mirror of
https://gitlab.isc.org/isc-projects/dhcp
synced 2025-08-22 18:07:25 +00:00
1022 lines
26 KiB
C
1022 lines
26 KiB
C
/* dispatch.c
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I/O dispatcher. */
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/*
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* Copyright (C) 2004-2022 Internet Systems Consortium, Inc. ("ISC")
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* Copyright (c) 1999-2003 by Internet Software Consortium
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT
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* OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* Internet Systems Consortium, Inc.
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* PO Box 360
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* Newmarket, NH 03857 USA
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* <info@isc.org>
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* https://www.isc.org/
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*
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*/
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#include "dhcpd.h"
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#include <omapip/omapip_p.h>
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#include <sys/time.h>
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static omapi_io_object_t omapi_io_states;
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struct timeval cur_tv;
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struct eventqueue *rw_queue_empty;
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OMAPI_OBJECT_ALLOC (omapi_io,
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omapi_io_object_t, omapi_type_io_object)
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OMAPI_OBJECT_ALLOC (omapi_waiter,
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omapi_waiter_object_t, omapi_type_waiter)
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void
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register_eventhandler(struct eventqueue **queue, void (*handler)(void *))
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{
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struct eventqueue *t, *q;
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/* traverse to end of list */
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t = NULL;
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for (q = *queue ; q ; q = q->next) {
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if (q->handler == handler)
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return; /* handler already registered */
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t = q;
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}
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q = ((struct eventqueue *)dmalloc(sizeof(struct eventqueue), MDL));
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if (!q)
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log_fatal("register_eventhandler: no memory!");
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memset(q, 0, sizeof *q);
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if (t)
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t->next = q;
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else
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*queue = q;
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q->handler = handler;
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return;
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}
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void
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unregister_eventhandler(struct eventqueue **queue, void (*handler)(void *))
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{
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struct eventqueue *t, *q;
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/* traverse to end of list */
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t= NULL;
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for (q = *queue ; q ; q = q->next) {
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if (q->handler == handler) {
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if (t)
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t->next = q->next;
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else
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*queue = q->next;
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dfree(q, MDL); /* Don't access q after this!*/
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break;
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}
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t = q;
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}
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return;
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}
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void
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trigger_event(struct eventqueue **queue)
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{
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struct eventqueue *q;
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for (q=*queue ; q ; q=q->next) {
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if (q->handler)
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(*q->handler)(NULL);
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}
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}
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/*
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* Callback routine to connect the omapi I/O object and socket with
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* the isc socket code. The isc socket code will call this routine
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* which will then call the correct local routine to process the bytes.
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*
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* Currently we are always willing to read more data, this should be modified
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* so that on connections we don't read more if we already have enough.
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*
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* If we have more bytes to write we ask the library to call us when
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* we can write more. If we indicate we don't have more to write we need
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* to poke the library via isc_socket_fdwatchpoke.
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*/
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/*
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* sockdelete indicates if we are deleting the socket or leaving it in place
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* 1 is delete, 0 is leave in place
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*/
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#define SOCKDELETE 1
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int
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omapi_iscsock_cb(isc_task_t *task,
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isc_socket_t *socket,
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void *cbarg,
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int flags)
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{
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omapi_io_object_t *obj;
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isc_result_t status;
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/* Get the current time... */
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gettimeofday (&cur_tv, (struct timezone *)0);
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/* isc socket stuff */
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#if SOCKDELETE
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/*
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* walk through the io states list, if our object is on there
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* service it. if not ignore it.
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*/
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for (obj = omapi_io_states.next; obj != NULL; obj = obj->next) {
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if (obj == cbarg)
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break;
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}
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if (obj == NULL) {
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return(0);
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}
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#else
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/* Not much to be done if we have the wrong type of object. */
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if (((omapi_object_t *)cbarg) -> type != omapi_type_io_object) {
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log_fatal ("Incorrect object type, must be of type io_object");
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}
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obj = (omapi_io_object_t *)cbarg;
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/*
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* If the object is marked as closed don't try and process
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* anything just indicate that we don't want any more.
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*
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* This should be a temporary fix until we arrange to properly
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* close the socket.
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*/
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if (obj->closed == ISC_TRUE) {
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return(0);
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}
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#endif
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if ((flags == ISC_SOCKFDWATCH_READ) &&
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(obj->reader != NULL) &&
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(obj->inner != NULL)) {
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status = obj->reader(obj->inner);
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/*
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* If we are shutting down (basically tried to
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* read and got no bytes) we don't need to try
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* again.
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*/
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if (status == ISC_R_SHUTTINGDOWN)
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return (0);
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/* Otherwise We always ask for more when reading */
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return (1);
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} else if ((flags == ISC_SOCKFDWATCH_WRITE) &&
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(obj->writer != NULL) &&
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(obj->inner != NULL)) {
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status = obj->writer(obj->inner);
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/* If the writer has more to write they should return
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* ISC_R_INPROGRESS */
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if (status == ISC_R_INPROGRESS) {
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return (1);
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}
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}
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/*
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* We get here if we either had an error (inconsistent
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* structures etc) or no more to write, tell the socket
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* lib we don't have more to do right now.
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*/
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return (0);
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}
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/* Register an I/O handle so that we can do asynchronous I/O on it. */
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isc_result_t omapi_register_io_object (omapi_object_t *h,
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int (*readfd) (omapi_object_t *),
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int (*writefd) (omapi_object_t *),
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isc_result_t (*reader)
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(omapi_object_t *),
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isc_result_t (*writer)
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(omapi_object_t *),
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isc_result_t (*reaper)
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(omapi_object_t *))
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{
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isc_result_t status;
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omapi_io_object_t *obj, *p;
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int fd_flags = 0, fd = 0;
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/* omapi_io_states is a static object. If its reference count
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is zero, this is the first I/O handle to be registered, so
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we need to initialize it. Because there is no inner or outer
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pointer on this object, and we're setting its refcnt to 1, it
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will never be freed. */
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if (!omapi_io_states.refcnt) {
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omapi_io_states.refcnt = 1;
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omapi_io_states.type = omapi_type_io_object;
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}
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obj = (omapi_io_object_t *)0;
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status = omapi_io_allocate (&obj, MDL);
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if (status != ISC_R_SUCCESS)
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return status;
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obj->closed = ISC_FALSE; /* mark as open */
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status = omapi_object_reference (&obj -> inner, h, MDL);
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if (status != ISC_R_SUCCESS) {
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omapi_io_dereference (&obj, MDL);
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return status;
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}
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status = omapi_object_reference (&h -> outer,
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(omapi_object_t *)obj, MDL);
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if (status != ISC_R_SUCCESS) {
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omapi_io_dereference (&obj, MDL);
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return status;
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}
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/*
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* Attach the I/O object to the isc socket library via the
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* fdwatch function. This allows the socket library to watch
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* over a socket that we built. If there are both a read and
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* a write socket we asssume they are the same socket.
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*/
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if (readfd) {
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fd_flags |= ISC_SOCKFDWATCH_READ;
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fd = readfd(h);
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}
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if (writefd) {
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fd_flags |= ISC_SOCKFDWATCH_WRITE;
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fd = writefd(h);
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}
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if (fd_flags != 0) {
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status = isc_socket_fdwatchcreate(dhcp_gbl_ctx.socketmgr,
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fd, fd_flags,
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omapi_iscsock_cb,
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obj,
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dhcp_gbl_ctx.task,
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&obj->fd);
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if (status != ISC_R_SUCCESS) {
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log_error("Unable to register fd with library %s",
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isc_result_totext(status));
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/*sar*/
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/* is this the cleanup we need? */
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omapi_object_dereference(&h->outer, MDL);
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omapi_io_dereference (&obj, MDL);
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return (status);
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}
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}
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/* Find the last I/O state, if there are any. */
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for (p = omapi_io_states.next;
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p && p -> next; p = p -> next)
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;
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if (p)
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omapi_io_reference (&p -> next, obj, MDL);
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else
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omapi_io_reference (&omapi_io_states.next, obj, MDL);
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obj -> readfd = readfd;
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obj -> writefd = writefd;
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obj -> reader = reader;
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obj -> writer = writer;
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obj -> reaper = reaper;
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omapi_io_dereference(&obj, MDL);
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return ISC_R_SUCCESS;
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}
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/*
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* ReRegister an I/O handle so that we can do asynchronous I/O on it.
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* If the handle doesn't exist we call the register routine to build it.
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* If it does exist we change the functions associated with it, and
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* repoke the fd code to make it happy. Neither the objects nor the
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* fd are allowed to have changed.
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*/
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isc_result_t omapi_reregister_io_object (omapi_object_t *h,
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int (*readfd) (omapi_object_t *),
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int (*writefd) (omapi_object_t *),
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isc_result_t (*reader)
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(omapi_object_t *),
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isc_result_t (*writer)
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(omapi_object_t *),
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isc_result_t (*reaper)
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(omapi_object_t *))
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{
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omapi_io_object_t *obj;
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int fd_flags = 0;
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if ((!h -> outer) || (h -> outer -> type != omapi_type_io_object)) {
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/*
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* If we don't have an object or if the type isn't what
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* we expect do the normal registration (which will overwrite
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* an incorrect type, that's what we did historically, may
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* want to change that)
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*/
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return (omapi_register_io_object (h, readfd, writefd,
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reader, writer, reaper));
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}
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/* We have an io object of the correct type, try to update it */
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/*sar*/
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/* Should we validate that the fd matches the previous one?
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* It's suppossed to, that's a requirement, don't bother yet */
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obj = (omapi_io_object_t *)h->outer;
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obj->readfd = readfd;
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obj->writefd = writefd;
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obj->reader = reader;
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obj->writer = writer;
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obj->reaper = reaper;
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if (readfd) {
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fd_flags |= ISC_SOCKFDWATCH_READ;
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}
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if (writefd) {
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fd_flags |= ISC_SOCKFDWATCH_WRITE;
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}
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isc_socket_fdwatchpoke(obj->fd, fd_flags);
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return (ISC_R_SUCCESS);
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}
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isc_result_t omapi_unregister_io_object (omapi_object_t *h)
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{
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omapi_io_object_t *obj, *ph;
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#if SOCKDELETE
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omapi_io_object_t *p, *last;
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#endif
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if (!h -> outer || h -> outer -> type != omapi_type_io_object)
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return DHCP_R_INVALIDARG;
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obj = (omapi_io_object_t *)h -> outer;
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ph = (omapi_io_object_t *)0;
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omapi_io_reference (&ph, obj, MDL);
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#if SOCKDELETE
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/*
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* For now we leave this out. We can't clean up the isc socket
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* structure cleanly yet so we need to leave the io object in place.
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* By leaving it on the io states list we avoid it being freed.
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* We also mark it as closed to avoid using it.
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*/
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/* remove from the list of I/O states */
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last = &omapi_io_states;
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for (p = omapi_io_states.next; p; p = p -> next) {
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if (p == obj) {
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omapi_io_dereference (&last -> next, MDL);
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omapi_io_reference (&last -> next, p -> next, MDL);
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break;
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}
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last = p;
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}
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if (obj -> next)
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omapi_io_dereference (&obj -> next, MDL);
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#endif
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if (obj -> outer) {
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if (obj -> outer -> inner == (omapi_object_t *)obj)
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omapi_object_dereference (&obj -> outer -> inner,
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MDL);
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omapi_object_dereference (&obj -> outer, MDL);
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}
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omapi_object_dereference (&obj -> inner, MDL);
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omapi_object_dereference (&h -> outer, MDL);
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#if SOCKDELETE
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/* remove isc socket associations */
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if (obj->fd != NULL) {
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isc_socket_cancel(obj->fd, dhcp_gbl_ctx.task,
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ISC_SOCKCANCEL_ALL);
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isc_socket_detach(&obj->fd);
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}
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#else
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obj->closed = ISC_TRUE;
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#endif
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omapi_io_dereference (&ph, MDL);
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return ISC_R_SUCCESS;
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}
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isc_result_t omapi_dispatch (struct timeval *t)
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{
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#ifdef DEBUG_PROTOCOL
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log_debug("omapi_dispatch()");
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#endif
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return omapi_wait_for_completion ((omapi_object_t *)&omapi_io_states,
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t);
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}
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isc_result_t omapi_wait_for_completion (omapi_object_t *object,
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struct timeval *t)
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{
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#ifdef DEBUG_PROTOCOL
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if (t) {
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log_debug ("omapi_wait_for_completion(%u.%u secs)",
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(unsigned int)(t->tv_sec),
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(unsigned int)(t->tv_usec));
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} else {
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log_debug ("omapi_wait_for_completion(no timeout)");
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}
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#endif
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isc_result_t status;
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omapi_waiter_object_t *waiter;
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omapi_object_t *inner;
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if (object) {
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waiter = (omapi_waiter_object_t *)0;
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status = omapi_waiter_allocate (&waiter, MDL);
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if (status != ISC_R_SUCCESS)
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return status;
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/* Paste the waiter object onto the inner object we're
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waiting on. */
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for (inner = object; inner -> inner; inner = inner -> inner)
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;
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status = omapi_object_reference (&waiter -> outer, inner, MDL);
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if (status != ISC_R_SUCCESS) {
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omapi_waiter_dereference (&waiter, MDL);
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return status;
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}
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status = omapi_object_reference (&inner -> inner,
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(omapi_object_t *)waiter,
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MDL);
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if (status != ISC_R_SUCCESS) {
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omapi_waiter_dereference (&waiter, MDL);
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return status;
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}
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} else
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waiter = (omapi_waiter_object_t *)0;
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do {
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status = omapi_one_dispatch ((omapi_object_t *)waiter, t);
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if (status != ISC_R_SUCCESS) {
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#ifdef DEBUG_PROTOCOL
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log_debug ("- call to omapi_one_dispatch failed: %s",
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isc_result_totext (status));
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#endif
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/* Break out on failure, to ensure we free up the waiter(s) */
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break;
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}
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} while (!waiter || !waiter -> ready);
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|
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if (waiter -> outer) {
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if (waiter -> outer -> inner) {
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omapi_object_dereference (&waiter -> outer -> inner,
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MDL);
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if (waiter -> inner)
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omapi_object_reference
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(&waiter -> outer -> inner,
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waiter -> inner, MDL);
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}
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omapi_object_dereference (&waiter -> outer, MDL);
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}
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if (waiter -> inner)
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omapi_object_dereference (&waiter -> inner, MDL);
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|
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if (status == ISC_R_SUCCESS) {
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/* If the invocation worked, return the server's
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* execution status */
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status = waiter -> waitstatus;
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}
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omapi_waiter_dereference (&waiter, MDL);
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return status;
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}
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|
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isc_result_t omapi_one_dispatch (omapi_object_t *wo,
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struct timeval *t)
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{
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#ifdef DEBUG_PROTOCOL
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log_debug ("omapi_one_dispatch()");
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#endif
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fd_set r, w, x, rr, ww, xx;
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int max = 0;
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int count;
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int desc;
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struct timeval now, to;
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omapi_io_object_t *io, *prev, *next;
|
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omapi_waiter_object_t *waiter;
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omapi_object_t *tmp = (omapi_object_t *)0;
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if (!wo || wo -> type != omapi_type_waiter)
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waiter = (omapi_waiter_object_t *)0;
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else
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waiter = (omapi_waiter_object_t *)wo;
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FD_ZERO (&x);
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|
|
/* First, see if the timeout has expired, and if so return. */
|
|
if (t) {
|
|
gettimeofday (&now, (struct timezone *)0);
|
|
cur_tv.tv_sec = now.tv_sec;
|
|
cur_tv.tv_usec = now.tv_usec;
|
|
if (now.tv_sec > t -> tv_sec ||
|
|
(now.tv_sec == t -> tv_sec && now.tv_usec >= t -> tv_usec))
|
|
return ISC_R_TIMEDOUT;
|
|
|
|
/* We didn't time out, so figure out how long until
|
|
we do. */
|
|
to.tv_sec = t -> tv_sec - now.tv_sec;
|
|
to.tv_usec = t -> tv_usec - now.tv_usec;
|
|
if (to.tv_usec < 0) {
|
|
to.tv_usec += 1000000;
|
|
to.tv_sec--;
|
|
}
|
|
|
|
/* It is possible for the timeout to get set larger than
|
|
the largest time select() is willing to accept.
|
|
Restricting the timeout to a maximum of one day should
|
|
work around this. -DPN. (Ref: Bug #416) */
|
|
if (to.tv_sec > (60 * 60 * 24))
|
|
to.tv_sec = 60 * 60 * 24;
|
|
}
|
|
|
|
/* If the object we're waiting on has reached completion,
|
|
return now. */
|
|
if (waiter && waiter -> ready)
|
|
return ISC_R_SUCCESS;
|
|
|
|
again:
|
|
/* If we have no I/O state, we can't proceed. */
|
|
if (!(io = omapi_io_states.next))
|
|
return ISC_R_NOMORE;
|
|
|
|
/* Set up the read and write masks. */
|
|
FD_ZERO (&r);
|
|
FD_ZERO (&w);
|
|
|
|
for (; io; io = io -> next) {
|
|
/* Check for a read socket. If we shouldn't be
|
|
trying to read for this I/O object, either there
|
|
won't be a readfd function, or it'll return -1. */
|
|
if (io -> readfd && io -> inner &&
|
|
(desc = (*(io -> readfd)) (io -> inner)) >= 0) {
|
|
FD_SET (desc, &r);
|
|
if (desc > max)
|
|
max = desc;
|
|
}
|
|
|
|
/* Same deal for write fdets. */
|
|
if (io -> writefd && io -> inner &&
|
|
(desc = (*(io -> writefd)) (io -> inner)) >= 0) {
|
|
/* This block avoids adding writefds that are already connected
|
|
* but that do not have data waiting to write. This avoids
|
|
* select() calls dropping immediately simply because the
|
|
* the writefd is ready to write. Without this synchronous
|
|
* waiting becomes CPU intensive polling */
|
|
if (io->inner && io->inner->type == omapi_type_connection) {
|
|
omapi_connection_object_t* c;
|
|
c = (omapi_connection_object_t *)(io->inner);
|
|
if (c->state == omapi_connection_connected && c->out_bytes == 0) {
|
|
/* We are already connected and have no data waiting to
|
|
* be written, so we avoid registering the fd. */
|
|
#ifdef DEBUG_PROTOCOL
|
|
log_debug ("--- Connected, nothing to write, skip writefd\n");
|
|
#endif
|
|
continue;
|
|
}
|
|
}
|
|
|
|
|
|
FD_SET (desc, &w);
|
|
if (desc > max)
|
|
max = desc;
|
|
}
|
|
}
|
|
|
|
/* poll if all reader are dry */
|
|
now.tv_sec = 0;
|
|
now.tv_usec = 0;
|
|
rr=r;
|
|
ww=w;
|
|
xx=x;
|
|
|
|
/* poll once */
|
|
count = select(max + 1, &r, &w, &x, &now);
|
|
if (!count) {
|
|
/* We are dry now */
|
|
trigger_event(&rw_queue_empty);
|
|
/* Wait for a packet or a timeout... XXX */
|
|
r = rr;
|
|
w = ww;
|
|
x = xx;
|
|
|
|
#ifdef DEBUG_PROTOCOL
|
|
if (t) {
|
|
log_debug (" calling select with timout: %u.%u secs",
|
|
(unsigned int)(to.tv_sec),
|
|
(unsigned int)(to.tv_usec));
|
|
}
|
|
#endif
|
|
count = select(max + 1, &r, &w, &x, t ? &to : NULL);
|
|
}
|
|
|
|
/* Get the current time... */
|
|
gettimeofday (&cur_tv, (struct timezone *)0);
|
|
|
|
/* We probably have a bad file descriptor. Figure out which one.
|
|
When we find it, call the reaper function on it, which will
|
|
maybe make it go away, and then try again. */
|
|
if (count < 0) {
|
|
struct timeval t0;
|
|
omapi_io_object_t *prev = (omapi_io_object_t *)0;
|
|
io = (omapi_io_object_t *)0;
|
|
if (omapi_io_states.next)
|
|
omapi_io_reference (&io, omapi_io_states.next, MDL);
|
|
|
|
while (io) {
|
|
omapi_object_t *obj;
|
|
FD_ZERO (&r);
|
|
FD_ZERO (&w);
|
|
t0.tv_sec = t0.tv_usec = 0;
|
|
|
|
if (io -> readfd && io -> inner &&
|
|
(desc = (*(io -> readfd)) (io -> inner)) >= 0) {
|
|
FD_SET (desc, &r);
|
|
count = select (desc + 1, &r, &w, &x, &t0);
|
|
bogon:
|
|
if (count < 0) {
|
|
log_error ("Bad descriptor %d.", desc);
|
|
for (obj = (omapi_object_t *)io;
|
|
obj -> outer;
|
|
obj = obj -> outer)
|
|
;
|
|
for (; obj; obj = obj -> inner) {
|
|
omapi_value_t *ov;
|
|
int len;
|
|
const char *s;
|
|
ov = (omapi_value_t *)0;
|
|
omapi_get_value_str (obj,
|
|
(omapi_object_t *)0,
|
|
"name", &ov);
|
|
if (ov && ov -> value &&
|
|
(ov -> value -> type ==
|
|
omapi_datatype_string)) {
|
|
s = (char *)
|
|
ov -> value -> u.buffer.value;
|
|
len = ov -> value -> u.buffer.len;
|
|
} else {
|
|
s = "";
|
|
len = 0;
|
|
}
|
|
log_error ("Object %lx %s%s%.*s",
|
|
(unsigned long)obj,
|
|
obj -> type -> name,
|
|
len ? " " : "",
|
|
len, s);
|
|
if (len)
|
|
omapi_value_dereference (&ov, MDL);
|
|
}
|
|
(*(io -> reaper)) (io -> inner);
|
|
if (prev) {
|
|
omapi_io_dereference (&prev -> next, MDL);
|
|
if (io -> next)
|
|
omapi_io_reference (&prev -> next,
|
|
io -> next, MDL);
|
|
} else {
|
|
omapi_io_dereference
|
|
(&omapi_io_states.next, MDL);
|
|
if (io -> next)
|
|
omapi_io_reference
|
|
(&omapi_io_states.next,
|
|
io -> next, MDL);
|
|
}
|
|
omapi_io_dereference (&io, MDL);
|
|
goto again;
|
|
}
|
|
}
|
|
|
|
FD_ZERO (&r);
|
|
FD_ZERO (&w);
|
|
t0.tv_sec = t0.tv_usec = 0;
|
|
|
|
/* Same deal for write fdets. */
|
|
if (io -> writefd && io -> inner &&
|
|
(desc = (*(io -> writefd)) (io -> inner)) >= 0) {
|
|
FD_SET (desc, &w);
|
|
count = select (desc + 1, &r, &w, &x, &t0);
|
|
if (count < 0)
|
|
goto bogon;
|
|
}
|
|
if (prev)
|
|
omapi_io_dereference (&prev, MDL);
|
|
omapi_io_reference (&prev, io, MDL);
|
|
omapi_io_dereference (&io, MDL);
|
|
if (prev -> next)
|
|
omapi_io_reference (&io, prev -> next, MDL);
|
|
}
|
|
if (prev)
|
|
omapi_io_dereference (&prev, MDL);
|
|
|
|
}
|
|
|
|
for (io = omapi_io_states.next; io; io = io -> next) {
|
|
if (!io -> inner)
|
|
continue;
|
|
omapi_object_reference (&tmp, io -> inner, MDL);
|
|
/* Check for a read descriptor, and if there is one,
|
|
see if we got input on that socket. */
|
|
if (io -> readfd &&
|
|
(desc = (*(io -> readfd)) (tmp)) >= 0) {
|
|
if (FD_ISSET (desc, &r)) {
|
|
((*(io -> reader)) (tmp));
|
|
}
|
|
}
|
|
|
|
/* Same deal for write descriptors. */
|
|
if (io -> writefd &&
|
|
(desc = (*(io -> writefd)) (tmp)) >= 0)
|
|
{
|
|
if (FD_ISSET (desc, &w)) {
|
|
((*(io -> writer)) (tmp));
|
|
}
|
|
}
|
|
omapi_object_dereference (&tmp, MDL);
|
|
}
|
|
|
|
/* Now check for I/O handles that are no longer valid,
|
|
and remove them from the list. */
|
|
prev = NULL;
|
|
io = NULL;
|
|
if (omapi_io_states.next != NULL) {
|
|
omapi_io_reference(&io, omapi_io_states.next, MDL);
|
|
}
|
|
while (io != NULL) {
|
|
if ((io->inner == NULL) ||
|
|
((io->reaper != NULL) &&
|
|
((io->reaper)(io->inner) != ISC_R_SUCCESS)))
|
|
{
|
|
|
|
omapi_io_object_t *tmp = NULL;
|
|
/* Save a reference to the next
|
|
pointer, if there is one. */
|
|
if (io->next != NULL) {
|
|
omapi_io_reference(&tmp, io->next, MDL);
|
|
omapi_io_dereference(&io->next, MDL);
|
|
}
|
|
if (prev != NULL) {
|
|
omapi_io_dereference(&prev->next, MDL);
|
|
if (tmp != NULL)
|
|
omapi_io_reference(&prev->next,
|
|
tmp, MDL);
|
|
} else {
|
|
omapi_io_dereference(&omapi_io_states.next,
|
|
MDL);
|
|
if (tmp != NULL)
|
|
omapi_io_reference
|
|
(&omapi_io_states.next,
|
|
tmp, MDL);
|
|
else
|
|
omapi_signal_in(
|
|
(omapi_object_t *)
|
|
&omapi_io_states,
|
|
"ready");
|
|
}
|
|
if (tmp != NULL)
|
|
omapi_io_dereference(&tmp, MDL);
|
|
|
|
} else {
|
|
|
|
if (prev != NULL) {
|
|
omapi_io_dereference(&prev, MDL);
|
|
}
|
|
omapi_io_reference(&prev, io, MDL);
|
|
}
|
|
|
|
/*
|
|
* Equivalent to:
|
|
* io = io->next
|
|
* But using our reference counting voodoo.
|
|
*/
|
|
next = NULL;
|
|
if (io->next != NULL) {
|
|
omapi_io_reference(&next, io->next, MDL);
|
|
}
|
|
omapi_io_dereference(&io, MDL);
|
|
if (next != NULL) {
|
|
omapi_io_reference(&io, next, MDL);
|
|
omapi_io_dereference(&next, MDL);
|
|
}
|
|
}
|
|
if (prev != NULL) {
|
|
omapi_io_dereference(&prev, MDL);
|
|
}
|
|
|
|
return ISC_R_SUCCESS;
|
|
}
|
|
|
|
isc_result_t omapi_io_set_value (omapi_object_t *h,
|
|
omapi_object_t *id,
|
|
omapi_data_string_t *name,
|
|
omapi_typed_data_t *value)
|
|
{
|
|
if (h -> type != omapi_type_io_object)
|
|
return DHCP_R_INVALIDARG;
|
|
|
|
if (h -> inner && h -> inner -> type -> set_value)
|
|
return (*(h -> inner -> type -> set_value))
|
|
(h -> inner, id, name, value);
|
|
return ISC_R_NOTFOUND;
|
|
}
|
|
|
|
isc_result_t omapi_io_get_value (omapi_object_t *h,
|
|
omapi_object_t *id,
|
|
omapi_data_string_t *name,
|
|
omapi_value_t **value)
|
|
{
|
|
if (h -> type != omapi_type_io_object)
|
|
return DHCP_R_INVALIDARG;
|
|
|
|
if (h -> inner && h -> inner -> type -> get_value)
|
|
return (*(h -> inner -> type -> get_value))
|
|
(h -> inner, id, name, value);
|
|
return ISC_R_NOTFOUND;
|
|
}
|
|
|
|
/* omapi_io_destroy (object, MDL);
|
|
*
|
|
* Find the requested IO [object] and remove it from the list of io
|
|
* states, causing the cleanup functions to destroy it. Note that we must
|
|
* hold a reference on the object while moving its ->next reference and
|
|
* removing the reference in the chain to the target object...otherwise it
|
|
* may be cleaned up from under us.
|
|
*/
|
|
isc_result_t omapi_io_destroy (omapi_object_t *h, const char *file, int line)
|
|
{
|
|
omapi_io_object_t *obj = NULL, *p, *last = NULL, **holder;
|
|
|
|
if (h -> type != omapi_type_io_object)
|
|
return DHCP_R_INVALIDARG;
|
|
|
|
/* remove from the list of I/O states */
|
|
for (p = omapi_io_states.next; p; p = p -> next) {
|
|
if (p == (omapi_io_object_t *)h) {
|
|
omapi_io_reference (&obj, p, MDL);
|
|
|
|
if (last)
|
|
holder = &last -> next;
|
|
else
|
|
holder = &omapi_io_states.next;
|
|
|
|
omapi_io_dereference (holder, MDL);
|
|
|
|
if (obj -> next) {
|
|
omapi_io_reference (holder, obj -> next, MDL);
|
|
omapi_io_dereference (&obj -> next, MDL);
|
|
}
|
|
|
|
return omapi_io_dereference (&obj, MDL);
|
|
}
|
|
last = p;
|
|
}
|
|
|
|
return ISC_R_NOTFOUND;
|
|
}
|
|
|
|
isc_result_t omapi_io_signal_handler (omapi_object_t *h,
|
|
const char *name, va_list ap)
|
|
{
|
|
#ifdef DEBUG_PROTOCOL
|
|
log_debug ("omapi_io_signal_handler(%s)", name);
|
|
#endif
|
|
if (h -> type != omapi_type_io_object)
|
|
return DHCP_R_INVALIDARG;
|
|
|
|
if (h -> inner && h -> inner -> type -> signal_handler)
|
|
return (*(h -> inner -> type -> signal_handler)) (h -> inner,
|
|
name, ap);
|
|
return ISC_R_NOTFOUND;
|
|
}
|
|
|
|
isc_result_t omapi_io_stuff_values (omapi_object_t *c,
|
|
omapi_object_t *id,
|
|
omapi_object_t *i)
|
|
{
|
|
if (i -> type != omapi_type_io_object)
|
|
return DHCP_R_INVALIDARG;
|
|
|
|
if (i -> inner && i -> inner -> type -> stuff_values)
|
|
return (*(i -> inner -> type -> stuff_values)) (c, id,
|
|
i -> inner);
|
|
return ISC_R_SUCCESS;
|
|
}
|
|
|
|
isc_result_t omapi_waiter_signal_handler (omapi_object_t *h,
|
|
const char *name, va_list ap)
|
|
{
|
|
omapi_waiter_object_t *waiter;
|
|
|
|
#ifdef DEBUG_PROTOCOL
|
|
log_debug ("omapi_waiter_signal_handler(%s)", name);
|
|
#endif
|
|
if (h -> type != omapi_type_waiter)
|
|
return DHCP_R_INVALIDARG;
|
|
|
|
if (!strcmp (name, "ready")) {
|
|
waiter = (omapi_waiter_object_t *)h;
|
|
waiter -> ready = 1;
|
|
waiter -> waitstatus = ISC_R_SUCCESS;
|
|
return ISC_R_SUCCESS;
|
|
}
|
|
|
|
if (!strcmp(name, "status")) {
|
|
waiter = (omapi_waiter_object_t *)h;
|
|
waiter->ready = 1;
|
|
waiter->waitstatus = va_arg(ap, isc_result_t);
|
|
return ISC_R_SUCCESS;
|
|
}
|
|
|
|
if (!strcmp (name, "disconnect")) {
|
|
waiter = (omapi_waiter_object_t *)h;
|
|
waiter -> ready = 1;
|
|
waiter -> waitstatus = DHCP_R_CONNRESET;
|
|
return ISC_R_SUCCESS;
|
|
}
|
|
|
|
if (h -> inner && h -> inner -> type -> signal_handler)
|
|
return (*(h -> inner -> type -> signal_handler)) (h -> inner,
|
|
name, ap);
|
|
return ISC_R_NOTFOUND;
|
|
}
|
|
|
|
/** @brief calls a given function on every object
|
|
*
|
|
* @param func function to be called
|
|
* @param p parameter to be passed to each function instance
|
|
*
|
|
* @return result (ISC_R_SUCCESS if successful, error code otherwise)
|
|
*/
|
|
isc_result_t omapi_io_state_foreach (isc_result_t (*func) (omapi_object_t *,
|
|
void *),
|
|
void *p)
|
|
{
|
|
omapi_io_object_t *io = NULL;
|
|
isc_result_t status;
|
|
omapi_io_object_t *next = NULL;
|
|
|
|
/*
|
|
* This just calls func on every inner object on the list. It would
|
|
* be much simpler in general case, but one of the operations could be
|
|
* release of the objects. Therefore we need to ref count the io and
|
|
* io->next pointers.
|
|
*/
|
|
|
|
if (omapi_io_states.next) {
|
|
omapi_object_reference((omapi_object_t**)&io,
|
|
(omapi_object_t*)omapi_io_states.next,
|
|
MDL);
|
|
}
|
|
|
|
while(io) {
|
|
/* If there's a next object, save it */
|
|
if (io->next) {
|
|
omapi_object_reference((omapi_object_t**)&next,
|
|
(omapi_object_t*)io->next, MDL);
|
|
}
|
|
if (io->inner) {
|
|
status = (*func) (io->inner, p);
|
|
if (status != ISC_R_SUCCESS) {
|
|
/* Something went wrong. Let's stop using io & next pointer
|
|
* and bail out */
|
|
omapi_object_dereference((omapi_object_t**)&io, MDL);
|
|
if (next) {
|
|
omapi_object_dereference((omapi_object_t**)&next, MDL);
|
|
}
|
|
return status;
|
|
}
|
|
}
|
|
/* Update the io pointer and free the next pointer */
|
|
omapi_object_dereference((omapi_object_t**)&io, MDL);
|
|
if (next) {
|
|
omapi_object_reference((omapi_object_t**)&io,
|
|
(omapi_object_t*)next,
|
|
MDL);
|
|
omapi_object_dereference((omapi_object_t**)&next, MDL);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* The only way to get here is when next is NULL. There's no need
|
|
* to dereference it.
|
|
*/
|
|
return ISC_R_SUCCESS;
|
|
}
|