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kea/src/lib/asiolink/tcp_server.cc

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// Copyright (C) 2011 Internet Systems Consortium, Inc. ("ISC")
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
// REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
// INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
// LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
// OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
// PERFORMANCE OF THIS SOFTWARE.
#include <config.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <unistd.h> // for some IPC/network system calls
#include <boost/shared_array.hpp>
#include <log/dummylog.h>
#include <asio.hpp>
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#include <asiolink/dummy_io_cb.h>
#include <asiolink/tcp_endpoint.h>
#include <asiolink/tcp_socket.h>
#include <asiolink/tcp_server.h>
using namespace asio;
using asio::ip::udp;
using asio::ip::tcp;
using namespace std;
using namespace isc::dns;
namespace asiolink {
/// The following functions implement the \c TCPServer class.
///
/// The constructor
TCPServer::TCPServer(io_service& io_service,
const ip::address& addr, const uint16_t port,
const SimpleCallback* checkin,
const DNSLookup* lookup,
const DNSAnswer* answer) :
io_(io_service), done_(false), stopped_by_hand_(false),
checkin_callback_(checkin), lookup_callback_(lookup),
answer_callback_(answer)
{
tcp::endpoint endpoint(addr, port);
acceptor_.reset(new tcp::acceptor(io_service));
acceptor_->open(endpoint.protocol());
// Set v6-only (we use a separate instantiation for v4,
// otherwise asio will bind to both v4 and v6
if (addr.is_v6()) {
acceptor_->set_option(ip::v6_only(true));
}
acceptor_->set_option(tcp::acceptor::reuse_address(true));
acceptor_->bind(endpoint);
acceptor_->listen();
}
void
TCPServer::operator()(error_code ec, size_t length) {
/// Because the coroutine reeentry block is implemented as
/// a switch statement, inline variable declarations are not
/// permitted. Certain variables used below can be declared here.
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/// If user has stopped the server, we won't enter the
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/// coroutine body, just return
if (stopped_by_hand_) {
return;
}
boost::array<const_buffer,2> bufs;
OutputBuffer lenbuf(TCP_MESSAGE_LENGTHSIZE);
CORO_REENTER (this) {
do {
/// Create a socket to listen for connections
socket_.reset(new tcp::socket(acceptor_->get_io_service()));
/// Wait for new connections. In the event of error,
/// try again
do {
CORO_YIELD acceptor_->async_accept(*socket_, *this);
} while (!ec);
/// Fork the coroutine by creating a copy of this one and
/// scheduling it on the ASIO service queue. The parent
/// will continue listening for DNS connections while the
/// handles the one that has just arrived.
CORO_FORK io_.post(TCPServer(*this));
} while (is_parent());
/// Instantiate the data buffer that will be used by the
/// asynchronous read call.
data_.reset(new char[MAX_LENGTH]);
/// Read the message, in two parts. First, the message length:
CORO_YIELD async_read(*socket_, asio::buffer(data_.get(),
TCP_MESSAGE_LENGTHSIZE), *this);
if (ec) {
CORO_YIELD return;
}
/// Now read the message itself. (This is done in a different scope
/// to allow inline variable declarations.)
CORO_YIELD {
InputBuffer dnsbuffer((const void *) data_.get(), length);
uint16_t msglen = dnsbuffer.readUint16();
async_read(*socket_, asio::buffer(data_.get(), msglen), *this);
}
if (ec) {
CORO_YIELD return;
}
// Create an \c IOMessage object to store the query.
//
// (XXX: It would be good to write a factory function
// that would quickly generate an IOMessage object without
// all these calls to "new".)
peer_.reset(new TCPEndpoint(socket_->remote_endpoint()));
// The TCP socket class has been extended with asynchronous functions
// and takes as a template parameter a completion callback class. As
// TCPServer does not use these extended functions (only those defined
// in the IOSocket base class) - but needs a TCPSocket to get hold of
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// the underlying Boost TCP socket - DummyIOCallback is used. This
// provides the appropriate operator() but is otherwise functionless.
iosock_.reset(new TCPSocket<DummyIOCallback>(*socket_));
io_message_.reset(new IOMessage(data_.get(), length, *iosock_, *peer_));
bytes_ = length;
// Perform any necessary operations prior to processing the incoming
// packet (e.g., checking for queued configuration messages).
//
// (XXX: it may be a performance issue to have this called for
// every single incoming packet; we may wish to throttle it somehow
// in the future.)
if (checkin_callback_ != NULL) {
(*checkin_callback_)(*io_message_);
}
// If we don't have a DNS Lookup provider, there's no point in
// continuing; we exit the coroutine permanently.
if (lookup_callback_ == NULL) {
CORO_YIELD return;
}
// Reset or instantiate objects that will be needed by the
// DNS lookup and the write call.
respbuf_.reset(new OutputBuffer(0));
query_message_.reset(new Message(Message::PARSE));
answer_message_.reset(new Message(Message::RENDER));
// Schedule a DNS lookup, and yield. When the lookup is
// finished, the coroutine will resume immediately after
// this point.
CORO_YIELD io_.post(AsyncLookup<TCPServer>(*this));
// The 'done_' flag indicates whether we have an answer
// to send back. If not, exit the coroutine permanently.
if (!done_) {
CORO_YIELD return;
}
// Call the DNS answer provider to render the answer into
// wire format
(*answer_callback_)(*io_message_, query_message_,
answer_message_, respbuf_);
// Set up the response, beginning with two length bytes.
lenbuf.writeUint16(respbuf_->getLength());
bufs[0] = buffer(lenbuf.getData(), lenbuf.getLength());
bufs[1] = buffer(respbuf_->getData(), respbuf_->getLength());
// Begin an asynchronous send, and then yield. When the
// send completes, we will resume immediately after this point
// (though we have nothing further to do, so the coroutine
// will simply exit at that time).
CORO_YIELD async_write(*socket_, bufs, *this);
}
}
/// Call the DNS lookup provider. (Expected to be called by the
/// AsyncLookup<TCPServer> handler.)
void
TCPServer::asyncLookup() {
(*lookup_callback_)(*io_message_, query_message_,
answer_message_, respbuf_, this);
}
void TCPServer::stop() {
//server should not be stopped twice
if (stopped_by_hand_)
return;
stopped_by_hand_ = true;
acceptor_->close();
socket_->close();
}
/// Post this coroutine on the ASIO service queue so that it will
/// resume processing where it left off. The 'done' parameter indicates
/// whether there is an answer to return to the client.
void
TCPServer::resume(const bool done) {
done_ = done;
io_.post(*this);
}
} // namespace asiolink