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Omapi library, initial checkin
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379
omapip/dispatch.c
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379
omapip/dispatch.c
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/* dispatch.c
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I/O dispatcher. */
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/*
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* Copyright (c) 1996-1999 Internet Software Consortium.
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* Use is subject to license terms which appear in the file named
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* ISC-LICENSE that should have accompanied this file when you
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* received it. If a file named ISC-LICENSE did not accompany this
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* file, or you are not sure the one you have is correct, you may
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* obtain an applicable copy of the license at:
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*
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* http://www.isc.org/isc-license-1.0.html.
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*
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* This file is part of the ISC DHCP distribution. The documentation
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* associated with this file is listed in the file DOCUMENTATION,
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* included in the top-level directory of this release.
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*
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* Support and other services are available for ISC products - see
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* http://www.isc.org for more information.
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*/
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#include <omapip/omapip.h>
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static omapi_io_object_t omapi_io_states;
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u_int32_t cur_time;
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/* Register an I/O handle so that we can do asynchronous I/O on it. */
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isc_result_t omapi_register_io_object (omapi_object_t *h,
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int (*readfd) (omapi_object_t *),
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int (*writefd) (omapi_object_t *),
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isc_result_t (*reader)
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(omapi_object_t *),
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isc_result_t (*writer)
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(omapi_object_t *),
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isc_result_t (*reaper)
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(omapi_object_t *))
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{
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isc_result_t status;
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omapi_io_object_t *obj, *p;
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/* omapi_io_states is a static object. If its reference count
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is zero, this is the first I/O handle to be registered, so
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we need to initialize it. Because there is no inner or outer
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pointer on this object, and we're setting its refcnt to 1, it
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will never be freed. */
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if (!omapi_io_states.refcnt) {
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omapi_io_states.refcnt = 1;
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omapi_io_states.type = omapi_type_io_object;
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}
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obj = malloc (sizeof *obj);
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if (!obj)
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return ISC_R_NOMEMORY;
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memset (obj, 0, sizeof *obj);
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obj -> refcnt = 1;
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obj -> type = omapi_type_io_object;
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status = omapi_object_reference (&obj -> inner, h,
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"omapi_register_io_object");
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if (status != ISC_R_SUCCESS) {
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omapi_object_dereference ((omapi_object_t **)&obj,
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"omapi_register_io_object");
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return status;
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}
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status = omapi_object_reference (&h -> outer, (omapi_object_t *)obj,
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"omapi_register_io_object");
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if (status != ISC_R_SUCCESS) {
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omapi_object_dereference ((omapi_object_t **)&obj,
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"omapi_register_io_object");
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return status;
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}
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/* Find the last I/O state, if there are any. */
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for (p = omapi_io_states.next;
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p && p -> next; p = p -> next)
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;
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if (p)
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p -> next = obj;
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else
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omapi_io_states.next = obj;
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obj -> readfd = readfd;
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obj -> writefd = writefd;
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obj -> reader = reader;
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obj -> writer = writer;
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obj -> reaper = reaper;
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return ISC_R_SUCCESS;
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}
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isc_result_t omapi_dispatch (struct timeval *t)
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{
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return omapi_wait_for_completion ((omapi_object_t *)&omapi_io_states,
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t);
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}
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isc_result_t omapi_wait_for_completion (omapi_object_t *object,
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struct timeval *t)
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{
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isc_result_t status;
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omapi_waiter_object_t *waiter;
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omapi_object_t *inner;
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if (object) {
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waiter = malloc (sizeof *waiter);
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if (!waiter)
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return ISC_R_NOMEMORY;
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memset (waiter, 0, sizeof *waiter);
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waiter -> refcnt = 1;
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waiter -> type = omapi_type_waiter;
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/* Paste the waiter object onto the inner object we're
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waiting on. */
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for (inner = object; inner -> inner; inner = inner -> inner)
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;
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status = omapi_object_reference (&waiter -> outer, inner,
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"omapi_wait_for_completion");
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if (status != ISC_R_SUCCESS) {
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omapi_object_dereference ((omapi_object_t **)&waiter,
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"omapi_wait_for_completion");
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return status;
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}
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status = omapi_object_reference (&inner -> inner,
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(omapi_object_t *)waiter,
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"omapi_wait_for_completion");
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if (status != ISC_R_SUCCESS) {
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omapi_object_dereference ((omapi_object_t **)&waiter,
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"omapi_wait_for_completion");
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return status;
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}
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} else
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waiter = (omapi_waiter_object_t *)0;
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do {
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status = omapi_one_dispatch (waiter, t);
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if (status != ISC_R_SUCCESS)
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return status;
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} while (!waiter || !waiter -> ready);
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omapi_object_dereference ((omapi_object_t **)&waiter,
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"omapi_wait_for_completion");
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return ISC_R_SUCCESS;
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}
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isc_result_t omapi_one_dispatch (omapi_waiter_object_t *waiter,
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struct timeval *t)
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{
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fd_set r, w, x;
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int max = 0;
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int count;
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int desc;
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struct timeval now, to;
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omapi_io_object_t *io, *prev;
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isc_result_t status;
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FD_ZERO (&x);
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/* First, see if the timeout has expired, and if so return. */
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if (t) {
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gettimeofday (&now, (struct timezone *)0);
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cur_time = now.tv_sec;
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if (now.tv_sec > t -> tv_sec ||
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(now.tv_sec == t -> tv_sec && now.tv_usec >= t -> tv_usec))
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return ISC_R_TIMEDOUT;
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/* We didn't time out, so figure out how long until
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we do. */
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to.tv_sec = t -> tv_sec - now.tv_sec;
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to.tv_usec = t -> tv_usec - now.tv_usec;
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if (to.tv_usec < 0) {
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to.tv_usec += 1000000;
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to.tv_sec--;
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}
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}
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/* If the object we're waiting on has reached completion,
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return now. */
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if (waiter && waiter -> ready)
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return ISC_R_SUCCESS;
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/* If we have no I/O state, we can't proceed. */
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if (!(io = omapi_io_states.next))
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return ISC_R_NOMORE;
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/* Set up the read and write masks. */
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FD_ZERO (&r);
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FD_ZERO (&w);
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for (; io; io = io -> next) {
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/* Check for a read socket. If we shouldn't be
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trying to read for this I/O object, either there
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won't be a readfd function, or it'll return -1. */
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if (io -> readfd &&
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(desc = (*(io -> readfd)) (io -> inner)) >= 0) {
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FD_SET (desc, &r);
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if (desc > max)
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max = desc;
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}
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/* Same deal for write fdets. */
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if (io -> writefd &&
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(desc = (*(io -> writefd)) (io -> inner)) >= 0) {
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FD_SET (desc, &w);
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if (desc > max)
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max = desc;
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}
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}
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/* Wait for a packet or a timeout... XXX */
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count = select (max + 1, &r, &w, &x, t ? &to : (struct timeval *)0);
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/* Get the current time... */
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gettimeofday (&now, (struct timezone *)0);
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cur_time = now.tv_sec;
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/* Not likely to be transitory... */
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if (count < 0)
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return ISC_R_UNEXPECTED;
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for (io = omapi_io_states.next; io; io = io -> next) {
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/* Check for a read descriptor, and if there is one,
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see if we got input on that socket. */
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if (io -> readfd &&
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(desc = (*(io -> readfd)) (io -> inner)) >= 0) {
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if (FD_ISSET (desc, &r))
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status = ((*(io -> reader)) (io -> inner));
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/* XXX what to do with status? */
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}
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/* Same deal for write descriptors. */
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if (io -> writefd &&
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(desc = (*(io -> writefd)) (io -> inner)) >= 0)
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{
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if (FD_ISSET (desc, &w))
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status = ((*(io -> writer)) (io -> inner));
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/* XXX what to do with status? */
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}
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}
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/* Now check for I/O handles that are no longer valid,
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and remove them from the list. */
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prev = (omapi_io_object_t *)0;
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for (io = omapi_io_states.next; io; io = io -> next) {
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if (io -> reaper) {
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status = (*(io -> reaper)) (io -> inner);
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if (status != ISC_R_SUCCESS) {
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omapi_io_object_t *tmp =
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(omapi_io_object_t *)0;
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/* Save a reference to the next
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pointer, if there is one. */
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if (io -> next)
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omapi_object_reference
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((omapi_object_t **)&tmp,
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(omapi_object_t *)io -> next,
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"omapi_wfc");
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if (prev) {
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omapi_object_dereference
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(((omapi_object_t **)
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&prev -> next), "omapi_wfc");
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if (tmp)
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omapi_object_reference
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(((omapi_object_t **)
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&prev -> next),
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(omapi_object_t *)tmp,
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"omapi_wfc");
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} else {
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omapi_object_dereference
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(((omapi_object_t **)
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&omapi_io_states.next),
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"omapi_wfc");
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if (tmp)
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omapi_object_reference
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(((omapi_object_t **)
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&omapi_io_states.next),
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(omapi_object_t *)tmp,
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"omapi_wfc");
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else
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omapi_signal_in
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((omapi_object_t *)
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&omapi_io_states,
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"ready");
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}
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if (tmp)
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omapi_object_dereference
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((omapi_object_t **)&tmp,
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"omapi_wfc");
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}
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}
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prev = io;
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}
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return ISC_R_SUCCESS;
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}
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isc_result_t omapi_io_set_value (omapi_object_t *h,
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omapi_object_t *id,
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omapi_data_string_t *name,
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omapi_typed_data_t *value)
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{
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if (h -> type != omapi_type_io_object)
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return ISC_R_INVALIDARG;
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if (h -> inner && h -> inner -> type -> set_value)
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return (*(h -> inner -> type -> set_value))
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(h -> inner, id, name, value);
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return ISC_R_NOTFOUND;
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}
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isc_result_t omapi_io_get_value (omapi_object_t *h,
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omapi_object_t *id,
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omapi_data_string_t *name,
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omapi_value_t **value)
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{
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if (h -> type != omapi_type_io_object)
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return ISC_R_INVALIDARG;
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if (h -> inner && h -> inner -> type -> get_value)
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return (*(h -> inner -> type -> get_value))
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(h -> inner, id, name, value);
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return ISC_R_NOTFOUND;
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}
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isc_result_t omapi_io_destroy (omapi_object_t *h, char *name)
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{
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if (h -> type != omapi_type_io_object)
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return ISC_R_INVALIDARG;
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return ISC_R_SUCCESS;
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}
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isc_result_t omapi_io_signal_handler (omapi_object_t *h,
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char *name, va_list ap)
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{
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if (h -> type != omapi_type_io_object)
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return ISC_R_INVALIDARG;
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if (h -> inner && h -> inner -> type -> signal_handler)
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return (*(h -> inner -> type -> signal_handler)) (h -> inner,
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name, ap);
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return ISC_R_NOTFOUND;
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}
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isc_result_t omapi_io_stuff_values (omapi_object_t *c,
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omapi_object_t *id,
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omapi_object_t *i)
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{
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if (i -> type != omapi_type_io_object)
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return ISC_R_INVALIDARG;
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if (i -> inner && i -> inner -> type -> stuff_values)
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return (*(i -> inner -> type -> stuff_values)) (c, id,
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i -> inner);
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return ISC_R_SUCCESS;
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}
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isc_result_t omapi_waiter_signal_handler (omapi_object_t *h,
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char *name, va_list ap)
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{
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omapi_waiter_object_t *waiter;
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if (h -> type != omapi_type_waiter)
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return ISC_R_INVALIDARG;
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if (!strcmp (name, "ready")) {
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waiter = (omapi_waiter_object_t *)h;
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waiter -> ready = 1;
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return ISC_R_SUCCESS;
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}
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if (h -> inner && h -> inner -> type -> signal_handler)
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return (*(h -> inner -> type -> signal_handler)) (h -> inner,
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name, ap);
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return ISC_R_NOTFOUND;
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}
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