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https://gitlab.isc.org/isc-projects/kea
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323 lines
12 KiB
C++
323 lines
12 KiB
C++
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//
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// basic_random_access_handle.hpp
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef BOOST_ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP
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#define BOOST_ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include <boost/asio/detail/push_options.hpp>
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#include <boost/asio/detail/push_options.hpp>
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#include <cstddef>
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#include <boost/config.hpp>
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#include <boost/asio/detail/pop_options.hpp>
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#include <boost/asio/error.hpp>
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#include <boost/asio/windows/basic_handle.hpp>
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#include <boost/asio/windows/random_access_handle_service.hpp>
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#include <boost/asio/detail/throw_error.hpp>
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#if defined(BOOST_ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \
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|| defined(GENERATING_DOCUMENTATION)
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namespace boost {
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namespace asio {
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namespace windows {
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/// Provides random-access handle functionality.
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/**
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* The windows::basic_random_access_handle class template provides asynchronous
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* and blocking random-access handle functionality.
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*
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* @par Thread Safety
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* @e Distinct @e objects: Safe.@n
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* @e Shared @e objects: Unsafe.
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*/
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template <typename RandomAccessHandleService = random_access_handle_service>
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class basic_random_access_handle
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: public basic_handle<RandomAccessHandleService>
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{
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public:
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/// The native representation of a handle.
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typedef typename RandomAccessHandleService::native_type native_type;
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/// Construct a basic_random_access_handle without opening it.
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/**
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* This constructor creates a random-access handle without opening it. The
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* handle needs to be opened before data can be written to or or read from it.
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*
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* @param io_service The io_service object that the random-access handle will
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* use to dispatch handlers for any asynchronous operations performed on the
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* handle.
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*/
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explicit basic_random_access_handle(boost::asio::io_service& io_service)
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: basic_handle<RandomAccessHandleService>(io_service)
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{
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}
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/// Construct a basic_random_access_handle on an existing native handle.
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/**
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* This constructor creates a random-access handle object to hold an existing
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* native handle.
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*
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* @param io_service The io_service object that the random-access handle will
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* use to dispatch handlers for any asynchronous operations performed on the
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* handle.
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*
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* @param native_handle The new underlying handle implementation.
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*
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* @throws boost::system::system_error Thrown on failure.
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*/
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basic_random_access_handle(boost::asio::io_service& io_service,
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const native_type& native_handle)
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: basic_handle<RandomAccessHandleService>(io_service, native_handle)
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{
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}
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/// Write some data to the handle at the specified offset.
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/**
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* This function is used to write data to the random-access handle. The
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* function call will block until one or more bytes of the data has been
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* written successfully, or until an error occurs.
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*
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* @param offset The offset at which the data will be written.
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*
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* @param buffers One or more data buffers to be written to the handle.
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*
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* @returns The number of bytes written.
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*
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* @throws boost::system::system_error Thrown on failure. An error code of
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* boost::asio::error::eof indicates that the connection was closed by the
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* peer.
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*
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* @note The write_some_at operation may not write all of the data. Consider
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* using the @ref write_at function if you need to ensure that all data is
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* written before the blocking operation completes.
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*
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* @par Example
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* To write a single data buffer use the @ref buffer function as follows:
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* @code
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* handle.write_some_at(42, boost::asio::buffer(data, size));
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* @endcode
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* See the @ref buffer documentation for information on writing multiple
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* buffers in one go, and how to use it with arrays, boost::array or
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* std::vector.
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*/
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template <typename ConstBufferSequence>
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std::size_t write_some_at(boost::uint64_t offset,
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const ConstBufferSequence& buffers)
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{
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boost::system::error_code ec;
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std::size_t s = this->service.write_some_at(
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this->implementation, offset, buffers, ec);
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boost::asio::detail::throw_error(ec);
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return s;
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}
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/// Write some data to the handle at the specified offset.
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/**
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* This function is used to write data to the random-access handle. The
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* function call will block until one or more bytes of the data has been
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* written successfully, or until an error occurs.
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*
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* @param offset The offset at which the data will be written.
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*
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* @param buffers One or more data buffers to be written to the handle.
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*
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* @param ec Set to indicate what error occurred, if any.
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*
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* @returns The number of bytes written. Returns 0 if an error occurred.
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*
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* @note The write_some operation may not transmit all of the data to the
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* peer. Consider using the @ref write_at function if you need to ensure that
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* all data is written before the blocking operation completes.
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*/
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template <typename ConstBufferSequence>
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std::size_t write_some_at(boost::uint64_t offset,
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const ConstBufferSequence& buffers, boost::system::error_code& ec)
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{
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return this->service.write_some_at(
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this->implementation, offset, buffers, ec);
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}
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/// Start an asynchronous write at the specified offset.
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/**
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* This function is used to asynchronously write data to the random-access
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* handle. The function call always returns immediately.
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*
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* @param offset The offset at which the data will be written.
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*
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* @param buffers One or more data buffers to be written to the handle.
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* Although the buffers object may be copied as necessary, ownership of the
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* underlying memory blocks is retained by the caller, which must guarantee
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* that they remain valid until the handler is called.
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*
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* @param handler The handler to be called when the write operation completes.
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* Copies will be made of the handler as required. The function signature of
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* the handler must be:
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* @code void handler(
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* const boost::system::error_code& error, // Result of operation.
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* std::size_t bytes_transferred // Number of bytes written.
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* ); @endcode
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* Regardless of whether the asynchronous operation completes immediately or
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* not, the handler will not be invoked from within this function. Invocation
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* of the handler will be performed in a manner equivalent to using
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* boost::asio::io_service::post().
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*
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* @note The write operation may not transmit all of the data to the peer.
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* Consider using the @ref async_write_at function if you need to ensure that
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* all data is written before the asynchronous operation completes.
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*
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* @par Example
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* To write a single data buffer use the @ref buffer function as follows:
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* @code
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* handle.async_write_some_at(42, boost::asio::buffer(data, size), handler);
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* @endcode
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* See the @ref buffer documentation for information on writing multiple
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* buffers in one go, and how to use it with arrays, boost::array or
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* std::vector.
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*/
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template <typename ConstBufferSequence, typename WriteHandler>
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void async_write_some_at(boost::uint64_t offset,
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const ConstBufferSequence& buffers, WriteHandler handler)
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{
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this->service.async_write_some_at(
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this->implementation, offset, buffers, handler);
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}
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/// Read some data from the handle at the specified offset.
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/**
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* This function is used to read data from the random-access handle. The
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* function call will block until one or more bytes of data has been read
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* successfully, or until an error occurs.
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*
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* @param offset The offset at which the data will be read.
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*
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* @param buffers One or more buffers into which the data will be read.
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*
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* @returns The number of bytes read.
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*
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* @throws boost::system::system_error Thrown on failure. An error code of
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* boost::asio::error::eof indicates that the connection was closed by the
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* peer.
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*
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* @note The read_some operation may not read all of the requested number of
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* bytes. Consider using the @ref read_at function if you need to ensure that
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* the requested amount of data is read before the blocking operation
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* completes.
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*
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* @par Example
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* To read into a single data buffer use the @ref buffer function as follows:
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* @code
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* handle.read_some_at(42, boost::asio::buffer(data, size));
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* @endcode
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* See the @ref buffer documentation for information on reading into multiple
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* buffers in one go, and how to use it with arrays, boost::array or
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* std::vector.
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*/
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template <typename MutableBufferSequence>
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std::size_t read_some_at(boost::uint64_t offset,
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const MutableBufferSequence& buffers)
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{
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boost::system::error_code ec;
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std::size_t s = this->service.read_some_at(
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this->implementation, offset, buffers, ec);
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boost::asio::detail::throw_error(ec);
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return s;
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}
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/// Read some data from the handle at the specified offset.
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/**
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* This function is used to read data from the random-access handle. The
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* function call will block until one or more bytes of data has been read
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* successfully, or until an error occurs.
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*
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* @param offset The offset at which the data will be read.
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*
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* @param buffers One or more buffers into which the data will be read.
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*
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* @param ec Set to indicate what error occurred, if any.
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*
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* @returns The number of bytes read. Returns 0 if an error occurred.
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*
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* @note The read_some operation may not read all of the requested number of
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* bytes. Consider using the @ref read_at function if you need to ensure that
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* the requested amount of data is read before the blocking operation
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* completes.
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*/
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template <typename MutableBufferSequence>
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std::size_t read_some_at(boost::uint64_t offset,
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const MutableBufferSequence& buffers, boost::system::error_code& ec)
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{
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return this->service.read_some_at(
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this->implementation, offset, buffers, ec);
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}
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/// Start an asynchronous read at the specified offset.
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/**
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* This function is used to asynchronously read data from the random-access
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* handle. The function call always returns immediately.
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*
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* @param offset The offset at which the data will be read.
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*
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* @param buffers One or more buffers into which the data will be read.
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* Although the buffers object may be copied as necessary, ownership of the
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* underlying memory blocks is retained by the caller, which must guarantee
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* that they remain valid until the handler is called.
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*
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* @param handler The handler to be called when the read operation completes.
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* Copies will be made of the handler as required. The function signature of
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* the handler must be:
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* @code void handler(
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* const boost::system::error_code& error, // Result of operation.
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* std::size_t bytes_transferred // Number of bytes read.
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* ); @endcode
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* Regardless of whether the asynchronous operation completes immediately or
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* not, the handler will not be invoked from within this function. Invocation
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* of the handler will be performed in a manner equivalent to using
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* boost::asio::io_service::post().
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*
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* @note The read operation may not read all of the requested number of bytes.
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* Consider using the @ref async_read_at function if you need to ensure that
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* the requested amount of data is read before the asynchronous operation
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* completes.
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*
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* @par Example
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* To read into a single data buffer use the @ref buffer function as follows:
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* @code
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* handle.async_read_some_at(42, boost::asio::buffer(data, size), handler);
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* @endcode
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* See the @ref buffer documentation for information on reading into multiple
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* buffers in one go, and how to use it with arrays, boost::array or
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* std::vector.
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*/
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template <typename MutableBufferSequence, typename ReadHandler>
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void async_read_some_at(boost::uint64_t offset,
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const MutableBufferSequence& buffers, ReadHandler handler)
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{
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this->service.async_read_some_at(
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this->implementation, offset, buffers, handler);
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}
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};
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} // namespace windows
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} // namespace asio
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} // namespace boost
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#endif // defined(BOOST_ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
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// || defined(GENERATING_DOCUMENTATION)
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#include <boost/asio/detail/pop_options.hpp>
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#endif // BOOST_ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP
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