, and then if there's
still a timeout registered, time out the select
call then. */
another:
if (timeouts) {
struct timeout *t;
if (timeouts -> when <= cur_time) {
t = timeouts;
timeouts = timeouts -> next;
(*(t -> func)) (t -> what);
t -> next = free_timeouts;
free_timeouts = t;
goto another;
}
tv.tv_sec = timeouts -> when - cur_time;
tv.tv_usec = 0;
tvp = &tv;
} else
tvp = (struct timeval *)0;
/* Set up the read mask. */
FD_ZERO (&r);
for (l = protocols; l; l = l -> next) {
FD_SET (l -> fd, &r);
if (l -> fd > max)
max = l -> fd;
}
/* Wait for a packet or a timeout... XXX */
count = select (max + 1, &r, &w, &x, tvp);
/* Get the current time... */
GET_TIME (&cur_time);
/* Not likely to be transitory... */
if (count < 0)
error ("select: %m");
for (l = protocols; l; l = l -> next) {
if (!FD_ISSET (l -> fd, &r))
continue;
if (l -> handler)
(*(l -> handler)) (l);
if (interfaces_invalidated)
break;
}
interfaces_invalidated = 0;
} while (1);
}
#endif /* USE_POLL */
int locate_network (packet)
struct packet *packet;
{
struct iaddr ia;
/* If this came through a gateway, find the corresponding subnet... */
if (packet -> raw -> giaddr.s_addr) {
struct subnet *subnet;
ia.len = 4;
memcpy (ia.iabuf, &packet -> raw -> giaddr, 4);
subnet = find_subnet (ia);
if (subnet)
packet -> shared_network = subnet -> shared_network;
else
packet -> shared_network = (struct shared_network *)0;
} else {
packet -> shared_network =
packet -> interface -> shared_network;
}
if (packet -> shared_network)
return 1;
return 0;
}
void add_timeout (when, where, what)
TIME when;
void (*where) PROTO ((void *));
void *what;
{
struct timeout *t, *q;
/* See if this timeout supersedes an existing timeout. */
t = (struct timeout *)0;
for (q = timeouts; q; q = q -> next) {
if (q -> func == where && q -> what == what) {
if (t)
t -> next = q -> next;
else
timeouts = q -> next;
break;
}
t = q;
}
/* If we didn't supersede a timeout, allocate a timeout
structure now. */
if (!q) {
if (free_timeouts) {
q = free_timeouts;
free_timeouts = q -> next;
q -> func = where;
q -> what = what;
} else {
q = (struct timeout *)malloc (sizeof (struct timeout));
if (!q)
error ("Can't allocate timeout structure!");
q -> func = where;
q -> what = what;
}
}
q -> when = when;
/* Now sort this timeout into the timeout list. */
/* Beginning of list? */
if (!timeouts || timeouts -> when > q -> when) {
q -> next = timeouts;
timeouts = q;
return;
}
/* Middle of list? */
for (t = timeouts; t -> next; t = t -> next) {
if (t -> next -> when > q -> when) {
q -> next = t -> next;
t -> next = q;
return;
}
}
/* End of list. */
t -> next = q;
q -> next = (struct timeout *)0;
}
void cancel_timeout (where, what)
void (*where) PROTO ((void *));
void *what;
{
struct timeout *t, *q;
/* Look for this timeout on the list, and unlink it if we find it. */
t = (struct timeout *)0;
for (q = timeouts; q; q = q -> next) {
if (q -> func == where && q -> what == what) {
if (t)
t -> next = q -> next;
else
timeouts = q -> next;
break;
}
t = q;
}
/* If we found the timeout, put it on the free list. */
if (q) {
q -> next = free_timeouts;
free_timeouts = q;
}
}
/* Add a protocol to the list of protocols... */
struct protocol *add_protocol (name, fd, handler, local)
char *name;
int fd;
1997-03-29 10:36:56 +00:00
void (*handler) PROTO ((struct protocol *));
void *local;
{
struct protocol *p;
p = (struct protocol *)malloc (sizeof *p);
if (!p)
error ("can't allocate protocol struct for %s", name);
p -> fd = fd;
p -> handler = handler;
p -> local = local;
p -> next = protocols;
protocols = p;
return p;
}
void remove_protocol (proto)
struct protocol *proto;
{
struct protocol *p, *next, *prev;
prev = (struct protocol *)0;
for (p = protocols; p; p = next) {
next = p -> next;
if (p == proto) {
if (prev)
prev -> next = p -> next;
else
protocols = p -> next;
free (p);
}
}
}