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https://github.com/kotatogram/kotatogram-desktop
synced 2025-08-31 06:35:14 +00:00
tilde fix in 100%, dialogs repaint fix, markdown (bold, italic, code, pre support) added
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@@ -95,6 +95,7 @@ namespace {
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HistoryItem *hoveredItem = 0, *pressedItem = 0, *hoveredLinkItem = 0, *pressedLinkItem = 0, *contextItem = 0, *mousedItem = 0;
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QPixmap *sprite = 0, *emoji = 0, *emojiLarge = 0;
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style::font monofont;
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struct CornersPixmaps {
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CornersPixmaps() {
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@@ -755,7 +756,7 @@ namespace App {
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if (HistoryItem *existing = App::histItemById(peerToChannel(peerId), m.vid.v)) {
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bool hasLinks = m.has_entities() && !m.ventities.c_vector().v.isEmpty();
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if ((hasLinks && !existing->hasTextLinks()) || (!hasLinks && existing->textHasLinks())) {
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existing->setText(qs(m.vmessage), m.has_entities() ? linksFromMTP(m.ventities.c_vector().v) : LinksInText());
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existing->setText(qs(m.vmessage), m.has_entities() ? entitiesFromMTP(m.ventities.c_vector().v) : EntitiesInText());
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existing->initDimensions();
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if (App::main()) App::main()->itemResized(existing);
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if (existing->hasTextLinks() && (!existing->history()->isChannel() || existing->fromChannel())) {
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@@ -1915,10 +1916,27 @@ namespace App {
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}
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}
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void tryFontFamily(QString &family, const QString &tryFamily) {
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if (family.isEmpty()) {
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if (!QFontInfo(QFont(tryFamily)).family().trimmed().compare(tryFamily, Qt::CaseInsensitive)) {
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family = tryFamily;
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}
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}
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}
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void initMedia() {
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deinitMedia(false);
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audioInit();
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if (!::monofont) {
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QString family;
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tryFontFamily(family, qsl("Consolas"));
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tryFontFamily(family, qsl("Liberation Mono"));
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tryFontFamily(family, qsl("Menlo"));
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tryFontFamily(family, qsl("Courier"));
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if (family.isEmpty()) family = QFontDatabase::systemFont(QFontDatabase::FixedFont).family();
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::monofont = style::font(st::normalFont->f.pixelSize(), 0, family);
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}
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if (!::sprite) {
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if (rtl()) {
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::sprite = new QPixmap(QPixmap::fromImage(QImage(st::spriteFile).mirrored(true, false)));
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@@ -2060,6 +2078,10 @@ namespace App {
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return ::mousedItem;
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}
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const style::font &monofont() {
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return ::monofont;
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}
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const QPixmap &sprite() {
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return *::sprite;
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}
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