mirror of
https://gitlab.isc.org/isc-projects/kea
synced 2025-10-25 15:06:20 +00:00
merged the latest snapshot of DNS message library to parkinglot
git-svn-id: svn://bind10.isc.org/svn/bind10/branches/parkinglot@530 e5f2f494-b856-4b98-b285-d166d9295462
This commit is contained in:
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src/lib/dns/cpp/buffer.h
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401
src/lib/dns/cpp/buffer.h
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// Copyright (C) 2009 Internet Systems Consortium, Inc. ("ISC")
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//
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// Permission to use, copy, modify, and/or distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
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// REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
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// AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
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// INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
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// LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
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// OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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// PERFORMANCE OF THIS SOFTWARE.
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// $Id$
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#ifndef __BUFFER_H
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#define __BUFFER_H 1
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#include <vector>
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#include <string.h>
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#include <stdint.h>
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#include "exceptions.h"
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namespace isc {
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namespace dns {
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///
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/// \brief A standard DNS module exception that is thrown if an out-of-range
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/// buffer operation is being performed.
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///
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class InvalidBufferPosition : public Exception {
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public:
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InvalidBufferPosition(const char* file, size_t line, const char* what) :
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isc::dns::Exception(file, line, what) {}
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};
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///\brief The \c InputBuffer class is a buffer abstraction for manipulating
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/// read-only data.
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///
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/// The main purpose of this class is to provide a safe placeholder for
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/// examining wire-format data received from a network.
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///
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/// Applications normally use this class only in a limited situation: as an
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/// interface between legacy I/O operation (such as receiving data from a BSD
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/// socket) and the rest of the BIND10 DNS library. One common usage of this
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/// class for an application would therefore be something like this:
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///
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/// \code unsigned char buf[1024];
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/// struct sockaddr addr;
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/// socklen_t addrlen = sizeof(addr);
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/// int cc = recvfrom(s, buf, sizeof(buf), 0, &addr, &addrlen);
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/// InputBuffer buffer(buf, cc);
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/// // pass the buffer to a DNS message object to parse the message \endcode
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///
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/// Other BIND10 DNS classes will then use methods of this class to get access
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/// to the data, but the application normally doesn't have to care about the
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/// details.
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///
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/// An \c InputBuffer object internally holds a reference to the given data,
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/// rather than make a local copy of the data. Also, it does not have an
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/// ownership of the given data. It is application's responsibility to ensure
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/// the data remains valid throughout the lifetime of the \c InputBuffer
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/// object. Likewise, this object generally assumes the data isn't modified
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/// throughout its lifetime; if the application modifies the data while this
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/// object retains a reference to it, the result is undefined. The application
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/// will also be responsible for releasing the data when it's not needed if it
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/// was dynamically acquired.
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///
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/// This is a deliberate design choice: although it's safer to make a local
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/// copy of the given data on construction, it would cause unacceptable
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/// performance overhead, especially considering that a DNS message can be
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/// as large as a few KB. Alternatively, we could allow the object to allocate
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/// memory internally and expose it to the application to store network data
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/// in it. This is also a bad design, however, in that we would effectively
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/// break the abstraction employed in the class, and do so by publishing
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/// "read-only" stuff as a writable memory region. Since there doesn't seem to
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/// be a perfect solution, we have adopted what we thought a "least bad" one.
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///
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/// Methods for reading data from the buffer generally work like an input
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/// stream: it begins with the head of the data, and once some length of data
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/// is read from the buffer, the next read operation will take place from the
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/// head of the unread data. An object of this class internally holds (a
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/// notion of) where the next read operation should start. We call it the
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/// <em>read position</em> in this document.
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class InputBuffer {
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public:
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///
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/// \name Constructors and Destructor
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//@{
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/// \brief Constructor from variable length of data.
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///
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/// It is caller's responsibility to ensure that the data is valid as long
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/// as the buffer exists.
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/// \param data A pointer to the data stored in the buffer.
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/// \param len The length of the data in bytes.
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InputBuffer(const void* data, size_t len) :
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position_(0), data_(static_cast<const uint8_t*>(data)), len_(len) {}
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//@}
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///
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/// \name Getter Methods
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//@{
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/// \brief Return the length of the data stored in the buffer.
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size_t getLength() const { return (len_); }
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/// \brief Return the current read position.
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size_t getPosition() const { return (position_); }
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//@}
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///
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/// \name Setter Methods
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///
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//@{
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/// \brief Set the read position of the buffer to the given value.
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///
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/// The new position must be in the valid range of the buffer; otherwise
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/// an exception of class \c isc::dns::InvalidBufferPosition will be thrown.
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/// \param position The new position (offset from the beginning of the
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/// buffer).
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void setPosition(size_t position)
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{
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if (position > len_)
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dns_throw(InvalidBufferPosition, "position is too large");
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position_ = position;
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}
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//@}
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///
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/// \name Methods for reading data from the buffer.
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//@{
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/// \brief Read an unsigned 8-bit integer from the buffer and return it.
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///
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/// If the remaining length of the buffer is smaller than 8-bit, an
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/// exception of class \c isc::dns::InvalidBufferPosition will be thrown.
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uint8_t readUint8()
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{
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if (position_ + sizeof(uint8_t) > len_) {
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dns_throw(InvalidBufferPosition, "read beyond end of buffer");
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}
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return (data_[position_++]);
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}
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/// \brief Read an unsigned 16-bit integer in network byte order from the
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/// buffer, convert it to host byte order, and return it.
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///
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/// If the remaining length of the buffer is smaller than 16-bit, an
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/// exception of class \c isc::dns::InvalidBufferPosition will be thrown.
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uint16_t readUint16()
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{
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uint16_t data;
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const uint8_t* cp;
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if (position_ + sizeof(data) > len_) {
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dns_throw(InvalidBufferPosition, "read beyond end of buffer");
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}
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cp = &data_[position_];
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data = ((unsigned int)(cp[0])) << 8;
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data |= ((unsigned int)(cp[1]));
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position_ += sizeof(data);
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return (data);
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}
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/// \brief Read an unsigned 32-bit integer in network byte order from the
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/// buffer, convert it to host byte order, and return it.
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///
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/// If the remaining length of the buffer is smaller than 32-bit, an
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/// exception of class \c isc::dns::InvalidBufferPosition will be thrown.
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uint32_t readUint32()
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{
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uint32_t data;
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const uint8_t* cp;
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if (position_ + sizeof(data) > len_) {
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dns_throw(InvalidBufferPosition, "read beyond end of buffer");
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}
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cp = &data_[position_];
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data = ((unsigned int)(cp[0])) << 24;
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data |= ((unsigned int)(cp[1])) << 16;
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data |= ((unsigned int)(cp[2])) << 8;
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data |= ((unsigned int)(cp[3]));
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position_ += sizeof(data);
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return (data);
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}
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/// \brief Read data of the specified length from the buffer and copy it to
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/// the caller supplied buffer.
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///
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/// The data is copied as stored in the buffer; no conversion is performed.
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/// If the remaining length of the buffer is smaller than the specified
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/// length, an exception of class \c isc::dns::InvalidBufferPosition will
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/// be thrown.
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void readData(void* data, size_t len)
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{
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if (position_ + len > len_) {
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dns_throw(InvalidBufferPosition, "read beyond end of buffer");
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}
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memcpy(data, &data_[position_], len);
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position_ += len;
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}
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//@}
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private:
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size_t position_;
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const uint8_t* data_;
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size_t len_;
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};
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///
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///\brief The \c OutputBuffer class is a buffer abstraction for manipulating
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/// mutable data.
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///
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/// The main purpose of this class is to provide a safe workplace for
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/// constructing wire-format data to be sent out to a network. Here,
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/// <em>safe</em> means that it automatically allocates necessary memory and
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/// avoid buffer overrun.
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///
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/// Like for the \c InputBuffer class, applications normally use this class only
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/// in a limited situation. One common usage of this class for an application
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/// would be something like this:
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///
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/// \code OutputBuffer buffer(4096); // give a sufficiently large initial size
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/// // pass the buffer to a DNS message object to construct a wire-format
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/// // DNS message.
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/// struct sockaddr to;
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/// sendto(s, buffer.getData(), buffer.getLength(), 0, &to, sizeof(to));
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/// \endcode
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///
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/// where the \c getData() method gives a reference to the internal memory
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/// region stored in the \c buffer object. This is a suboptimal design in that
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/// it exposes an encapsulated "handle" of an object to its user.
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/// Unfortunately, there is no easy way to avoid this without involving
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/// expensive data copy if we want to use this object with a legacy API such as
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/// a BSD socket interface. And, indeed, this is one major purpose for this
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/// object. Applications should use this method only under such a special
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/// circumstance. It should also be noted that the memory region returned by
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/// \c getData() may be invalidated after a subsequent write operation.
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///
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/// An \c OutputBuffer class object automatically extends its memory region when
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/// data is written beyond the end of the current buffer. However, it will
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/// involve performance overhead such as reallocating more memory and copying
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/// data. It is therefore recommended to construct the buffer object with a
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/// sufficiently large initial size.
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/// The \c getCapacity() method provides the current maximum size of data
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/// (including the portion already written) that can be written into the buffer
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/// without causing memory reallocation.
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///
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/// Methods for writing data into the buffer generally work like an output
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/// stream: it begins with the head of the buffer, and once some length of data
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/// is written into the buffer, the next write operation will take place from
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/// the end of the buffer. Other methods to emulate "random access" are also
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/// provided (e.g., \c writeUint16At()). The normal write operations are
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/// normally exception-free as this class automatically extends the buffer
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/// when necessary. However, in extreme cases such as an attempt of writing
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/// multi-GB data, a separate exception (e.g., \c std::bad_alloc) may be thrown
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/// by the system. This also applies to the constructor with a very large
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/// initial size.
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///
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/// Note to developers: it may make more sense to introduce an abstract base
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/// class for the \c OutputBuffer and define the simple implementation as a
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/// a concrete derived class. That way we can provide flexibility for future
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/// extension such as more efficient buffer implementation or allowing users
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/// to have their own customized version without modifying the source code.
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/// We in fact considered that option, but at the moment chose the simpler
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/// approach with a single concrete class because it may make the
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/// implementation unnecessarily complicated while we were still not certain
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/// if we really want that flexibility. We may revisit the class design as
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/// we see more applications of the class. The same considerations apply to
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/// the \c InputBuffer and \c MessageRenderer classes.
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class OutputBuffer {
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public:
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///
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/// \name Constructors and Destructor
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///
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//@{
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/// \brief Constructor from the initial size of the buffer.
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///
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/// \param len The initial length of the buffer in bytes.
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OutputBuffer(size_t len) { data_.reserve(len); }
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//@}
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///
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/// \name Getter Methods
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///
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//@{
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/// \brief Return the current capacity of the buffer.
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size_t getCapacity() const { return (data_.capacity()); }
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/// \brief Return a pointer to the head of the data stored in the buffer.
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///
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/// The caller can assume that the subsequent \c getLength() bytes are
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/// identical to the stored data of the buffer.
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///
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/// Note: The pointer returned by this method may be invalidated after a
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/// subsequent write operation.
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const void* getData() const { return (&data_[0]); }
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/// \brief Return the length of data written in the buffer.
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size_t getLength() const { return (data_.size()); }
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/// \brief Return the value of the buffer at the specified position.
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///
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/// \c pos must specify the valid position of the buffer; otherwise an
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/// exception class of \c InvalidBufferPosition will be thrown.
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///
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/// \param pos The position in the buffer to be returned.
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uint8_t operator[](size_t pos) const
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{
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if (pos >= data_.size()) {
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dns_throw(InvalidBufferPosition, "read at invalid position");
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}
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return (data_[pos]);
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}
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//@}
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///
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/// \name Methods for writing data into the buffer.
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///
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//@{
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/// \brief Insert a specified length of gap at the end of the buffer.
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///
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/// The caller should not assume any particular value to be inserted.
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/// This method is provided as a shortcut to make a hole in the buffer
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/// that is to be filled in later, e.g, by \ref writeUint16At().
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/// \param len The length of the gap to be inserted in bytes.
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void skip(size_t len) { data_.insert(data_.end(), len, 0); }
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/// \brief Clear buffer content.
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///
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/// This method can be used to re-initialize and reuse the buffer without
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/// constructing a new one.
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void clear() { data_.clear(); }
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/// \brief Write an unsigned 8-bit integer into the buffer.
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///
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/// \param data The 8-bit integer to be written into the buffer.
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void writeUint8(uint8_t data) { data_.push_back(data); }
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/// \brief Write an unsigned 16-bit integer in host byte order into the
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/// buffer in network byte order.
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///
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/// \param data The 16-bit integer to be written into the buffer.
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void writeUint16(uint16_t data)
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{
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data_.push_back(static_cast<uint8_t>((data & 0xff00U) >> 8));
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data_.push_back(static_cast<uint8_t>(data & 0x00ffU));
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}
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/// \brief Write an unsigned 16-bit integer in host byte order at the
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/// specified position of the buffer in network byte order.
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///
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/// The buffer must have a sufficient room to store the given data at the
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/// given position, that is, <code>pos + 2 < getLength()</code>;
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/// otherwise an exception of class \c isc::dns::InvalidBufferPosition will
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/// be thrown.
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/// Note also that this method never extends the buffer.
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///
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/// \param data The 16-bit integer to be written into the buffer.
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/// \param pos The beginning position in the buffer to write the data.
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void writeUint16At(uint16_t data, size_t pos)
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{
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if (pos + sizeof(data) >= data_.size()) {
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dns_throw(InvalidBufferPosition, "write at invalid position");
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}
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data_[pos] = static_cast<uint8_t>((data & 0xff00U) >> 8);
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data_[pos + 1] = static_cast<uint8_t>(data & 0x00ffU);
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}
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/// \brief Write an unsigned 32-bit integer in host byte order
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/// into the buffer in network byte order.
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///
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/// \param data The 32-bit integer to be written into the buffer.
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void writeUint32(uint32_t data)
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{
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data_.push_back(static_cast<uint8_t>((data & 0xff000000) >> 24));
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data_.push_back(static_cast<uint8_t>((data & 0x00ff0000) >> 16));
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data_.push_back(static_cast<uint8_t>((data & 0x0000ff00) >> 8));
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data_.push_back(static_cast<uint8_t>(data & 0x000000ff));
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}
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/// \brief Copy an arbitrary length of data into the buffer.
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///
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/// No conversion on the copied data is performed.
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///
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/// \param data A pointer to the data to be copied into the buffer.
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/// \param len The length of the data in bytes.
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void writeData(const void *data, size_t len)
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{
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const uint8_t* cp = static_cast<const uint8_t*>(data);
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data_.insert(data_.end(), cp, cp + len);
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}
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//@}
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private:
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std::vector<uint8_t> data_;
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};
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}
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}
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#endif // __BUFFER_H
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// Local Variables:
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// mode: c++
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// End:
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