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Update floating player position.
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@@ -4789,6 +4789,8 @@ void HistoryWidget::updateListSize(bool initial, bool loadedDown, const ScrollCh
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_fieldAutocomplete->setBoundings(_scroll->geometry());
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_historyDown->moveToRight(st::historyToDownPosition.x(), _scroll->y() + _scroll->height() - _historyDown->height() - st::historyToDownPosition.y());
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controller()->floatPlayerAreaUpdated().notify(true);
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}
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_list->recountHeight();
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