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Fix possible crash in main window destructor.
In platform window destructor it can send window state change signal.
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@@ -138,10 +138,10 @@ private:
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PeerData *_singlePeer = nullptr;
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Main::Account *_account = nullptr;
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base::Timer _isActiveTimer;
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::MainWindow _widget;
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const std::unique_ptr<Adaptive> _adaptive;
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std::unique_ptr<SessionController> _sessionController;
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base::Timer _isActiveTimer;
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QPointer<Ui::BoxContent> _termsBox;
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rpl::event_stream<Media::View::OpenRequest> _openInMediaViewRequests;
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